Driven into battle by their frenzied faith, Plague Monks overwhelm their enemies in a pestilential mass. They hack and stab wildly with their foetid blades, spreading disease and infection with every blow.
Unit Size: 20 Points: 180
Battlefield Role: None
Base size: 25mm
Notes: You can include 1 unit of this type as a Battleline unit for each CLANS PESTILENS HERO you include in your army.
Each model in a Plague Monks unit is armed with 1 of the following weapon options: Pair of Foetid Blades; or Foetid Blade and Woe-stave.
CHAMPION: 1 model in this unit can be a Bringer-of-the-Word.
STANDARD BEARER: 1 in every 10 models in this unit can bear an Icon of Entropy. If this unit includes any models bearing Icons of Entropy, each time a model from this unit is slain by an attack made with a melee weapon, before removing that model from play, roll a dice. On a 6, pick 1 enemy unit within 3" of the slain model. That unit suffers 1
mortal wound.
MUSICIAN: 1 in every 10 models in this unit can be a Plague Harbinger. Add 1 to
run rolls and
charge rolls for this unit if it includes any Plague Harbingers.
Book of Woes: The champions of the Plague Monks lead their followers in recitations from foul Books of Woes, endlessly repeating the Liturgus Infectus and Rite of Infection, calling upon the Horned Rat to strike down the enemy with disease.
In your
hero phase, you can pick 1 enemy unit within 13" of this unit’s Bringer-of-the-Word and roll a dice. On a 1-2, nothing happens. On a 3-4, that unit suffers 1
mortal wound. On a 5-6, that unit suffers D3
mortal wounds. This ability has no effect on
NURGLE units.
Foetid Weapons: The weapons that are wielded by Plague Monks are foulsmelling and tainted; even the slightest cut can infect the victim with any number of debilitating diseases.
If the unmodified
hit roll for an attack made with a melee weapon by this unit is 6, that attack has a Rend characteristic of -2 instead of ‘-’.
Frenzied Assault: The presence of the enemy drives this crazed warrior into a terrible rage.
Add 1 to the Attacks characteristic of this unit’s melee weapons if it made a
charge move in the same turn.