Fearless and bold, Auric Runesons show their devotion to Grimnir with daring assaults and furious charges. Where the fighting is at its thickest, and the opportunities for glory and legendary deeds greatest, there will the Runesons be found.
Unit Size: 1 Points: 70
Battlefield Role: Leader
Base size: 32mm
Notes: Single
An Auric Runeson is armed with a Fyresteel Throwing Axe and 1 of the following weapon options: Wyrmslayer Javelin; or Ancestral War-axe.
BATTALIONS: This warscroll can be used in the following warscroll battalions:
•
Warrior Kinband
RETINUE: At the start of the first battle round, before determining who has the first turn, you can pick 1 friendly
AURIC HEARTHGUARD or
HEARTHGUARD BERZERKERS unit on the battlefield that is not another unit’s retinue to be this unit’s retinue.
Royal Retinue: The bravest of warriors are hand-picked by the lodge's ruling family to serve as their bodyguards in battle.
Before you
allocate a wound or
mortal wound to this unit, or instead of making a
ward roll for a wound or mortal wound that would be allocated to this unit, if this unit is within 3" of its retinue, you can roll a dice. On a 1-2, that wound or mortal wound is allocated to this unit as normal. On a 3+, that wound or mortal wound is allocated to this unit’s retinue instead. If the retinue has a ward, you can make a ward roll before allocating that wound or mortal wound to it.
Dauntless Assault: The leaders of the lodge are often the first into the fray, their retinue following in their wake.
After this unit has fought in the
combat phase for the first time, if its retinue has not yet fought in that combat phase, is within 3" of an enemy unit and is wholly within 12" of this unit, this unit’s retinue can fight immediately.
Vying for Glory: Runesons seek their father's favour in battle by slaying the most fearsome enemy creatures.
If the unmodified
hit roll for an attack made by this unit that targets a
MONSTER is 6, that attack causes a number of
mortal wounds to the target equal to the weapon’s Damage characteristic and the
attack sequence ends.