Legiones Astartes – Legion Contemptor Dreadnought Talon
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  • Legion Contemptor Dreadnought Talon 175 pts
UNIT COMPOSITION: 1 CONTEMPTOR DREADNOUGHT

Regarded by many as the most advanced and powerful pattern of Dreadnought in the arsenal of the Great Crusade, the Contemptor is a relatively recent design that incorporates not only traditional Dreadnought technologies, but arcane systems drawn from the ancient and guarded lore of the Legio Cybernetica of the Mechanicum. Principal among these is a compact atomantic arc-reactor more powerful by far than anything of its size in Imperial manufacture. The abundance of energy it generates can be used to grant the Dreadnought frame speed and strength as well as power defensive energy field systems to further increase its battlefield durability. These advantages over the older Lucifer and Castraferrum pattern Dreadnoughts however are not without their price. The Contemptor requires higher levels of maintenance than most previous designs, while the arc-reactor if breached is prone to catastrophic failure, dooming the Contemptor chassis to utter destruction. Regardless, the Contemptor’s power has found it a place within every Legion and demand for the new chassis is high.

LD CL WP IN
M WS BS S T W I A LD CL WP IN SAV INV
Contemptor Dreadnought (⌀60mm) 9 - - -
Contemptor Dreadnought (⌀60mm) 8 5 5 7 7 6 4 3 9 - - - 2+ -
WARGEAR
  • Gravis bolt cannon
  • Gravis power fist with in-built combi-bolter
  • Atomantic deflector
SPECIAL RULES
  • Legiones Astartes (X)
  • Dreadnought Talon
TYPE
  • Dreadnought
OPTIONS
  • The unit may include:
  • - Up to 2 additional Contemptor Dreadnoughts
    +175 points per model
  • Any Contemptor Dreadnought in the unit may replace its Gravis bolt cannon and/or Gravis power fist and in-built combi-bolter with one of the following:
  • - Gravis bolt cannon
    Free
  • - Gravis melta cannon
    +5 points each
  • - Gravis autocannon
    +10 points each
  • - Gravis plasma cannon
    +10 points each
  • - Conversion beam cannon
    +20 points each
  • - Volkite dual-culverin
    +15 points each
  • - Kheres assault cannon
    +15 points each
  • - Gravis lascannon
    +20 points each
  • - Gravis power fist with in-built combi-bolter
    Free*
  • - Gravis chainfist with in-built combi-bolter
    +10 points each*
*A Contemptor Dreadnought with two Gravis power fists, two Gravis chainfists or a Gravis power fist and Gravis chainfist gains an additional Attack.
  • Any Contemptor Dreadnought may replace an in-built combi-bolter on either a Gravis power fist or Gravis chainfist with one of the following:
  • - In-built heavy flamer
    +5 points each
  • - In-built plasma blaster
    +10 points each
  • - In-built graviton gun
    +15 points each
  • - In-built meltagun
    +15 points each
  • Any Contemptor Dreadnought may take one of the following:
  • - Havoc launcher
    +10 points per model
  • - Helical targeting array
    +10 points per model
Combi-bolter

R
FP
RS
AP
D
Special Rules
Traits
24"
4
5
Rapid Fire, Twin-linked

Brutal (X)

Some weapons strike with such force that they cause terrible wounds that can lay low even the most formidable combatant.

When a model is allocated a Wound inflicted by a weapon with this special rule, it does not suffer only one Wound but instead suffers a number of Wounds equal to the number in brackets associated with the specific variant of this special rule, with all of the Wounds inflicted using the same AP and special rules as that of the initial Wound. Roll to save against each Wound inflicted separately, but note that Wounds caused in excess of a given model’s remaining Wounds do not spill over to other models and are lost. This special rule has no effect on models that do not have a Toughness value.
Legiones Astartes (X)

The Space Marines of the Emperor’s Legions are genetically engineered, psycho-indoctrinated warriors with superhuman abilities, and minds and souls tempered for war. Each of the Legions has its own idiosyncrasies and character – the product of their gene-seed and the unique warrior cultures fostered by their masters.

Any unit with this special rule will have a number of additional special rules and abilities specific to their ‘named’ Legion, all of which will be defined in other Horus Heresy – Age of Darkness publications. A Space Marine unit may only have one such ‘named’ rule, e.g., Legiones Astartes (Sons of Horus). Space Marine units from a different Legion may only be included in an army using an Allied Detachment and in conjunction with the Allies in the Age of Darkness chart.
Heavy flamer

R
FP
RS
AP
D
Special Rules
Traits
Template
5
4
Assault 1

Breaching (X)

Some weapons are capable of breaching armour with a terrifying ease, whether by specially designed munitions, careful targeting or sheer brute power.

When rolling To Wound for a model that has the Breaching (X) special rule, or is attacking with a weapon that has the Breaching (X) special rule, for each To Wound roll equal to or higher than the value listed in brackets, the controlling player must resolve these wounds at AP 2 instead of the weapon’s normal AP value. This rule has no effect on models that do not have Wounds, such as models with the Vehicle Unit Type.

For example, a model with the Breaching (5+) special rule that rolls To Wound and rolls a result of ‘5’ or higher, the Wound inflicted gains an AP of ‘2’ regardless of the AP value listed on the weapon’s profile. Note that a weapon that has both the Breaching (X) and the Gets Hot special rules always uses the base AP of the weapon when rolls of ‘1’ To Hit inflict Wounds on the attacking model.
Plasma blaster

R
FP
RS
AP
D
Special Rules
Traits
18"
7
4
Assault 2, Breaching (4+), Gets Hot

Army List
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Graviton gun

R
FP
RS
AP
D
Special Rules
Traits
18"
4
Heavy 1, Blast (3"), Concussive (1), †Graviton Pulse, Haywire

Meltagun

R
FP
RS
AP
D
Special Rules
Traits
12"
8
1
Assault 1, Armourbane (Melta)

Gravis bolt cannon

R
FP
RS
AP
D
Special Rules
Traits
48"
5
4
Heavy 6, Twin-linked

Gravis power fist

R
FP
RS
AP
D
Special Rules
Traits
-
9
2
Melee, Brutal (3)

Atomantic Deflector

Powered by the vast glut of energy from its atomantic heart, many of the more advanced Legiones Astartes war machines entered the field of battle veiled in a protective shroud of energy that could deflect or disperse las bolts and kinetic munitions. Yet, such was the power channelled through this little-understood device that, in death, these engines of war would erupt in fiery ruin, a danger to both friend and foe.

A model with an atomantic deflector gains a 5+ Invulnerable Save and any model with an atomantic deflector and a Wounds Characteristic that suffers an unsaved Wound with the Instant Death special rule is not immediately removed as a casualty, but instead loses D3 Wounds instead of one for each unsaved Wound with the Instant Death special rule inflicted on it. In addition, when a model with an atomantic deflector loses its last Wound or Hull Point, but before it is removed as a casualty or replaced with a Wreck, all models both friendly and enemy within D6" suffer an automatic Hit at Str 8, AP -.
Dreadnought Talon

The towering Dreadnoughts of the Legiones Astartes were often organised into informal warbands, waiting only for the start of battle to advance and bring death to the foe.

When deployed onto the battlefield (either at the start of the battle or when arriving from Reserves), all models with this special rule in a unit must be placed within unit coherency, but afterwards operate independently and are not treated as a unit.
Gravis melta cannon

R
FP
RS
AP
D
Special Rules
Traits
24"
8
1
Heavy 2, Armourbane (Melta), Twin-linked

Gravis autocannon

R
FP
RS
AP
D
Special Rules
Traits
48"
7
4
Heavy 3, Rending (6+), Twin-linked

Gravis plasma cannon

R
FP
RS
AP
D
Special Rules
Traits
36"
7
4
Heavy 1, Large Blast (5"), Breaching (4+), Gets Hot

Conversion beam cannon

R
FP
RS
AP
D
Special Rules
Traits
Up to 18"
7
-
Heavy 1, Blast (3"), Blind
More than 18"-42"
9
4
Heavy 1, Blast (3"), Blind
More than 42"-72"
12
1
Heavy 1, Blast (3"), Blind

Volkite dual-culverin

R
FP
RS
AP
D
Special Rules
Traits
45"
6
5
Heavy 6, Deflagrate, Twin-linked

Kheres assault cannon

R
FP
RS
AP
D
Special Rules
Traits
24"
6
4
Heavy 6, Rending (6+)

Gravis lascannon

R
FP
RS
AP
D
Special Rules
Traits
48"
9
2
Heavy 2, Sunder

Gravis chainfist

R
FP
RS
AP
D
Special Rules
Traits
-
10
2
Melee, Armourbane (Melee), Murderous Strike (5+)

Havoc launcher

R
FP
RS
AP
D
Special Rules
Traits
48"
5
5
Heavy 1, Blast (3"), Twin-linked

Helical Targeting Array

The helical targeting array is a complex system of augurs and tracking baffles. It is designed to enable a war machine’s weapons to strike true, even against the most evasive targets, and to penetrate even the most esoteric of shrouds.

The controlling player of a model with a helical targeting array may activate it at the start of any of their own turns, or, if the controlling player is not taking the first turn of the battle, at the start of the battle, before the beginning of the opposing player’s first turn. Once the helical targeting array is activated, the model is affected by the following conditions until the beginning of the controlling player’s next turn:
  • The model may not move, Run or declare or make any Reactions other than the Interceptor or Overwatch Reaction.
  • The controlling player may choose to use the Skyfire special rule when making any Shooting Attacks with the model.
  • No model may make a Damage Mitigation roll provided by the Shrouded special rule against an attack made by a model with a helical targeting array while it is active.
  • When the model makes a Shooting Attack as part of the Interceptor Reaction, the Reaction does not cost the controlling player a point from their Reaction Allotment. This does not allow the unit to make more than one Reaction per Phase, but does allow the controlling player to exceed the normal three Reactions limit in a given Phase.
  • When a model with the Vehicle Unit Type and a helical targeting array makes a Shooting Attack as part of the Interceptor Reaction, that model may fire all of its weapons, not just Defensive Weapons, as part of the Shooting Attack.
© Vyacheslav Maltsev 2013-2026