4" 2 6+ 1 The warriors of the Auric Hearthguard are renowned for their steadfast bravery – holding ground no matter how dire the circumstances and facing even certain doom without abandoning their duty. They are tasked with guarding the forge-temple of their magmahold where ur-gold is stored and runes are forged. The absolute importance of this sacred site leads the Zharrgrim priesthood to handpick its guardians from the hold’s ranks, chosen for their implacability as much as their martial prowess. Small groups of them will often fight as bodyguards to the Zharrgrim priests, allowing their wards to safely retrieve more ur-gold deposits.
Of course, warriors of the Auric Hearthguard are as fiery and belligerent as any of their kin. However, they channel their battle-fury not into wild swings and reckless charges but into focusing the flaming devastation of their favoured weapon: the magmapike. These ornate hand-cannons spew a ceaseless barrage of superheated lava at their target, each blazing missile capable of melting through plate armour and igniting hair and flesh. Should any foes survive this ferocious hail of magma and engage the Auric Hearthguard in combat, they will be quickly dispatched with the blades affixed to the edges and hafts of these formidable weapons. | ||
RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
Magmapike [Shoot in Combat] | ||||||||
Magmapike Shoot in Combat | 12" | 2 | 4+ | 3+ | 1 | D3 | ||
MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
Magmapike | ||||||||
Magmapike | 1 | 3+ | 3+ | 1 | 1 |
Passive |
KEYWORDS | INFANTRY, CHAMPION, WARD (6+) |
ORDER, FYRESLAYERS, DUARDIN |
The INFANTRY keyword is used in the following Fyreslayers warscrolls:
Passive |
The CHAMPION keyword is used in the following Fyreslayers warscrolls:
Passive |
The WARD keyword is used in the following Fyreslayers warscrolls:
The ORDER keyword is used in the following Fyreslayers warscrolls:
The FYRESLAYERS keyword is used in the following Fyreslayers warscrolls:
The DUARDIN keyword is used in the following Fyreslayers warscrolls:
Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||