It is the Auric Runesmiter’s sacred duty to see the spirit of Grimnir stirred from slumber within the lodge’s warriors, a task he carries out in the midst of raging combat. Sparks fly as the battle-priest awakens the ur-gold runes of his Fyreslayer kin, imbuing them with uncanny strength and resilience.
Unit Size: 1 Points: 310
Battlefield Role: Leader, Behemoth
Base size: 120 x 92mm
Notes: Single
An Auric Runesmiter on Magmadroth is armed with a Fyresteel Throwing Axe and Latch-axe. It carries 1 of the following: Runic Iron; or Forge Key.
BATTALIONS: This warscroll can be used in the following warscroll battalions:
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Forge Brethren
MOUNT: This unit’s Magmadroth is armed with a Roaring Fyrestream, Blazing Maw and Claws and Horns.
Roaring Fyrestream: Throwing back its head, a Magmadroth can spew a wave of flaming bile that melts swathes of the enemy as though they were wax.
The Attacks characteristic of a Roaring Fyrestream is equal to the number of models in the target unit (to a maximum Attacks characteristic of 10).
In addition, at the end of your
shooting phase, if this unit did not make an attack with its Roaring Fyrestream in that phase, you can say that an inferno is raging inside this unit. If an inferno is raging inside this unit, improve the Rend characteristic of its Roaring Fyrestream by 2. After the next attack made with this unit’s Roaring Fyrestream has been resolved, an inferno is no longer raging inside this unit.
Lashing Tail: Magmadroths can use their muscular spiked tails to pulverise scores of lesser prey with a single swipe.
At the end of the
combat phase, roll a dice for each enemy unit within 3" of this unit. If the roll is equal to or less than the number of models in that enemy unit, that unit suffers D3
mortal wounds.
Volcanic Blood: Born of fire and flame, Magmadroths pulse with the throbbing heat of the volcanic caverns in which they make their fyrenests.
Roll a dice each time a wound caused by an attack made with a melee weapon is allocated to this unit. On a 4+, the attacking unit suffers 1
mortal wound.
Runic Empowerment: With a sonorous chant, the Runesmiter draws forth the power of the ur-gold runes set into the flesh of their Fyreslayer kin.
Runic Empowerment is a prayer that has an
answer value of 3 and a range of 12" if the chanter is carrying a Runic Iron or 18" if the chanter is carrying a Forge Key. If the chanter is carrying a Runic Iron, you can re-roll the
chanting roll. If answered, pick 1 friendly
FYRESLAYERS unit wholly within range and visible to the chanter. Add 1 to
wound rolls for attacks made by that unit until your next
hero phase.