Elathain was dubbed the Ill-fated for failing to harvest the essence of Ghur’s Silent People. Yet the Soulrender remains dedicated as ever, wielding the grim tools of his trade to claim a bounty of spirits.
Unit Size: 1
Points: 180
Battlefield Role: Leader
Base size: 32mmNotes: Single, Unique. Elathain Ill-fated and
Elathain’s Soulraid units must be taken as a set. Although taken as a set, each is a separate unit.
Elathain Ill-fated is armed with a Taliinsickle and Soulnet.
COMPANION: This unit is accompanied by a Darktrench Eel armed with an Envenomed Bite.
Envenomed Bite: The hollow fangs of Elathain’s Darktrench Eel can inject a deadly toxin into those whose flesh they pierce.
If the unmodified
hit roll for an attack made with this unit’s Envenomed Bite is 6, that attack inflicts 1
mortal wound on the target and the
attack sequence ends (do not make a wound or
save roll).
Lurelight: Isharann Soulrenders possess a mystical lure that is used to draw unto them the souls of slain opponents so that they can be captured. Should the Soulrender act quickly enough, the stolen essence can be repurposed to resurrect fallen Namarti mid-battle.
At the end of the
battleshock phase, you can pick 1 friendly
NAMARTI unit wholly within 18" of this unit and return up to D3
slain models to that unit. You can return up to 3 slain models to that unit instead if any enemy models were slain by attacks made with this unit’s Talúnsickle and Soulnet in the same turn. The same unit cannot be affected by the Lurelight ability more than once per turn.
Soulnet: A soulnet can be used to ensnare a victim, ensuring they cannot escape their doom at the hands of the Soulrender.
Once per battle, at the end of the
combat phase, you can pick 1 enemy model that has a Wounds characteristic of 7 or less, does not have a
mount and is within 3" of this unit, and roll 2D6. If the roll is greater than that enemy model’s Wounds characteristic, it is slain.
Gifts of the Depths: Such is the connection between the Isharann and the ethersea that they can constantly manipulate its currents to protect themselves from harm.
This unit has a
ward of 5+.