Skaven – Skritch Spiteclaw
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Skritch Spiteclaw

Skritch Spiteclaw is a particularly cunning skaven warlord who has assembled an impressive horde of cut-throat vermin to serve his will. Though he prefers that his minions fight and die on his behalf, when cornered, Skritch becomes a whirling dervish of spiked steel and ripping claws.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Wicked Halberd
Wicked Halberd2"33+3+-1D3

Unit Size: 1      Points: 120
Battlefield Role: Leader
Base size: 32mm
Notes: Single, Unique. Skritch Spiteclaw and Spiteclaw’s Swarm must be taken as a set. Although taken as a set, each is a separate unit.


Skritch Spiteclaw is a named character that is a single model. He is armed with a Wicked Halberd.


There are Always More: Skaven warlords gladly hurl their warriors into the blades of the enemy, content in the knowledge that there are always more Clanrat lives to sacrifice.
At the start of your hero phase, if this model is within 13" of a friendly SPITECLAW’S SWARM, you can return D3 slain models to that unit (you cannot return Krrk the Almost-trusted). Set up the returning models one at a time within 1" of a model from that unit (this can be a model you returned to the unit earlier in the same phase). Returning models can only be set up within 3" of an enemy unit if one or more models from the same unit are already within 3" of that enemy unit.


Gnash-gnaw on their Bones!: At a Clawlord’s command, his minions hurl themselves at the foe.
You can use this command ability at the start of the combat phase. If you do so, pick 1 friendly CLANS VERMINUS unit wholly within 13" of a friendly model with this command ability. Add 1 to the Attacks characteristic of melee weapons used by that unit in that phase. You cannot pick the same unit to benefit from this ability more than once per phase.

13.1.2 Combat Attacks
When a friendly unit fights, you must make combat attacks with all of the melee weapons the models in the unit are armed with that they are allowed to use (including melee weapons used by the unit’s mounts, if there are any).

The target of a combat attack must be within a number of inches of the attacking model equal to the Range characteristic of the weapon being used to make the attack (the target does not have to be visible).

The CLANS VERMINUS keyword is used in the following Skaven warscrolls:

Leader, Behemoth
6.1 Using Command Abilities
To use a command ability, you must spend 1 command point, pick 1 friendly model to issue the command, and pick 1 friendly unit to receive the command. Unless noted otherwise, the models that can issue commands and the units they can issue them to are as follows:
  • Unit champions can issue commands to their own unit (see 22.3.2).
  • HEROES can issue commands to units that are wholly within 12" of them.
  • Generals can issue commands to units that are wholly within 18" of them.
  • TOTEMS can issue commands to units that are wholly within 18" of them.
Each command ability will say when it can be used and what effect it has on the unit that receives it. A model cannot issue more than 1 command in the same phase and a unit cannot receive more than 1 command in the same phase. In addition, you cannot use the same command ability more than once in the same phase (even for different units).

The CLAWLORD keyword is used in the following Skaven warscrolls:


The SPITECLAW’S SWARM keyword is used in the following Skaven warscrolls:

© Vyacheslav Maltsev 2013-2022