Once the servant of a Gaunt Summoner, Ephilim bears the impossible task of cataloguing every conceivable permutation of Tzeentchian daemon. Accompanied by their infernal Pandaemonium, they now search the realms for nexuses of change-magic, where their sorcery can coax even stranger daemons into being.
Unit Size: 1
Points: 190
Battlefield Role: Leader
Base size: 32mmNotes: Single, Unique. Ephilim the Unknowable and
Ephilim’s Pandaemonium units must be taken as a set. Although taken as a set, each is a separate unit.
Ephilim the Unknowable is armed with Fiery Changebolts and a Warpstaff.
WIZARD: This unit can attempt to
cast 1
spell in your
hero phase and attempt to
unbind 1 spell in the enemy hero phase.
Keeper of the Pandaemonium: With a flick of a wrist, Ephilim can summon catalogued daemons to their side.
Once per turn, at the start of your
hero phase, you can say that Ephilim will summon their abominations. If you do so, this unit cannot
cast any spells this turn. Pick 1 friendly
EPHILIM’S PANDAEMONIUM unit wholly within 6" of this unit. You can return up to D3
slain models to that unit.
Power Leech: Ephilim has the ability to drain magical power from their minions.
At the start of your
hero phase, you can say that Ephilim will siphon their abominations. If you do so, pick 1 friendly
EPHILIM’S PANDAEMONIUM unit within 3" of this unit. D3 models in that unit are slain. Add 2 to
casting rolls for this unit until the end of the phase.
Sudden Warp-portal: Ephilim’s magic wrenches at the very fabric of the Mortal Realms, tearing holes in reality through which their allies can travel.
Sudden Warp-portal is a spell that has a
casting value of 8 and a range of 18". If successfully cast, pick 1 friendly
DISCIPLES OF TZEENTCH unit wholly within range and visible to the caster, within 6" of an
objective and more than 3" from all enemy units.
Remove that unit from the battlefield and set it up again anywhere on the battlefield more than 9" from all enemy units and within 6" of an objective. Units set up in this way cannot move in the following
movement phase.