8" 10 3+ 5 6+ Stationed as the forbidding core of a Castelite formation, the massive brutes known as Gate Gargants function as a living gatehouse, rebuffing enemy charges with bone-smashing sweeps of their warmauls whilst their tower-mounted handlers open up with multi-barrelled cannons. When the decision is made for the Sigmarites to go on the offensive, the Gate Gargants part their massive shields signalling an all-out assault. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Scattershot Cannon | ||||||||
| Scattershot Cannon | 10" | 5 | 4+ | 3+ | 1 | D3 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Massive Warmaul | ||||||||
| Massive Warmaul | 5 | 4+ | 2+ | 2 | 3 | |||
Once Per Turn (Army), Your Movement Phase |
Once Per Turn (Army), Any Charge Phase |
| KEYWORDS | RAMPAGE |
KEYWORDS | MONSTER, WARD (6+) |
| ORDER, CITIES OF SIGMAR, SIGMARITE |
The ORDER keyword is used in the following Cities of Sigmar warscrolls:
The CITIES OF SIGMAR keyword is used in the following Cities of Sigmar warscrolls:
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
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The MONSTER keyword is used in the following Cities of Sigmar warscrolls:
Passive |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
The SIGMARITE keyword is used in the following Cities of Sigmar warscrolls:
The WARD keyword is used in the following Cities of Sigmar warscrolls:
The non-WAR MACHINE CITIES OF SIGMAR keyword is used in the following Cities of Sigmar warscrolls: