Gnawholes split the skin of reality, tearing open like lesions and allowing frenzied skaven swarms to spill forth. Manifesting as whirling green portals, gaping black holes, fumewreathed chasms and countless other malignant phenomena, these tunnels through reality seep with the ruinous energies of the Horned Rat.
PITCHED BATTLE PROFILE
Unit Size: - Points: 0
Battlefield Role: Faction Terrain Feature
Base size: Use model
FACTION TERRAIN: Only Skaven armies can include this faction terrain feature. For each faction terrain feature a Skaven army can include, it can include up to 3 Gnawhole faction terrain features instead.
SET-UP: After territories are determined, you can set up this terrain feature more than 3" from all objectives and other terrain features, more than 18" from all other Gnawholes in your army, and wholly within 8" of the edge of the battlefield. If both players can set up faction terrain features at the same time, they must roll off and the winner chooses who sets up their faction terrain features first.
IMPASSABLE: You cannot move models over this terrain feature unless the model can fly, and you cannot set up or move a model onto this terrain feature (even if it can fly).
Tunnels Through Reality: The skaven can move through gnawholes to invade any corner of the Mortal Realms.
At the end of your movement phase, if there is a friendly SKAVENTIDE HERO within 6" of this terrain feature, you can pick 1 friendly SKAVENTIDE unit within 6" of this terrain feature, remove that unit from the battlefield and set it up wholly within 6" of a different Gnawhole in your army and more than 9" from all enemy models. You can only transport up to 1 friendly unit in this way per battle round, regardless of the number of Gnawholes in your army.
Aura of the Horned Rat: Gnawholes emit unholy radiation that empowers skaven spellcasters but is deadly to other races.
Add 1 to chanting rolls for friendly SKAVENTIDE PRIESTS within 1" of this terrain feature, and add 1 to casting, dispelling and unbinding rolls for friendly SKAVENTIDE WIZARDS within 1" of this terrain feature.
Roll a dice for each enemy unit that finishes a normal move, run, retreat or charge move within 1" of this terrain feature. On a 6, that unit suffers D3 mortal wounds.
|You do not have to pick a target for a charge attempt before making the charge roll.|
The SKAVENTIDE and WIZARD keywords are used in the following Skaven warscrolls:
The SKAVENTIDE and HERO keywords are used in the following Skaven warscrolls: