Tzaangors are savage, avian beastmen dedicated to Tzeentch and gifted with his dark blessings. Eager to impress their duplicitous god, the Tzaangors fight with lunatic energies, hoping to earn further gifts of change.
Unit Size: 10 Points: 170
Battlefield Role: None
Base size: 32mm
This unit is referred to as a Beasts of Chaos Tzaangor Host. Each model in a Beasts of Chaos Tzaangor Host is armed with a Vicious Beak and 1 of the following weapon options: Savage Blade and Arcanite Shield; or Pair of Savage Blades. All models in the unit must be armed with the same weapon option. 2 in every 5 models can replace their weapon option with a Savage Greatblade.
CHAMPION: 1 model in this unit can be a Twistbray. Add 1 to the Attacks characteristic of that model’s melee weapons.
STANDARD BEARER: 1 in every 10 models in this unit can be an Icon Bearer. While this unit includes any Icon Bearers, it can use the
Ornate Totems ability.
MUSICIAN: 1 in every 10 models in this unit can be a Brayhorn Blower. This unit can
run and still
charge later in the turn if it includes any Brayhorn Blowers.
TZAANGOR MUTANT: 1 in every 5 models in this unit can be a Tzaangor Mutant armed with a Vicious Beak and Pair of Savage Blades. Add 1 to the Attacks characteristic of that model’s Pair of Savage Blades.
Arcanite Shields: These ornate shields are imbued with potent wards.
A model that has an Arcanite Shield has a
ward of 6+.
Savagery Unleashed: Favoured by their god, these warriors unleash a flurry of attacks upon their foes.
Add 1 to the Attacks characteristic of this unit’s Vicious Beaks if it made a
charge move in the same turn.
Ornate Totems: The icons carried by the Tzaangors can steal magical power from wizards and use it to blast the enemy.
If this unit includes any Icon Bearers, at the start of your
hero phase, you can pick 1 enemy unit within 18" of this unit that is visible to it and roll 1 dice for each
WIZARD within 9 of this unit. For each 4+, the unit you picked suffers 1
mortal wound.