Skaven – Skritch Spiteclaw

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Skritch Spiteclaw

Skritch Spiteclaw is a particularly cunning skaven warlord who has assembled an impressive horde of cut-throat vermin to serve his will. Though he prefers that his minions fight and die on his behalf, when cornered, Skritch becomes a whirling dervish of spiked steel and ripping claws.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Wicked Halberd
Wicked Halberd1"63+3+-12

Unit Size: 1      Points: 150
Battlefield Role: Leader
Base size: 32mm
Notes: Single, Unique. Skritch Spiteclaw and Spiteclaw’s Swarm units must be taken as a set. Although taken as a set, each is a separate unit.

Skritch Spiteclaw is armed with a Wicked Halberd.

There Are Always More: Skaven warlords gladly hurl their warriors into the blades of the enemy, content in the knowledge that there are always more Clanrat lives to sacrifice.
At the start of your hero phase, if this unit is within 13" of a friendly SPITECLAW’S SWARM unit, you can return D3 slain models to that unit. You cannot return Krrk the Almost-trusted.

Gnash-gnaw on Their Bones!: At a Clawlord’s command, their minions hurl themselves at the foe.
You can use this command ability when you pick a friendly CLANS VERMINUS unit to fight in the combat phase. That unit must receive the command. Add 1 to the Attacks characteristic of that unit’s melee weapons in that phase.

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14.2 Slain Models
Once the number of wounds allocated to a model equals its Wounds characteristic, the model is slain and you cannot allocate any more wounds to it. A slain model is removed from play (see 1.2.2) after all of the wounds caused to its unit have been allocated and all attacks that inflicted damage on the unit have been resolved.

The CLANS VERMINUS keyword is used in the following Skaven warscrolls:

Leader, Behemoth
6.1 Using Command Abilities
To use a command ability, you must spend 1 command point, pick 1 friendly model to issue the command, and pick 1 friendly unit to receive the command. Unless noted otherwise, the models that can issue commands and the units they can issue them to are as follows:
  • Unit champions can issue commands to their own unit (see 22.3.2).
  • HEROES can issue commands to units that are wholly within 12" of them.
  • Generals can issue commands to units that are wholly within 18" of them.
  • TOTEMS can issue commands to units that are wholly within 18" of them.
Each command ability will say when it can be used and what effect it has on the unit that receives it. A model cannot issue more than 1 command in the same phase and a unit cannot receive more than 1 command in the same phase. In addition, you cannot use the same command ability more than once in the same phase (even for different units).

The CLAWLORD keyword is used in the following Skaven warscrolls:

© Vyacheslav Maltsev 2013-2024