Orruk Warclans – Orruk Megaboss
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4"
7
3+
8
WARSCROLL

Orruk Megaboss

Clad in layers of thick iron and wielding massive weapons, Megabosses lead the charge of the Ironjaw warclans. The very act of fighting empowers these barbarous warlords. Once in the midst of combat, they are almost impossible to slay.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Boss Choppa and Rip-toof Fist
Boss Choppa and Rip-toof Fist1"83+3+-12
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 140
Battlefield Role: Leader
Base size: 60mm
Notes: Single

An Orruk Megaboss is armed with a Boss Choppa and Rip-toof Fist.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Brutefist
 • Ironfist
 • Da Bossfist
 • Dakkbad’s Brawl
 • Moggorz’s Rekrootin’ Krew

Ear-splitting Bellow: The roared commands issued by a Megaboss reach far and wide, inspiring Ironjawz under their command to fight all the harder.
This unit can issue the same command up to 2 times in the same phase. If it does so, each command must be received by a friendly IRONJAWZ unit. No command point is spent the second time this unit issues that command in that phase.

Dead Fighty: So much Waaagh! energy pulses through a Megaboss’s hulking frame that even if he is brought down, it can be a good few moments before he realises it - enough time to kick in a few more skulls!
If this unit is destroyed in the combat phase and it has not fought in that combat phase, it can fight immediately, then it is removed from play.

Strength From Victory: The more fights a Megaboss wins, the stronger he becomes.
At the end of the combat phase, if any models were slain by a wound caused by an attack made by this unit in that combat phase, add 1 to this unit’s Wounds characteristic and add 1 to the Attacks characteristic of this unit’s melee weapons.

KEYWORDS
DESTRUCTION, ORRUK WARCLANS, ORRUK, IRONJAWZ, HERO, TOTEM, MEGABOSS
Army List
Warscrolls collated

The TOTEM keyword is used in the following Orruk Warclans warscrolls:

Leader, Behemoth
Leader
Behemoth
6.1 Using Command Abilities
To use a command ability, you must spend 1 command point, pick 1 friendly model to issue the command, and pick 1 friendly unit to receive the command. Unless noted otherwise, the models that can issue commands and the units they can issue them to are as follows:
  • Unit champions can issue commands to their own unit (see 22.3.2).
  • HEROES can issue commands to units that are wholly within 12" of them.
  • Generals can issue commands to units that are wholly within 18" of them.
  • TOTEMS can issue commands to units that are wholly within 18" of them.
Each command ability will say when it can be used and what effect it has on the unit that receives it. A model cannot issue more than 1 command in the same phase and a unit cannot receive more than 1 command in the same phase. In addition, you cannot use the same command ability more than once in the same phase (even for different units).

The IRONJAWZ keyword is used in the following Orruk Warclans warscrolls:

The IRONJAWZ keyword is used in the following Orruk Warclans warscrolls:

The MEGABOSS keyword is used in the following Orruk Warclans warscrolls:

Leader, Behemoth
Leader
© Vyacheslav Maltsev 2013-2022