Orruk Warclans – Gorefist
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Warscroll Battalion


 • 3-5 Orruk Gore-gruntas units
Pick 1 Gore-grunta Boss from a unit in this battalion to be the battalion’s Big Boss. That model has a Wounds characteristic of 7 instead of 5.

Unit Size: -      Points: 130
Battlefield Role: Warscroll Battalion


This warscroll battalion can be used in the following warscroll battalions:
 • Brawl
 • Dakkbad’s Brawl


Da Boss’s Big Idea: Gore-grunta Big Bosses often come up with all manner of ‘kunnin’ taktikz’ to ensure their lads can get into the scrap. Once the battle gets properly underway, however, such formations invariably break apart in all the excitement.
In your first hero phase, each unit from this battalion that is wholly within 18" of the Big Boss from the same battalion at the start of that hero phase can make a normal move, but cannot run.
8.1 Normal Move
When you pick a unit to make a normal move, you can move each model in that unit a distance in inches equal to or less than the Move characteristic shown on the unit’s warscroll. Units cannot move within 3" of enemy units when making a normal move.
8.3 Run
When you pick a unit to run, you must make a run roll for the unit by rolling a dice. Add the run roll to the Move characteristic of all models in the unit until the end of that phase. You can then move each model in that unit a distance in inches equal to or less than their modified Move characteristic. No part of a run can be within 3" of an enemy unit. You cannot shoot or attempt a charge later in the turn with a unit that has run.
© Vyacheslav Maltsev 2013-2021