Beasts of Chaos – Harpies
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MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Claws and Fangs
Claws and Fangs1"24+4+-1

Unit Size: 5      Points: 70
Battlefield Role: None


Each model in a unit of Harpies is armed with Claws and Fangs.

FLY: This unit can fly.


Prey Upon the Weak: Roll a dice each time an enemy model flees within 16" of any friendly HARPIES units. On a 6, after all models have fled from that unit, 1 model from that unit is slain.

9.4 Flying
If the warscroll used by a model says that it can fly, you can ignore other models and terrain features when you trace the path of its move across the battlefield (it flies over them). In addition, when a model that can fly starts or finishes a move on a terrain feature, instead of tracing its move across the battlefield, you can trace it ‘through the air’, as shown in the diagram below.

A flying model cannot finish a move on top of another model or finish a normal move, run or retreat within 3" of an enemy unit.
15.1 Battleshock Tests
You must make a battleshock roll for each friendly unit that has to take a battleshock test. To make a battleshock roll, roll a dice and add the number of models in the unit that were slain in that turn to the roll. If the battleshock roll is greater than the unit’s Bravery characteristic, the battleshock test has been failed. If the test is failed, for each point by which the battleshock roll exceeds the unit’s Bravery characteristic, 1 model in that unit must flee. You decide which models flee. A model that flees is removed from play.

If a slain model is returned to its unit in the same turn that it is slain, it still counts as having been slain in that battle round for the purposes of battleshock tests.

The HARPIES keyword is used in the following Beasts of Chaos warscrolls:

• Harpies

The BEASTS OF CHAOS keyword is used in the following Beasts of Chaos warscrolls:

© Vyacheslav Maltsev 2013-2021