Beasts of Chaos – Thunderscorn Stormherd
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Warscroll Battalion

Thunderscorn Stormherd

Storms rage in the skies above as the Thunderscorn Stormherds march to war. It is rare that they descend from their mountain domains, but when they do the civilised lands are flooded by bitter rains, and deafened by the incessant clap of thunder mixed with the bellowed war cries of the Dragon Ogors.
ORGANISATION
A Thunderscorn Stormherd consists of the following units:
 • 1-3 Dragon Ogor Shaggoths
 • 3-9 units of Dragon Ogors
PITCHED BATTLE PROFILE

Unit Size: -      Points: 160
Battlefield Role: Warscroll Battalion

ABILITIES

Raging Storm: As lightning arcs down to the battlefield, the Thunderscorn are imbued with renewed vigour while their enemies are riven by lethal crackling energy.
In your hero phase, you can roll a dice for each unit from this battalion that is on the battlefield. On a 4+ you can heal 1 wound allocated to that unit.

After rolling a dice for each unit from this battalion, roll a dice for each enemy unit within 1" of any models from this battalion. On a 4+ that enemy unit suffers 1 mortal wound.
14.4 Healing Wounds
Some abilities allow you to heal wounds that have been allocated to a model. For each wound that is healed, reduce the number of wounds allocated to the model by 1, to a minimum of 0. You cannot heal wounds on a model that is slain.
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.
© Vyacheslav Maltsev 2013-2021