Orruk Warclans – Snatchaboss on Sludgeraker Beast
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8"
14
4+
6
WARSCROLL

Snatchaboss on Sludgeraker Beast

Experts at capturing prisoners in the mayhem of battle, Snatchabosses regard war as an opportunity to scoop up some prize captives. The Sludgeraker Beasts that bear them into the fighting smell so appalling their scent alone can unman a prospective target.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Chain-linked Grappling Hook
Chain-linked Grappling Hook3"33+3+-13
Grasping Talons
Grasping Talons3"3+3+-12
Noisome Bite
Noisome Bite1"13+2+-1
Thrashing Tail
Thrashing Tail1"23+-22
DAMAGE TABLE
Wounds SufferedGrasping TalonsNoisome BiteThrashing Tail
0-56D3+32+
6-85D3+23+
9-114D3+14+
12+3D35+
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 290
Battlefield Role: Leader, Behemoth
Base size: 120 x 92mm
Notes: Single

A Snatchaboss on Sludgeraker Beast is armed with a Chain-linked Grappling Hook.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Trophy Finga

MOUNT: This unit’s Sludgeraker Beast is armed with Grasping Talons, a Noisome Bite and a Thrashing Tail. The Venom-encrusted Weapons battle trait applies to attacks made with a Sludgeraker Beast’s Grasping Talons and Noisome Bite even though it is a mount.

Sludgeraker Venom: The underbelly of a Sludgeraker Beast is coated in rotting detritus, encrusted marsh-slime and the beast’s own excretions - a highly virulent mixture which is used by nearby Kruleboyz to coat their weapons.
Add 1 to the number of mortal wounds caused by the Venom-encrusted Weapons battle trait if the unmodified hit roll was 6 and the attacking unit is wholly within 12" of any friendly units with this ability.

Designer’s Note: If a unit is affected by this ability and has been given a poison from the Swampcalla Shaman’s Poisons and Elixirs ability, this ability does not affect unmodified hit rolls of 5 and only affects unmodified hit rolls of 6.

Snatch and Grab: A Snatchaboss and their Sludgeraker Beast work together with terrifying precision to seize a victim, disarm them and stuff them into a waiting cage.
Once per battle, at the end of the combat phase, you can pick 1 enemy model that has a Wounds characteristic of 7 or less, does not have a mount and is within 3" of this unit, and roll 2D6. If the roll is greater than that enemy model’s Wounds characteristic, it is slain.

KEYWORDS
DESTRUCTION, ORRUK WARCLANS, ORRUK, SLUDGERAKER BEAST, KRULEBOYZ, HERO, MONSTER, SNATCHABOSS
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.

The DESTRUCTION keyword is used in the following Orruk Warclans warscrolls:

The ORRUK WARCLANS keyword is used in the following Orruk Warclans warscrolls:

Artillery
Warscroll Battalion

and others...
Army List
Warscrolls collated

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14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.
22.3.1 Mounts, Companions and Crew
Sometimes the description on a warscroll will say whether the models in the unit have mounts, companions or a crew. When a model attacks, its mount, companions and crew attack too, and when the model is removed from play, its mount, companions and crew are removed too. For rules purposes, companions and crew are treated in the same manner as mounts.

The SLUDGERAKER BEAST keyword is used in the following Orruk Warclans warscrolls:

Leader, Behemoth

The SNATCHABOSS keyword is used in the following Orruk Warclans warscrolls:

Leader, Behemoth
© Vyacheslav Maltsev 2013-2024