Beasts of Chaos – Dragon Ogors
This warscroll does not meet the selection criteria (see Settings tab).
8"
5
4+
6
WARSCROLL

Dragon Ogors

Brutal fusions of ogroid brute and draconic fiend, Dragon Ogors are both indomitable and deadly. They stampede to war to the sound of thunder and the flash of lightning, obliterating their enemies in a tempestuous rage.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Paired Ancient Weapons
Paired Ancient Weapons1"63+3+-1
Draconic War-glaive
Draconic War-glaive2"43+3+-11
Draconic Crusher
Draconic Crusher1"33+3+-2
Raking Foreclaws
Raking Foreclaws1"24+4+-1
PITCHED BATTLE PROFILE

Unit Size: 3      Points: 150
Battlefield Role: None
Base size: 90 x 52mm
Notes: Battleline if general is a Dragon Ogor Shaggoth

BATTALIONS

This warscroll can be used in the following warscroll battalions:
 • Brass Despoilers
 • Depraved Drove
 • Pestilent Throng
 • Phantasmagoria of Fate
 • Thunderscorn Stormherd

DESCRIPTION

A unit of Dragon Ogors has any number of models, each armed with Raking Foreclaws. In addition, each model is armed with one of the following weapon options: Paired Ancient Weapons; Draconic War-glaive; or Draconic Crusher.

ELITE: Models in this unit can issue commands to their own unit.

ABILITIES

Storm Rage: Akin to a storm front, Dragon Ogors display unmatched ferocity on the charge.
You can re-roll hit rolls of 1 for this unit while it is wholly within 12" of a friendly DRAGON OGOR SHAGGOTH.

KEYWORDS
CHAOS, BEASTS OF CHAOS, THUNDERSCORN, DRAGON OGORS
6.1 Using Command Abilities
To use a command ability, you must spend 1 command point, pick 1 friendly model to issue the command, and pick 1 friendly unit to receive the command. Unless noted otherwise, the models that can issue commands and the units they can issue them to are as follows:
  • Unit champions can issue commands to their own unit (see 22.3.2).
  • HEROES can issue commands to units that are wholly within 12" of them.
  • Generals can issue commands to units that are wholly within 18" of them.
  • TOTEMS can issue commands to units that are wholly within 18" of them.
Each command ability will say when it can be used and what effect it has on the unit that receives it. A model cannot issue more than 1 command in the same phase and a unit cannot receive more than 1 command in the same phase. In addition, you cannot use the same command ability more than once in the same phase (even for different units).
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.

The DRAGON OGOR and SHAGGOTH keywords are used in the following Beasts of Chaos warscrolls:

Leader

The BEASTS OF CHAOS keyword is used in the following Beasts of Chaos warscrolls:

The THUNDERSCORN keyword is used in the following Beasts of Chaos warscrolls:

None
Leader

The DRAGON OGORS keyword is used in the following Beasts of Chaos warscrolls:

None
Leader
© Vyacheslav Maltsev 2013-2021