4" 7 3+ 2 Accompanied by his rockbrow squig companion, Zoggrok Anvilsmasha commands the power of Gorkamorka. The weapons of nearby orruks are bolstered until they glow green-hot with raging Waaagh! energy, while the choppa he wields in battle can shatter any protective charms or wards. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Grunta-tongs | |||||||
Grunta-tongs | 4 | 4+ | 3+ | - | 1 | ||
Ward-smashing Choppa | |||||||
Ward-smashing Choppa | 2 | 4+ | 2+ | 2 | 3 | ||
Skull-crushing Basha | |||||||
Skull-crushing Basha | 5 | 4+ | 2+ | 1 | 2 |
MODEL | BASE SIZE |
Zoggrok Anvilsmasha | 50mm |
Klonk | 25mm |
![]() |
![]() |
![]() |
KEYWORDS | UNIQUE, HERO, INFANTRY |
DESTRUCTION, IRONJAWZ |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
The UNIQUE keyword is used in the following Ironjawz warscrolls:
The HERO keyword is used in the following Ironjawz warscrolls:
The INFANTRY keyword is used in the following Ironjawz warscrolls:
| ||
In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
The IRONJAWZ and INFANTRY keywords are used in the following Ironjawz warscrolls:
![]() |