Beasts of Chaos – Ravening Direflock
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Endless Spell WARSCROLL

Ravening Direflock

The spectral crows of a Ravening Direflock are harbingers of doom, filling the minds of those who hear their piercing caws with an inescapable sense of dread. They circle over the battlefield, harrying those who try to flee the carnage. Left unattended, they fly off to roost in the warping wilds, with some even nesting in the crenellations of the Varanspire.

Unit Size: -      Points: 50
Battlefield Role: Endless Spell
Base size: 40mm

PARTS: This endless spell has 3 parts.

SUMMONING: This endless spell is summoned with a spell that has a casting value of 5 and a range of 12". If successfully cast, set up the parts of the endless spell within 3" of each other, wholly within range and visible to the caster, and more than 1" from all models, other endless spells and invocations. Only BEASTS OF CHAOS WIZARDS can attempt to summon this endless spell.

Harbingers of Dark Omens: Those who hear the cawing of these fell creatures experience terrifying visions of their own impending doom.
Models cannot issue the Inspiring Presence or Rally command while they are within 12" of this endless spell. This ability has no effect on BEASTS OF CHAOS models.

Black-souled Cowardice: Should a combatant approach the eldritch avians of the Direflock in the vain hope of ending the waking nightmares that afflict them, the birds will take wing, only to settle elsewhere on the battlefield and resume their dispiriting cawing.
If a unit finishes a move within 1" of this endless spell, remove this endless spell from the battlefield. At the end of that phase, the player whose turn is taking place must set up the parts of the endless spell anywhere on the battlefield, within 3" of each other and more than 1" from all models, other endless spells and invocations.
19.1 Casting Spells
In your hero phase, you can attempt to cast spells with friendly WIZARDS. You cannot attempt to cast the same spell more than once in the same hero phase, even with a different WIZARD. In order to attempt to cast a spell, pick a friendly WIZARD, say which of the spells that they know will be attempted, and then make a casting roll by rolling 2D6. If the casting roll is equal to or greater than the casting value of the spell, the spell is successfully cast.

The BEASTS OF CHAOS and WIZARD keywords are used in the following Beasts of Chaos warscrolls:

Inspiring Presence
The stoic leaders of these mighty warriors never falter, inspiring their comrades to fight no matter the odds.
You can use this command ability at the start of the battleshock phase. The unit that receives the command does not have to take battleshock tests in that phase.
At a shouted command, injured warriors stagger back to their feet and prepare to fight once more.
You can use this command ability at the start of the hero phase. The unit that receives the command must be more than 3" from all enemy units. Roll 1 dice for each slain model from that unit. For each 6, you can return 1 slain model to that unit.
© Vyacheslav Maltsev 2013-2021