Many Ungors prefer to fight with shortbows, for this allows them to keep their foes at a safe distance. Skulking about on the edges of the battlefield, they riddle their quarry with hails of arrows before fading away into the wilds in search of new victims.
Unit Size: 10
Points: 130
Battlefield Role: None
Base size: 25mmNotes: For each
Ungors unit included in your army, you can take 1 Ungor Raiders unit as a Battleline unit.
Each model in an Ungor Raiders unit is armed with a Raider Bow and Jagged Shank.
BATTALIONS: This warscroll can be used in the following warscroll battalions:
•
Marauding Brayherd
CHAMPION: 1 model in this unit can be a Halfhorn. Add 1 to the Attacks characteristic of that model’s missile weapons.
STANDARD BEARER: 1 in every 10 models in this unit can be a Banner Bearer. If this unit receives the
Rally command while it includes any Banner Bearers, when you roll a dice for a slain model from this unit, you can return 1 slain model to this unit on a 5+ instead of only a 6.
MUSICIAN: 1 in every 10 models in this unit can be a Brayhorn Blower. This unit can
run and still
shoot later in the turn if it includes any Brayhorn Blowers.
Hidden Volley: Ungor Raiders are capable of unleashing devastating volleys of arrows from the safety of canopies and vantage points. By the time the foe knows where the attacks are comingfrom, the Raiders have already moved on.
Once per battle, at the start of your
movement phase, if this unit is in
reserve, you can pick a point on the battlefield edge and say that this unit will unleash a hidden volley. If you do so, this unit can
shoot in that phase, but it must target the closest eligible enemy unit to that point. The range and visibility to and from models in this unit are determined using the point you picked instead of the models themselves. If more than 1 enemy unit is tied to be the closest eligible enemy unit, you can pick which unit is the target.