Beasts of Chaos – Ghorgon

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WARSCROLL

Ghorgon

The terrifying, four armed colossi known as Ghorgons are cursed with an unquenchable desire for raw meat. Even as they hack and kill with bladed forelimbs, a second pair of arms stuffs ruptured corpses and strips of flesh into the Ghorgon’s drooling maw.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Butchering Blades
Butchering Blades2"4+2+-13
Huge Slavering Maw
Huge Slavering Maw1"24+2+-1D6
DAMAGE TABLE
Wounds SufferedMoveButchering BladesSwallow Whole
0-68"73
7-96"62
10-125"52
13+4"41
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 240
Battlefield Role: Behemoth
Base size: 120 x 92mm
Notes: Single. Battleline in a Quakefray army

A Ghorgon is armed with Butchering Blades and a Huge Slavering Maw.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Hungering Warherd
 • The Butcher-herd

Swallow Whole: The huge, cavernous maw of a Ghorgon can swallow a man whole - a grisly fate for any warrior.
After this unit makes a pile-in move, you can pick a number of enemy models within 3" of this unit equal to or less than the Swallow Whole value shown on this unit’s damage table, and roll a dice for each. If the roll is greater than that model’s Wounds characteristic, it is slain. If an enemy model is slain by this ability, you can heal a number of wounds allocated to this unit equal to the Wounds characteristic of that slain model.

Feast on Flesh: A wounded Ghorgon enters a ferocious, all-devouring rage, gaining strength and sustenance from the dismembered corpses they stuff into their gaping maw.
You can carry out the Feast on Flesh monstrous rampage below with this unit instead of any other monstrous rampage you can carry out with this unit.

MONSTROUS RAMPAGE
Feast on Flesh: Improve the Rend characteristic of this unit’s melee weapons by 1 until the end of the following combat phase. In addition, until the end of the following combat phase, if any enemy models are slain by attacks made by this unit, you can heal up to 3 wounds allocated to this unit after all of its attacks have been resolved.

KEYWORDS
CHAOS, BEASTS OF CHAOS, BULLGOR, WARHERD, MONSTER, GHORGON

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12.2 Pile In
You can move a model making a pile-in move up to 3". When you make a pile-in move with a model, it must finish the move no further from the nearest enemy unit than it was at the start of the move.

The MONSTER keyword is used in the following Beasts of Chaos warscrolls:

Leader
Behemoth
• Chimera
• Cygor
• Ghorgon
14.4 Healing Wounds
Some abilities allow you to heal wounds that have been allocated to a model. For each wound that is healed, reduce the number of wounds allocated to the model by 1, to a minimum of 0. You cannot heal wounds on a model that is slain.

The BULLGOR keyword is used in the following Beasts of Chaos warscrolls:

Leader
None
Behemoth
• Cygor
• Ghorgon

The WARHERD keyword is used in the following Beasts of Chaos warscrolls:

Leader
None
Behemoth
• Cygor
• Ghorgon
© Vyacheslav Maltsev 2013-2024