Warlock Engineers scurry into battle with arcane engines strapped to their backs and crackling weapons of war clutched in their gnarled claws. Their warp lightning arcs out to make their victims twitch and dance as it burns them alive.
Unit Size: 1 Points: 105
Battlefield Role: Leader
Base size: 32mm
A Warlock Engineer is armed with a Warplock Pistol and Warp-energy Blade. WIZARD:
This unit can attempt to cast
1 spell in your hero phase
and attempt to unbind
1 spell in the enemy hero phase.
More-more Warp Energy!: A warp-energy blade's generator can be overloaded, if the wielder dares.Warp Lightning: The engineer points his claw, and bolts of warp lightning arc outwards.
Before you make a hit roll
for an attack made with a Warp-energy Blade, you can say that the engineer has overloaded its generator. If you do so, until the end of that phase, the Attacks characteristic of that weapon is D6 instead of D3. However, for each unmodified hit roll of 1, this unit suffers D3 mortal wounds
after all of its attacks have been resolved.
Warp Lightning is a spell that has a casting value
of 5 and a range of 13". If successfully cast, pick 1 enemy unit within range and visible to the caster. That unit suffers D3 mortal wounds
Alternatively, before making the casting roll
, you can say that this unit will use its warp-power accumulator to augment the spell. If you do so, and the spell is successfully cast and not unbound
, pick 1 enemy unit within range and visible to the caster. That unit suffers D6 mortal wounds. However, if the spell is not successfully cast or is unbound, this unit suffers D6 mortal wounds that cannot be negated.