9" 5 3+ 2 Brutish snorting and ground-shaking hoofbeats herald the approach of the Gore-gruntas. The charge of these beasts hits home like the fist of Gorkamorka himself, their orruk riders bellowing war cries as they add their own might to the slaughter. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Choppa or Hacka [Anti-CAVALRY (+1 Rend)] | |||||||
Choppa or Hacka Anti-CAVALRY (+1 Rend) | 4 | 4+ | 3+ | 1 | 1 | ||
Grunta’s Tusks [Charge (+1 Damage), Companion] | |||||||
Grunta’s Tusks Charge (+1 Damage), Companion | 4 | 4 | 2+ | - | 1 |
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KEYWORDS | CAVALRY, CHAMPION |
DESTRUCTION, IRONJAWZ |
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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KEYWORDS | CORE, MOVE, CHARGE |
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The CHAMPION keyword is used in the following Ironjawz warscrolls: