10" 4 4+ 1 Anointed Sentinels are chosen from the most zealous of the Bull Centaur herds. Flesh glistening with sacred blood-oils, they preside over the desolations wrought in Hashut’s name, quoting diabolic scripture while goring and impaling any who draw near. Within their gleaming Hashutaar masks swirl vapours that grant the Sentinels even greater focus in their devotion – at the cost of deadening imagination, independent will and, some say, their very souls. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| Thrice-cursed Glaive [Anti-CAVALRY (+1 Rend), Charge (+1 Damage)] | |||||||
| Thrice-cursed Glaive Anti-CAVALRY (+1 Rend), Charge (+1 Damage) | 3 | 3+ | 3+ | 1 | 2 | ||
Reaction: You declared the ‘Counter-charge’ command for this unit |
Passive |
KEYWORDS | CAVALRY, CHAMPION |
| CHAOS, HELSMITHS OF HASHUT, DUARDIN |
The CHAOS keyword is used in the following Helsmiths of Hashut warscrolls:
The HELSMITHS OF HASHUT keyword is used in the following Helsmiths of Hashut warscrolls:
The DUARDIN keyword is used in the following Helsmiths of Hashut warscrolls:
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
The CAVALRY keyword is used in the following Helsmiths of Hashut warscrolls:
Passive |
The CHAMPION keyword is used in the following Helsmiths of Hashut warscrolls:
| ||
| There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
Enemy Charge Phase | 2 |