Orruk Warclans – Orruk Warboss
 ]
This warscroll does not meet the selection criteria (see Filter combo-box or Settings tab).
5"
6
4+
7
WARSCROLL

Orruk Warboss

MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Boss Choppa
Boss Choppa1"63+3+-11
Massive Choppa
Massive Choppa1"34+3+-2D3
Pair of Boss Choppas
Pair of Boss Choppas1"83+3+-11
Jagged Tusks
Jagged Tusks1"24+4+-1
PITCHED BATTLE PROFILE

Unit Size: 10      Points: 155
Battlefield Role: Leader
Notes: Single

DESCRIPTION

An Orruk Warboss is armed with one of the following weapon options: Boss Choppa and Boss Shield; Massive Choppa; or Pair of Boss Choppas.

SHIELD: If this unit is armed with a Boss Choppa and Boss Shield, it has a Save characteristic of 3+ instead of 4+.

MOUNT: This unit can have a War Boar mount that is armed with Jagged Tusks. If this unit has a War Boar mount, it has a Move characteristic of 9" instead of 5".

GREAT WAAAGH! BANNER: If this unit does not have a War Boar mount, it can have a Great Waaagh! Banner. If this unit has a Great Waaagh! Banner, it gains the TOTEM keyword.

ABILITIES

War Boar Charge: Add 1 to wound rolls for attacks made with Jagged Tusks if the attacking unit made a charge move in the same turn.

KEYWORDS
DESTRUCTION, ORRUK WARCLANS, GREENSKINZ, ORRUK, HERO, ORRUK WARBOSS
22.3.1 Mounts, Companions and Crew
Sometimes the description on a warscroll will say whether the models in the unit have mounts, companions or a crew. When a model attacks, its mount, companions and crew attack too, and when the model is removed from play, its mount, companions and crew are removed too. For rules purposes, companions and crew are treated in the same manner as mounts.

The TOTEM keyword is used in the following Orruk Warclans warscrolls:

Leader
Behemoth
Wound Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Wound characteristic, the attack wounds the target and your opponent must make a save roll. If not, the attack fails and the attack sequence ends. An unmodified wound roll of 1 always fails and an unmodified wound roll of 6 always wounds. A wound roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).
11.1 Charge Moves
When you attempt a charge with a unit, make a charge roll for the unit by rolling 2D6. You can then make a charge move with each model in that unit by moving the model a distance in inches that is equal to or less than the charge roll. The first model you move in a unit attempting a charge must finish the move within 1/2" of an enemy unit. If this is impossible, no models in the unit can make a charge move.

You do not have to pick a target for a charge attempt before making the charge roll.

The ORRUK WARCLANS keyword is used in the following Orruk Warclans warscrolls:

None
Battleline
Leader
Leader, Behemoth
Behemoth

The GREENSKINZ keyword is used in the following Orruk Warclans warscrolls:

None
Battleline
Leader
Leader, Behemoth

The ORRUK WARBOSS keyword is used in the following Orruk Warclans warscrolls:

Leader
Leader, Behemoth
© Vyacheslav Maltsev 2013-2021