Skaven – Spiteclaw’s Swarm
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6"
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WARSCROLL

Spiteclaw’s Swarm

Skritch Spiteclaw entrusts the command and discipline of his verminous ranks to the sadistic taskmaster Krrk the Almost-trusted. Though for now he is content to spend skaven lives at his master’s command, the foul-spirited Krrk has his own ambitious schemes for power.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Festering Skaven’s Stabbing Blades
Festering Skaven’s Stabbing Blades1"24+4+-1
Hungering Skaven’s Rusty Flail
Hungering Skaven’s Rusty Flail1"14+4+-1
Krrk’s Rusty Spear
Krrk’s Rusty Spear2"24+4+-1
Lurking Skaven’s Punch Daggers
Lurking Skaven’s Punch Daggers1"24+4+-1
PITCHED BATTLE PROFILE

Unit Size: 4      Points: 120
Battlefield Role: Leader
Base size: 25mm
Notes: Single, Unique. Skritch Spiteclaw and Spiteclaw’s Swarm must be taken as a set. Although taken as a set, each is a separate unit.

DESCRIPTION

Spiteclaw’s Swarm consists of 4 models. One model is Krrk the Almost-trusted, armed with a Rusty Spear; one model is armed with a Rusty Flail; one model is armed with Stabbing Blades; and one model is armed with Punch Daggers.

KRRK THE ALMOST-TRUSTED: The leader of this unit is Krrk the Almost-trusted. Do not take battleshock tests for this unit while it includes Krrk the Almost-trusted. In addition, if Skritch Spiteclaw is slain, add 2 to the Attacks characteristic of Krrk’s Rusty Spear for the rest of this battle.

ABILITIES

Aversion to Death: Blessed with swift reactions, Spiteclaw’s Swarm are quick to scamper out of the path of enemy attacks.
After the first wound or mortal wound is allocated to this unit in any phase, you can roll a dice each time you allocate a further wound or mortal wound to this unit in that phase. On a 5+ that wound or mortal wound is negated.

KEYWORDS
CHAOS, SKAVEN, SKAVENTIDE, CLANS VERMINUS, SPITECLAW’S SWARM
15.1 Battleshock Tests
You must make a battleshock roll for each friendly unit that has to take a battleshock test. To make a battleshock roll, roll a dice and add the number of models in the unit that were slain in that turn to the roll. If the battleshock roll is greater than the unit’s Bravery characteristic, the battleshock test has been failed. If the test is failed, for each point by which the battleshock roll exceeds the unit’s Bravery characteristic, 1 model in that unit must flee. You decide which models flee. A model that flees is removed from play.

If a slain model is returned to its unit in the same turn that it is slain, it still counts as having been slain in that battle round for the purposes of battleshock tests.
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

The CLANS VERMINUS keyword is used in the following Skaven warscrolls:

Battleline
Leader
Leader, Behemoth
© Vyacheslav Maltsev 2013-2021