Book | Kind | Edition | Version | Last update |
Warhammer 40,000 Kill Team: Compendium | ||||
Warhammer 40,000 Kill Team: Compendium | Index | 2 | 1.4 | May 2024 |
The Balance Dataslate | ||||
The Balance Dataslate | Rulebook | 2 | Q2 2024 | June 2024 |
TOMB WORLD operatives in your kill team can be equipped with equipment from this list, as specified in the mission sequence. Any equipment marked with a + can be selected a maximum of once, and each operative can be equipped with no more than one of each item.
DEVOURER NANOSCARABS [3EP]
The operative is equipped with the following ranged weapon for the battle:Name | A | BS/WS | D | |||
Devourer nanoscarabs | 4 | 3+ | 3/4 | |||
Special Rules | ! | |||||
Rng , Limited, Indirect, Lethal 5+ | - |
SEMPITERNAL WEAVE+ [3EP]
DEATHMARK LEADER or IMMORTAL LEADER operative only. The operative has a Save characteristic of 2+ for the battle.STARFIRE CORE [2EP]
Select one gauss flayer, gauss reaper or gauss blaster the operative is equipped with. That weapon gains the following special rule for the battle:TESLA WEAVE [2EP]
The operative gains the following ability for the battle:MINDSHACKLE SCARABS+ [3EP]
This operative can perform the following action during the battle:M | APL | GA | DF | SV | W | Base | |
2 | 2 | 1 | 3 | 4+ | 9 | 32mm |
Name | A | BS/WS | D | SR Special Rules | ! | ||||
Gauss flayer | |||||||||
Gauss flayer | 4 | 3+ | 3/4 | - | - | ||||
Gauss reaper | |||||||||
Gauss reaper | 4 | 3+ | 4/5 | Rng . !P1 | Rng | P1 | |||
Bayonet | |||||||||
Bayonet | 3 | 3+ | 3/4 | - | - |
ABILITIES | UNIQUE ACTIONS |
Living Metal: In the Ready Operatives step of each Turning Point, this operative regains up to 2 lost wounds.
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ABILITIES |
Living Metal: In the Ready Operatives step of each Turning Point, this operative regains up to 2 lost wounds.
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UNIQUE ACTIONS |
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TOMB WORLD, NECRON, <DYNASTY>, NECRON WARRIOR
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M | APL | GA | DF | SV | W | Base | |
2 | 2 | 1 | 3 | 3+ | 10 | 32mm |
Name | A | BS/WS | D | SR Special Rules | ! | ||||
Gauss blaster | |||||||||
Gauss blaster | 4 | 3+ | 4/5 | AP1 | AP1 | - | |||
Tesla carbine | |||||||||
Tesla carbine | 4 | 3+ | 4/5 | !Splash 1 | - | Splash 1 | |||
Bayonet | |||||||||
Bayonet | 4 | 3+ | 3/4 | - | - |
ABILITIES | UNIQUE ACTIONS |
Living Metal: In the Ready Operatives step of each Turning Point, this operative regains up to 2 lost wounds.
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-
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ABILITIES |
Living Metal: In the Ready Operatives step of each Turning Point, this operative regains up to 2 lost wounds.
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UNIQUE ACTIONS |
-
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TOMB WORLD, NECRON, <DYNASTY>, IMMORTAL, WARRIOR
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M | APL | GA | DF | SV | W | Base | |
2 | 2 | 1 | 3 | 3+ | 11 | 32mm |
Name | A | BS/WS | D | SR Special Rules | ! | ||||
Gauss blaster | |||||||||
Gauss blaster | 4 | 2+ | 4/5 | AP1 | AP1 | - | |||
Tesla carbine | |||||||||
Tesla carbine | 4 | 2+ | 4/5 | !Splash 1 | - | Splash 1 | |||
Bayonet | |||||||||
Bayonet | 4 | 2+ | 3/4 | - | - |
ABILITIES | UNIQUE ACTIONS |
Living Metal: In the Ready Operatives step of each Turning Point, this operative regains up to 2 lost wounds.
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-
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ABILITIES |
Living Metal: In the Ready Operatives step of each Turning Point, this operative regains up to 2 lost wounds.
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UNIQUE ACTIONS |
-
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TOMB WORLD, NECRON, <DYNASTY>, IMMORTAL, LEADER
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M | APL | GA | DF | SV | W | Base | |
2 | 2 | 1 | 3 | 4+ | 9 | 28mm |
Name | A | BS/WS | D | SR Special Rules | ! | ||||
Flayer claws | |||||||||
Flayer claws | 5 | 3+ | 4/5 | !Rending | - | Rending |
ABILITIES | UNIQUE ACTIONS |
Living Metal: In the Ready Operatives step of each Turning Point, this operative regains up to 2 lost wounds.
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-
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ABILITIES |
Living Metal: In the Ready Operatives step of each Turning Point, this operative regains up to 2 lost wounds.
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UNIQUE ACTIONS |
-
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TOMB WORLD, NECRON, <DYNASTY>, FLAYED ONE, WARRIOR
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These Flayed Ones are the most devious and driven of their kind. They hunt down their victims with supernatural skill, stalking inescapably after the foe with a single-mindedness that is terrifying to behold. Others of their kind flock after them, eager to join in the nightmare hunt.
These Flayed Ones are the most devious and driven of their kind. They hunt down their victims with supernatural skill, stalking inescapably after the foe with a single-mindedness that is terrifying to behold. Others of their kind flock after them, eager to join in the nightmare hunt. |
M | APL | GA | DF | SV | W | Base |
2 | 2 | 1 | 3 | 4+ | 10 | 28mm |
Name | A | BS/WS | D | SR Special Rules | ! | ||||
Flayer claws | |||||||||
Flayer claws | 5 | 2+ | 4/5 | !Rending | - | Rending |
ABILITIES | UNIQUE ACTIONS |
Living Metal: In the Ready Operatives step of each Turning Point, this operative regains up to 2 lost wounds.
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-
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ABILITIES |
Living Metal: In the Ready Operatives step of each Turning Point, this operative regains up to 2 lost wounds.
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UNIQUE ACTIONS |
-
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TOMB WORLD, NECRON, <DYNASTY>, FLAYED ONE, LEADER
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There is nothing of old Codes of Honour about the way a Deathmark fights, yet they are ferociously effective. Their synaptic disintegrators obliterate the directing animus of their victims, causing seemingly unharmed beings to convulse then drop dead like puppets with cut strings.
There is nothing of old Codes of Honour about the way a Deathmark fights, yet they are ferociously effective. Their synaptic disintegrators obliterate the directing animus of their victims, causing seemingly unharmed beings to convulse then drop dead like puppets with cut strings. |
M | APL | GA | DF | SV | W | Base |
2 | 2 | 1 | 3 | 3+ | 10 | 32mm |
Name | A | BS/WS | D | SR Special Rules | ! | ||||
Synaptic disintegrator | |||||||||
Synaptic disintegrator | 4 | 2+ | 4/4 | Heavy, AP1. !MW1 | Heavy, AP1 | MW1 | |||
Fists | |||||||||
Fists | 3 | 3+ | 3/4 | - | - |
ABILITIES | UNIQUE ACTIONS |
Living Metal: In the Ready Operatives step of each Turning Point, this operative regains up to 2 lost wounds.
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-
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ABILITIES |
Living Metal: In the Ready Operatives step of each Turning Point, this operative regains up to 2 lost wounds.
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UNIQUE ACTIONS |
-
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TOMB WORLD, NECRON, <DYNASTY>, DEATHMARK, WARRIOR
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M | APL | GA | DF | SV | W | Base | |
2 | 2 | 1 | 3 | 3+ | 11 | 32mm |
Name | A | BS/WS | D | SR Special Rules | ! | ||||
Synaptic disintegrator | |||||||||
Synaptic disintegrator | 4 | 2+ | 4/4 | Heavy, AP1, Balanced. !MW1 | Heavy, AP1, Balanced | MW1 | |||
Fists | |||||||||
Fists | 3 | 2+ | 3/4 | - | - |
ABILITIES | UNIQUE ACTIONS |
Living Metal: In the Ready Operatives step of each Turning Point, this operative regains up to 2 lost wounds.
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-
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ABILITIES |
Living Metal: In the Ready Operatives step of each Turning Point, this operative regains up to 2 lost wounds.
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UNIQUE ACTIONS |
-
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TOMB WORLD, NECRON, <DYNASTY>, DEATHMARK, LEADER
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The LEADER keyword is used in the following Tomb World datacards:
The DEATHMARK keyword is used in the following Tomb World datacards:
The FLAYED ONE keyword is used in the following Tomb World datacards:
The IMMORTAL keyword is used in the following Tomb World datacards:
The TOMB WORLD keyword is used in the following Tomb World datacards:
The NECRON keyword is used in the following Tomb World datacards:
The <DYNASTY> keyword is used in the following Tomb World datacards:
The IMMORTAL keyword is used in the following Tomb World datacards:
The WARRIOR keyword is used in the following Tomb World datacards:
SEMPITERNAL WEAVE+ [3EP]
DEATHMARK LEADER or IMMORTAL LEADER operative only. The operative has a Save characteristic of 2+ for the battle.The LEADER keyword is used in the following Tomb World datacards:
The FLAYED ONE keyword is used in the following Tomb World datacards:
The DEATHMARK keyword is used in the following Tomb World datacards: