Mounted atop a Disc of Tzeentch, a Tzaangor Shaman is a potent agent of change. With dark magics, the Shaman will grant a boon of mutation to their foes, transforming them as they writhe and scream into a more pleasing form - that of a Tzaangor.
Unit Size: 1 Points: 120
Battlefield Role: Leader
Base size: 40mm
Notes: Single
A Beasts of Chaos Tzaangor Shaman is armed with a Staff of Change and Ritual Dagger.
WIZARD: This unit can attempt to
cast 1 spell in your
hero phase and attempt to
unbind 1 spell in the enemy hero phase.
MOUNT: This unit’s Disc of Tzeentch is armed with Teeth and Horns.
Sorcerous Elixir: Tzaangor Shamans drink strange concoctions in battle to augment their sorcerous might.
Once per battle, in your
hero phase, this unit can attempt to
cast 1 extra spell. If it does so, you can add 3 to the
casting roll for that spell.
Boon of Mutation: The Shaman curses its foes with the dubious gift of Tzeentch’s mutagenic power, transforming its victims into a form more pleasing to the Changer of the Ways.
Boon of Mutation is a spell that has a
casting value of 7 and a range of 18". If successfully cast, pick 1 enemy unit within range and visible to the caster. That unit suffers D3
mortal wounds. For each model that is slain by a mortal wound caused by this spell, you can add 1 Tzaangor model that is not a Champion or Tzaangor Mutant to a friendly
TZAANGOR HOST within 12" of the caster. Set up models that are added to a unit one at a time within 1" of the unit they are being added to. Models that are added to a unit can only be set up within 3" of an enemy unit if a model from their unit is already within 3" of that enemy unit. The models added to a unit can take it above its maximum size.