Beasts of Chaos – Chaos Warhounds

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10"
2
6+
4
WARSCROLL

Chaos Warhounds

Lean, vicious and hideously mutated, Chaos Warhounds are products of the hellish environments in which they dwell. They are tireless pursuers that will chase their prey for hours before ripping them to bloody shreds.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Slavering Jaws
Slavering Jaws1"24+3+-1
PITCHED BATTLE PROFILE

Unit Size: 10      Points: 110
Battlefield Role: None
Base size: 60 x 35mm

Each model in a Chaos Warhounds unit is armed with Slavering laws.

Outrunners of Chaos: Packs of Chaos Warhounds close upon their prey with unnatural quickness.
When you make a charge roll for this unit, you can change 1 of the dice in that roll to a 4.

KEYWORDS
CHAOS, BEASTS OF CHAOS, CHAOS WARHOUNDS
11.1 Charge Moves
When you attempt a charge with a unit, make a charge roll for the unit by rolling 2D6. You can then make a charge move with each model in that unit by moving the model a distance in inches that is equal to or less than the charge roll. The first model you move in a unit attempting a charge must finish the move within 1/2" of an enemy unit. If this is impossible, no models in the unit can make a charge move.

You do not have to pick a target for a charge attempt before making the charge roll.

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© Vyacheslav Maltsev 2013-2024