6" 8 5+ 2 6+ Creatures of magic as well as brawn, Ogroid Thaumaturges are proud of their cerebral gifts, and many Arcanite cults in the Bright Realm worship them as living idols. Nevertheless, at heart, they are hulking monsters, ever ready to rip and impale the foe with their colossal horns. | ||
| RANGED WEAPONS | Rng | Atk | Hit | Wnd | Rnd | Dmg | ||
| Thaumaturge Staff [Shoot in Combat] | ||||||||
| Thaumaturge Staff Shoot in Combat | 12" | 3 | 3+ | 4+ | - | D3 | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | |||
| Great Horns and Cloven Hooves [Charge (+1 Damage)] | ||||||||
| Great Horns and Cloven Hooves Charge (+1 Damage) | 6 | 4+ | 2+ | 1 | 2 | |||
Passive |
Once Per Turn (Army), Any Charge Phase |
| KEYWORDS | CORE, CHARGE |
KEYWORDS | HERO, WIZARD (1), INFANTRY, WARD (6+) |
| CHAOS, DISCIPLES OF TZEENTCH, ARCANITE |
Your Movement Phase |
| KEYWORDS | CORE, MOVE, RETREAT |
| ||
| Q: | If a model in base-to-base contact with an enemy model retreats 3" directly away from the enemy model, is it still in combat with that enemy model? |
| A: | No. |
Passive |
Your Charge Phase |
| KEYWORDS | CORE, MOVE, CHARGE |
The ARCANITE keyword is used in the following Disciples of Tzeentch warscrolls:
| Q: | If a HERO is able to join another HERO's regiment (e.g. The Shadow Queen joining Morathi-Khaine, do they take the place of a non-HERO unit in that regiment? |
| A: | Yes. |
The HERO keyword is used in the following Disciples of Tzeentch warscrolls:
The INFANTRY keyword is used in the following Disciples of Tzeentch warscrolls:
The WIZARD keyword is used in the following Disciples of Tzeentch warscrolls:
The CHAOS keyword is used in the following Disciples of Tzeentch warscrolls:
The DISCIPLES OF TZEENTCH keyword is used in the following Disciples of Tzeentch warscrolls:
The non-HERO ARCANITE keyword is used in the following Disciples of Tzeentch warscrolls:
The ARCANITE keyword is used in the following Disciples of Tzeentch warscrolls:
The WARD keyword is used in the following Disciples of Tzeentch warscrolls: