4" 8 5+ 2 Gotrek Gurnisson hails from a world lost to legend. After a great shame befell him, he swore an oath to meet an honourable death in battle – but with his warrior skill and the unwelcome favour of the fallen god Grimnir, no foe has yet proven equal to the task. Cantankerous, surly and stubborn to a fault, Gotrek is ever travelling across the realms in search of battle. For a worthy cause, he might lend his axe for a time; still, allies are wise to keep out of the Slayer’s business, if they know what’s good for them. | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Zangrom-az [Crit (Mortal)] | |||||||
Zangrom-az Crit (Mortal) | 8 | 2+ | 2+ | 2 | 3 |
Any Combat Phase | 1 |
Passive |
KEYWORDS | UNIQUE, INFANTRY, HERO, WARD (3+) |
ORDER, DUARDIN |
The INFANTRY keyword is used in the following Fyreslayers warscrolls:
Passive |
The WARD keyword is used in the following Fyreslayers warscrolls:
The ORDER keyword is used in the following Fyreslayers warscrolls:
The DUARDIN keyword is used in the following Fyreslayers warscrolls:
The HERO keyword is used in the following Fyreslayers warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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There may be situations when a unit that has STRIKE-FIRST is not in combat at the start of the phase, but because of moves such as pile-in moves, it is ‘pulled into combat’ later in the phase. In such cases, STRIKE-FIRST has no effect on that unit because it was not in combat at the start of the phase. Abilities that allow a unit to use a FIGHT ability immediately after another unit do not override the STRIKE-FIRST or STRIKE-LAST constraints, so you could not pick a unit with STRIKE-LAST to fight immediately after a unit with STRIKE-FIRST. | ||
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