Mancrusher Gargants often band together under the leadership of a Bullstomper either to terrorise civilised lands or to march to war. In battle, these mobs of Mancrushers are a formidable opponent as they rampage through enemy lines or gang up on the few creatures that match their size.
Unit Size: 3 Points: 390
Battlefield Role: Battleline
Base size: 90 x 52mm
Notes: Single
Each model in a Mancrusher Mob is armed with an 'Eadbutt, Massive Club, Mighty Kick and Throwin’ Rocks.
CHAMPION: 1 model in this unit can be a Bullstomper. Add 1 to the Attacks characteristic of that model’s Massive Club.
MONSTROUS REGIMENT: Only the Bullstomper in this unit can carry out a
monstrous rampage each turn.
Keep Up!: Mancrusher Gargants run as fast as they can so as not to be left behind when their bigger brethren charge into battle.
If this unit is wholly within 15" of a friendly
MEGA-GARGANT at the start of the
charge phase, it can attempt a charge in that charge phase even if it ran in the same turn.
Stomping Charge: When a Mancrusher Gargant charges, they smash into the foe with the unstoppable force of an avalanche.
After a model in this unit makes a
charge move, pick 1 enemy unit within 1" of it and roll a dice. If the roll is equal to or greater than the Stomping Charge value for the charging model shown on this unit’s
damage table, that enemy unit suffers D3
mortal wounds. If this unit has more than 1 model, do not allocate the mortal wounds until all of the models in this unit have made their charge moves.
Stuff ’Em In Me Bag: Gargants are known to grab hapless warriors and stuff them screaming into their bags ‘for later’...
After a model in this unit makes a
pile-in move, pick 1 enemy model within 3" of it and roll a dice. If the roll is at least double that model’s Wounds characteristic, it is slain.
Timber!: A dying gargant is a weapon of ruin in its own right, though it is anyone’s guess where - and on whom - their body will fall.
If a model in this unit is slain, before removing the model from the battlefield, the players must
roll off. The winner picks a point on the battlefield 3" from the slain model. Each unit within 2" of that point that is not a
GARGANT or a
MEGA-GARGANT suffers D3
mortal wounds. The slain model is then removed from the battlefield.
’Oo’s Under the Heel Now!: Galvanising their fellow gargants with blunt yet fiery rhetoric, the Bullstomper directs those under their command to stomp, smash and roar in unison.
If you carry out the Stomp
monstrous rampage with this unit’s Bullstomper and roll a 2+, for each other
MANCRUSHER GARGANT model in this unit, add 1 to the number of
mortal wounds caused.