MISSILE WEAPONS | Range | Attacks | To Hit | To WoundTo Wnd | Rend | DamageDmg | |
Prehensile Tail | |||||||
Prehensile Tail | 6" | 3+ | 3+ | -1 | 1 | ||
MELEE WEAPONS | Range | Attacks | To Hit | To WoundTo Wnd | Rend | DamageDmg | |
Gnaw-glaive | |||||||
Gnaw-glaive | 2" | 4 | 3+ | 3+ | -2 |
Wounds Suffered | Move | Prehensile Tail | Gnaw-glaive |
0-4 | 12" | 4 | 5 |
5-7 | 10" | 3 | 4 |
8-9 | 8" | 2 | 3 |
10+ | 6" | 1 | 2 |
KEYWORDS | CHAOS, SKAVEN, MASTERCLAN, DAEMON, VERMINLORD, MONSTER, HERO, WIZARD, WARPGNAW VERMINLORD |
The CHAOS keyword is used in the following Skaven warscrolls:
The SKAVEN keyword is used in the following Skaven warscrolls:
The MONSTER keyword is used in the following Skaven warscrolls:
The HERO keyword is used in the following Skaven warscrolls:
The WIZARD keyword is used in the following Skaven warscrolls:
The MASTERCLAN keyword is used in the following Skaven warscrolls:
The DAEMON keyword is used in the following Skaven warscrolls:
The VERMINLORD keyword is used in the following Skaven warscrolls:
Reserve units are picked as part of your army before the battle begins, while summoned units are units added to your army once the battle is underway. Models that have been removed from play can be used as part of a summoned unit. | ||