Orruk Warclans – Ironskull’s Boyz
 ]

This warscroll does not meet the selection criteria (see Filter combo-box or Settings tab).
4"
2
4+
5
WARSCROLL

Ironskull’s Boyz

Everyone agrees that Gurzag Ironskull’s Ardboys are the toughest orruks around. Anyone foolish enough to challenge this notion is likely to receive a bone-crushing headbutt from Gurzag, or otherwise be bashed and hacked to pieces by his warriors.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Boss Choppas
Boss Choppas1"53+3+-11
Big Choppa
Big Choppa1"24+3+-12
Smashas
Smashas1"33+3+-11
Choppas
Choppas1"33+3+-11
PITCHED BATTLE PROFILE

Unit Size: 4      Points: 80
Battlefield Role: None
Base size: 32mm
Notes: Single, Unique

The models in Ironskull’s Boyz are Gurzag Ironskull, Bonekutta, Basha and Hakka. Gurzag Ironskull is armed with Boss Choppas. Bonekutta is armed with a Big Choppa. Basha is armed with Smashas. Hakka is armed with Choppas.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Da Bossfist
 • Dakkbad’s Brawl
 • Moggorz’s Rekrootin’ Krew

CHAMPION: Gurzag Ironskull is the unit champion.

Dead ’Ard: Whether through natural hardiness or sheer belligerence, Ironskull and his boys fight on through the most grievous wounds, hollering and cheering as they batter their foes into the ground.
Gurzag Ironskull has a ward of 5+. The other models in this unit have a ward of 6+.

KEYWORDS
DESTRUCTION, ORRUK WARCLANS, ORRUK, IRONJAWZ, IRONSUNZ, ARDBOYS, IRONSKULL’S BOYZ

The DESTRUCTION keyword is used in the following Orruk Warclans warscrolls:

The ORRUK WARCLANS keyword is used in the following Orruk Warclans warscrolls:

Artillery
Warscroll Battalion

and others...
Army List
Warscrolls collated

Disable Ads



Boosty subscribers may disable ads:
1. Enter e-mail you have used to login on Boosty.
2. Press Get pin code button (if you don’t have it already)
3. Enter pin code.

Note that login database updated once a day. So, if you are a new booster - try tomorrow. And thank you!
14.3 Wards
Some abilities allow you to roll a dice to negate a wound or mortal wound, or to allocate a wound or mortal wound to a unit other than the original target. Abilities of this type are referred to as wards, and the dice roll is referred to as a ward roll. Unless stated otherwise, the ward roll is made before the wound is allocated to the model in question. Up to 1 ward roll can be made for each wound or mortal wound, unless specified otherwise. If the ward roll is successful, the wound or mortal wound is negated and has no effect on the model. If a wound or mortal wound cannot be negated, you cannot make a ward roll for that wound or mortal wound.

The ARDBOYS keyword is used in the following Orruk Warclans warscrolls:

Battleline
None
© Vyacheslav Maltsev 2013-2024