Sent into a maddening frenzy by the Waaagh!, Weirdbrute Wrekkaz carve a path of destruction through the enemy lines. Their maniacal nature numbs them to all but the most grievous of wounds, ensuring carnage is unleashed upon the foe in all directions before they are finally laid low.
Chain-smasha |
| Chain-smasha | 2" | 6 | 4+ | 4+ | -1 | 2 |
Unit Size: 3 Points: 120
Battlefield Role: None
Each model in a Weirdbrute Wrekkaz unit is armed with a Chain-smasha.
BATTALIONS: This warscroll can be used in the following warscroll battalions:
•
Da Bossfist •
Dakkbad’s Brawl •
Moggorz’s Rekrootin’ Krew
ELITE: Models in this unit can
issue commands to their own unit.
Green Rage: When these crazed warriors hurl themselves into the largest mobs of enemy fighters, nothing short of absolute destruction is wrought.
If the unmodified
hit roll for an attack made by this unit is 6 and the target unit has 10 or more models, that attack scores 2 hits on the target instead of 1. Make a
wound roll and
save roll for each hit.
Berserkers: These brutes forego heavy plate so they can get stuck in to the fighting as quickly as possible.
This unit can
run and still
charge later in the turn.
Weirdbrute Masks: The strange masks worn by these orruks pulsate with Waaagh! energy, sending the wearer into a battle frenzy that renders them numb to pain.
This unit has a
ward of 5+ while it is within 3" of any enemy units.
DESTRUCTION, ORRUK WARCLANS, ORRUK, IRONJAWZ, BRUTES, WEIRDBRUTE WREKKAZ |