4" 2 6+ 1 Auric Hearthguard are the trusted custodians of a Fyreslayer lodge’s magma-vaults. Armed with lava-spewing pikes, they have been known to fight alongside humans of Sigmar’s cities, reasoning that offensive action with allied support is the best way to safeguard their lodge’s precious ur-gold. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Magmapike [Crit (2 Hits), Shoot in Combat] | ||||||||
| Magmapike Crit (2 Hits), Shoot in Combat | 12" | 2 | 4+ | 3+ | 1 | 1 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Magmapike [Crit (2 Hits)] | ||||||||
| Magmapike Crit (2 Hits) | 1 | 3+ | 3+ | 1 | 1 | |||
Passive |
KEYWORDS | INFANTRY, CHAMPION, WARD (6+), ALLIES OF THE FREE CITIES |
| ORDER, CITIES OF SIGMAR, DUARDIN |
The INFANTRY keyword is used in the following Cities of Sigmar warscrolls:
Passive |
The CHAMPION keyword is used in the following Cities of Sigmar warscrolls:
The ORDER keyword is used in the following Cities of Sigmar warscrolls:
The CITIES OF SIGMAR keyword is used in the following Cities of Sigmar warscrolls:
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The DUARDIN keyword is used in the following Cities of Sigmar warscrolls:
The WARD (6+) keyword is used in the following Cities of Sigmar warscrolls:
The ALLIES OF THE FREE CITIES keyword is used in the following Cities of Sigmar warscrolls: