10" 25 4+ 10 Beast-smashers believe themselves to be possessed of all sorts of strange, primal powers - and it is best not to argue with them about this, since their tempers are notoriously foul. Towering brutes who are all but impervious to pain, they seek out the enemy’s largest beasts, pulverising them with their menhir clubs. Beast-smashers seem to have quite the innate understanding of just how to take down these monstrous opponents, which often compels other gargants to idolise them and follow them around. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
Menhir Club: Calamitous Sweep [Crit (Auto-wound)] | |||||||
Menhir Club: Calamitous SweepCrit (Auto-wound) | 16 | 3+ | 3+ | 1 | 1 | ||
Menhir Club: Crushing Blow | |||||||
Menhir Club: Crushing Blow | 6 | 4+ | 2+ | 2 | 4 | ||
| Almighty Stomp | |||||||
| Almighty Stomp | 3 | 4+ | 2+ | 2 | D3 | ||
Passive |
Once Per Turn (Army), Reaction: You declared a FIGHT ability for this unit |
| KEYWORDS | RAMPAGE |
Once Per Turn (Army), Any Combat Phase |
| KEYWORDS | RAMPAGE |
Passive |
KEYWORDS | HERO, MONSTER |
| DESTRUCTION, SONS OF BEHEMAT, BIG |
The BIG keyword is used in the following Sons of Behemat warscrolls:
The LITTLE keyword is used in the following Sons of Behemat warscrolls:
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The SONS OF BEHEMAT keyword is used in the following Sons of Behemat warscrolls:
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
Passive |
The HERO keyword is used in the following Sons of Behemat warscrolls:
The MONSTER keyword is used in the following Sons of Behemat warscrolls:
The DESTRUCTION keyword is used in the following Sons of Behemat warscrolls:
The SONS OF BEHEMAT keyword is used in the following Sons of Behemat warscrolls:
The BIG keyword is used in the following Sons of Behemat warscrolls:
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