Beasts of Chaos – Razorgors

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Razorgors

Razorgors are mountains of twisted flesh and wiry hair possessed of a vicious fury and a bottomless appetite. They gobble their prey down in a few gulping bites, consuming flesh, metal, wood and stone alike.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Large Tusks and Hooves
Large Tusks and Hooves1"44+3+-11
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 70
Battlefield Role: None
Base size: 75 x 42mm

Each model in a Razorgors unit is armed with Large Tusks and Hooves.

Feed on Mangled Remains: Such is the appetite and metabolism of a Razorgor that it can consume a slain warrior, armour and all, in a matter of seconds and still remain unsatisfied.
At the end of each phase, you can heal 1 wound allocated to this unit if it is within 6" of any enemy units that have had any models slain in that phase.

Baited Charge: Alphabeasts that wish to direct the savagery of the Razorgor against an enemy force must coax the insatiable creatures to the battleground by using weaker gor-kin as bait.
If this unit is within 3" of any friendly UNGORS units at the end of your charge phase, and this unit made a charge move in the same turn, double the Attacks characteristic of this unit’s melee weapons until the end of that turn.

KEYWORDS
CHAOS, BEASTS OF CHAOS, RAZORGORS
11.1 Charge Moves
When you attempt a charge with a unit, make a charge roll for the unit by rolling 2D6. You can then make a charge move with each model in that unit by moving the model a distance in inches that is equal to or less than the charge roll. The first model you move in a unit attempting a charge must finish the move within 1/2" of an enemy unit. If this is impossible, no models in the unit can make a charge move.

You do not have to pick a target for a charge attempt before making the charge roll.

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14.4 Healing Wounds
Some abilities allow you to heal wounds that have been allocated to a model. For each wound that is healed, reduce the number of wounds allocated to the model by 1, to a minimum of 0. You cannot heal wounds on a model that is slain.
© Vyacheslav Maltsev 2013-2024