| | | | | | |
| Fireblade pulse rifle [rapid fire 1] |
| Fireblade pulse rifle [rapid fire 1] | 30" | 1 | 3+ | 5 | 0 | 2 |
| | | | | | |
| Close combat weapon |
| Close combat weapon | Melee | 3 | 4+ | 3 | 0 | 1 |
- This model can be equipped with up to two of the following, and can take duplicates:
- 1 gun drone
- 1 marker drone
- 1 shield drone
CORE: Leader
FACTION: For the Greater Good
Volley Fire: While this model is leading a unit, add 1 to the Attacks characteristic of ranged weapons equipped by models in that unit.
Crack Shot: Each time this model makes a ranged attack, on a
Critical Wound, that attack has an Armour Penetration characteristic of -3.
This model is equipped with: Fireblade pulse rifle; close combat weapon.
This model can be attached to the following units:
KEYWORDS: INFANTRY, CHARACTER, GRENADES, CADRE FIREBLADE
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Precision of the Patient Hunter
15
Through Unity, Devastation
25
Solid-image Projection Unit
30
Exemplar of the Mont’ka
10
Coordinated Exploitation
20
Target Optimisation Microdrones
| | | | | | |
| High-intensity plasma rifle |
| High-intensity plasma rifle | 24" | 2 | 2+ | 8 | -3 | 3 |
| | | | | | |
| Dawn Blade – strike |
| Dawn Blade – strike | Melee | 4 | 2+ | 10 | -2 | 3 |
| Dawn Blade – sweep |
| Dawn Blade – sweep | Melee | 8 | 2+ | 6 | -1 | 1 |
CORE: Deep Strike, Leader
FACTION: For the Greater Good
Way of the Short Blade: While this model is leading a unit, each time a model in that unit makes an attack that targets an enemy unit within 9", add 1 to the
Wound roll.
Puretide's Teachings: Once per
battle round, you can target this model’s unit with a
Stratagem. If it does, reduce the CP cost of that use of that Stratagem by 1CP.
- 1 Commander Farsight – EPIC HERO
This model is equipped with: high-intensity plasma rifle; Dawn Blade.
This model can be attached to the following units:
If your army includes COMMANDER FARSIGHT, it cannot include any ETHEREAL units. If your army includes any ETHEREAL units, it cannot include COMMANDER FARSIGHT.
KEYWORDS: VEHICLE, WALKER, FLY, CHARACTER, EPIC HERO, BATTLESUIT, COMMANDER FARSIGHT
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Retaliation Cadre – Epic Deed
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Wargear
Retaliation Cadre – Battle Tactic
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Strategic Ploy
| | | | | | |
| Airbursting fragmentation projector [blast, indirect fire] |
| Airbursting fragmentation projector [blast, indirect fire] | 24" | D6 | 3+ | 3 | 0 | 1 |
| Burst cannon |
| Burst cannon | 18" | 4 | 3+ | 5 | 0 | 1 |
| Cyclic ion blaster – standard |
| Cyclic ion blaster – standard | 18" | 3 | 3+ | 7 | -1 | 1 |
| Cyclic ion blaster – overcharge [hazardous] |
| Cyclic ion blaster – overcharge [hazardous] | 18" | 3 | 3+ | 8 | -2 | 2 |
| Fusion blaster [melta 2] |
| Fusion blaster [melta 2] | 12" | 1 | 3+ | 9 | -4 | D6 |
| High-output burst cannon |
| High-output burst cannon | 18" | 8 | 3+ | 5 | 0 | 1 |
| Missile pod |
| Missile pod | 30" | 2 | 3+ | 7 | -1 | 2 |
| Plasma rifle |
| Plasma rifle | 18" | 1 | 3+ | 8 | -3 | 3 |
| T’au flamer [ignores cover, torrent] |
| T’au flamer [ignores cover, torrent] | 12" | D6 | N/A | 4 | 0 | 1 |
| | | | | | |
| Battlesuit fists |
| Battlesuit fists | Melee | 3 | 4+ | 5 | 0 | 1 |
- This model’s high-output burst cannon can be replaced with one of the following:
- 1 airbursting fragmentation projector*
- 1 battlesuit support system*
- 1 burst cannon
- 1 cyclic ion blaster*
- 1 fusion blaster
- 1 missile pod
- 1 plasma rifle
- 1 shield generator*
- 1 T’au flamer
- 1 weapon support system*
- This model can be equipped with up to two of the following, and can take duplicates:
- 1 gun drone
- 1 marker drone
- 1 shield drone
- This model can be equipped with up to three of the following, and can take duplicates:
- 1 airbursting fragmentation projector*
- 1 battlesuit support system*
- 1 burst cannon
- 1 cyclic ion blaster*
- 1 fusion blaster
- 1 missile pod
- 1 plasma rifle
- 1 shield generator*
- 1 T’au flamer
- 1 weapon support system*
CORE: Deep Strike, Leader
FACTION: For the Greater Good
Coldstar Commander: While this model is leading a unit, models in that unit have a Move characteristic of 12" and ranged weapons equipped by models in that unit have the [ASSAULT] ability.
Battlesuit Support System: The bearer’s unit is eligible to shoot in a turn in which it
Fell Back, but when doing so only models equipped with this wargear can
make ranged attacks.
Shield Generator: The bearer has a 4+ invulnerable save.
Weapon Support System: Each time the bearer makes a ranged attack, you can ignore any or all modifiers to the Hit roll.
- 1 Commander in Coldstar Battlesuit
This model is equipped with: high-output burst cannon; battlesuit fists.
This model can be attached to the following units:
KEYWORDS: VEHICLE, WALKER, FLY, CHARACTER, BATTLESUIT, COMMANDER IN COLDSTAR BATTLESUIT
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Retaliation Cadre – Epic Deed
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Wargear
Retaliation Cadre – Battle Tactic
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Strategic Ploy
Precision of the Patient Hunter
15
Through Unity, Devastation
25
Solid-image Projection Unit
30
Exemplar of the Mont’ka
10
Coordinated Exploitation
20
Prototype Weapon System
15
Starflare Ignition System
20
Puretide Engram Neurochip
25
| | | | | | |
| Airbursting fragmentation projector [blast, indirect fire] |
| Airbursting fragmentation projector [blast, indirect fire] | 24" | D6 | 3+ | 3 | 0 | 1 |
| Burst cannon |
| Burst cannon | 18" | 4 | 3+ | 5 | 0 | 1 |
| Cyclic ion blaster – standard |
| Cyclic ion blaster – standard | 18" | 3 | 3+ | 7 | -1 | 1 |
| Cyclic ion blaster – overcharge [hazardous] |
| Cyclic ion blaster – overcharge [hazardous] | 18" | 3 | 3+ | 8 | -2 | 2 |
| Fusion blaster [melta 2] |
| Fusion blaster [melta 2] | 12" | 1 | 3+ | 9 | -4 | D6 |
| Missile pod |
| Missile pod | 30" | 2 | 3+ | 7 | -1 | 2 |
| Plasma rifle |
| Plasma rifle | 18" | 1 | 3+ | 8 | -3 | 3 |
| T’au flamer [ignores cover, torrent] |
| T’au flamer [ignores cover, torrent] | 12" | D6 | N/A | 4 | 0 | 1 |
| | | | | | |
| Battlesuit fists |
| Battlesuit fists | Melee | 3 | 4+ | 5 | 0 | 1 |
- This model’s burst cannon can be replaced with one of the following:
- 1 airbursting fragmentation projector*
- 1 battlesuit support system*
- 1 cyclic ion blaster*
- 1 fusion blaster
- 1 missile pod
- 1 plasma rifle
- 1 shield generator*
- 1 T’au flamer
- 1 weapon support system*
- This model can be equipped with up to two of the following, and can take duplicates:
- 1 gun drone
- 1 marker drone
- 1 shield drone
- This model can be equipped with up to three of the following, and can take duplicates:
- 1 airbursting fragmentation projector*
- 1 battlesuit support system*
- 1 burst cannon
- 1 cyclic ion blaster*
- 1 fusion blaster
- 1 missile pod
- 1 plasma rifle
- 1 shield generator*
- 1 T’au flamer
- 1 weapon support system*
CORE: Deep Strike, Leader
FACTION: For the Greater Good
Enforcer Commander: While this model is leading a unit, each time a ranged attack targets that unit, worsen the Armour Penetration characteristic of that attack by 1.
Battlesuit Support System: The bearer’s unit is eligible to shoot in a turn in which it
Fell Back, but when doing so only models equipped with this wargear can
make ranged attacks.
Shield Generator: The bearer has a 4+ invulnerable save.
Weapon Support System: Each time the bearer makes a ranged attack, you can ignore any or all modifiers to the Hit roll.
- 1 Commander in Enforcer Battlesuit
This model is equipped with: burst cannon; battlesuit fists.
This model can be attached to the following units:
KEYWORDS: VEHICLE, WALKER, FLY, CHARACTER, BATTLESUIT, COMMANDER IN ENFORCER BATTLESUIT
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Retaliation Cadre – Epic Deed
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Wargear
Retaliation Cadre – Battle Tactic
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Strategic Ploy
Precision of the Patient Hunter
15
Through Unity, Devastation
25
Solid-image Projection Unit
30
Exemplar of the Mont’ka
10
Coordinated Exploitation
20
Prototype Weapon System
15
Starflare Ignition System
20
Puretide Engram Neurochip
25
| | | | | | |
| Flechette launcher |
| Flechette launcher | 18" | 5 | 2+ | 3 | 0 | 1 |
| High-energy fusion blaster [melta 2] |
| High-energy fusion blaster [melta 2] | 18" | 1 | 2+ | 10 | -4 | D6 |
| Light missile pod |
| Light missile pod | 24" | 2 | 2+ | 7 | 0 | 2 |
| Pulse pistol [pistol] |
| Pulse pistol [pistol] | 12" | 1 | 3+ | 5 | 0 | 1 |
| | | | | | |
| Battlesuit fists |
| Battlesuit fists | Melee | 3 | 4+ | 5 | 0 | 1 |
CORE: Infiltrators, Lone Operative, Stealth
FACTION: For the Greater Good
Agile Combatant: This model is eligible to shoot in a turn in which it
Fell Back.
Hero of the Empire (Aura): While a friendly
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE unit is within 6" of this model, each time a model in that unit makes a ranged attack, re-roll a
Hit roll of 1.
Advanced Guardian Drone: Each time a ranged attack targets the bearer, subtract 1 from the Wound roll.
Command-link Drone (Aura): While a friendly
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE unit is within 6" of the bearer, each time you select that unit as the target of a
Stratagem, roll one D6: on a 5+, you gain 1CP.
- 1 Commander Shadowsun – EPIC HERO
This model is equipped with: flechette launcher; 2 high-energy fusion blasters; light missile pod; pulse pistol; battlesuit fists; advanced guardian drone; command-link drone.
If this model is in your army, it must be your Warlord.
KEYWORDS: INFANTRY, FLY, CHARACTER, EPIC HERO, BATTLESUIT, COMMANDER SHADOWSUN
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Retaliation Cadre – Epic Deed
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Wargear
Retaliation Cadre – Battle Tactic
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Strategic Ploy
| | | | | | |
| Shade [assault] |
| Shade [assault] | 18" | 2 | 2+ | 5 | 0 | 2 |
| | | | | | |
| Close combat weapon |
| Close combat weapon | Melee | 3 | 4+ | 3 | 0 | 1 |
CORE: Infiltrators, Leader, Scouts 7"
FACTION: For the Greater Good
Structural Analyser: While this model is leading a unit, each time a model in that unit makes a ranged attack, add 1 to the
Wound roll.
Jammer Array: Enemy units that are set up on the battlefield from
Reserves cannot be set up within 12" of this model.
- 1 Darkstrider – EPIC HERO
This model is equipped with: Shade; close combat weapon.
This model can be attached to the following unit:
KEYWORDS: INFANTRY, CHARACTER, EPIC HERO, MARKERLIGHT, DARKSTRIDER
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
| | | | | | |
| Honour stave |
| Honour stave | Melee | 2 | 4+ | 5 | 0 | 1 |
- This model can be equipped with 1 hover drone.
- This model can be equipped with up to two of the following, and can take duplicates:
- 1 gun drone
- 1 marker drone
- 1 shield drone
CORE: Leader
Failure Is Not an Option: While this model is leading a unit, models in that unit have the
Feel No Pain 5+ ability.
Coordinated Leadership: At the end of your
Command phase, roll one D6: on a 4+, you gain 1CP.
Hover Drone: The bearer can FLY and has a Move characteristic of 10".
This model is equipped with: honour stave.
This model can be attached to the following units:
KEYWORDS: INFANTRY, CHARACTER, ETHEREAL
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Precision of the Patient Hunter
15
Through Unity, Devastation
25
Solid-image Projection Unit
30
Exemplar of the Mont’ka
10
Coordinated Exploitation
20
| | | | | | |
| Longshot pulse rifles [heavy, precision] |
| Longshot pulse rifles [heavy, precision] | 36" | 3 | 4+ | 5 | -1 | 2 |
| Pulse pistol [pistol] |
| Pulse pistol [pistol] | 12" | 1 | 3+ | 5 | 0 | 1 |
| | | | | | |
| Close combat weapons |
| Close combat weapons | Melee | 4 | 5+ | 3 | 0 | 1 |
CORE: Infiltrators, Lone Operative, Stealth
FACTION: For the Greater Good
Precise Targeting: While this model is a Guided unit, each time it makes an attack that targets its Spotted unit, you can re-roll the Hit roll.
This model is equipped with: longshot pulse rifles; pulse pistol; close combat weapons.
Designer’s Note: The Firesight Marksman model and sniper drone models are treated as a single model for all rules purposes. All distances are measured to and from the Farsight Marksman model. The sniper drone models do not count as models for any rules purposes.
KEYWORDS: INFANTRY, CHARACTER, MARKERLIGHT, FIRESIGHT TEAM
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Precision of the Patient Hunter
15
Through Unity, Devastation
25
Solid-image Projection Unit
30
Exemplar of the Mont’ka
10
Coordinated Exploitation
20
| | | | | | |
| Kroot scattergun [assault] |
| Kroot scattergun [assault] | 12" | 2 | 4+ | 4 | 0 | 1 |
| | | | | | |
| Twin ritualistic blades [twin-linked] |
| Twin ritualistic blades [twin-linked] | Melee | 4 | 2+ | 5 | -1 | 1 |
CORE: Infiltrators, Leader, Scouts 7", Stealth
Ritual Butchery: While this model is leading a unit, melee weapons equipped by models in that unit have the
[SUSTAINED HITS 1] ability.
Rites of Feasting: While this model is leading a unit, models in that unit have the
Feel No Pain 6+ ability. If that unit destroys one or more enemy units in the
Fight phase, until the end of the battle, models in that unit have the Feel No Pain 5+ ability instead.
This model is equipped with: Kroot scattergun; twin ritualistic blades.
This model can be attached to the following units:
KEYWORDS: INFANTRY, CHARACTER, KROOT, SHAPER, FLESH SHAPER
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
Kroot Hunting Pack – Battle Tactic
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Battle Tactic
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Strategic Ploy
Kroot Raiding Party – Wargear
Kroot Raiding Party – Battle Tactic
Kroot Raiding Party – Strategic Ploy
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Precision of the Patient Hunter
15
Solid-image Projection Unit
30
| | | | | | |
| Blast javelin [assault, blast] |
| Blast javelin [assault, blast] | 18" | D6 | 4+ | 10 | -2 | 2 |
| Kroot long gun [heavy, precision] |
| Kroot long gun [heavy, precision] | 36" | 1 | 3+ | 6 | -2 | 3 |
| | | | | | |
| Close combat weapon |
| Close combat weapon | Melee | 3 | 3+ | 4 | 0 | 1 |
| Hunting javelin [lance] |
| Hunting javelin [lance] | Melee | 3 | 3+ | 4 | -1 | 1 |
| Kalamandra’s bite [extra attacks] |
| Kalamandra’s bite [extra attacks] | Melee | 4 | 4+ | 5 | -1 | 1 |
- This model’s Kroot long gun can be replaced with 1 blast javelin and 1 hunting javelin.
CORE: Lone Operative, Scouts 7", Stealth
Advanced Scouting: Each time this model makes a ranged attack that hits an enemy unit, until the end of the turn, each time another
KROOT model from your army makes an attack that targets that enemy unit, you can re-roll the
Hit roll.
Fire and Fade: In your
Shooting phase, after this model has shot, if it is not within
Engagement Range of one or more enemy units, it can make a
Normal move of up to 6". If it does, until the end of the turn, this model is not eligible to
declare a charge.
This model is equipped with: Kroot long gun; close combat weapon; Kalamandra’s bite.
KEYWORDS: MOUNTED, CHARACTER, KROOT, LONE-SPEAR
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Battle Tactic
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Strategic Ploy
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Precision of the Patient Hunter
15
Through Unity, Devastation
25
Solid-image Projection Unit
30
Exemplar of the Mont’ka
10
Coordinated Exploitation
20
| | | | | | |
| Kroot rifle [rapid fire 1] |
| Kroot rifle [rapid fire 1] | 24" | 1 | 4+ | 4 | 0 | 1 |
| | | | | | |
| Shaper’s blade |
| Shaper’s blade | Melee | 4 | 2+ | 5 | 0 | 1 |
CORE: Infiltrators, Leader, Scouts 7", Stealth
Trail Finding: Once per turn, when an enemy unit ends a
Normal,
Advance or
Fall Back move within 9" of this model’s unit, if this model’s unit is not within
Engagement Range of one or more enemy units, it can make a Normal move of up to D6".
Kroot Ambush: After both players have deployed their armies, you can redeploy this model’s unit and one other friendly
KROOT unit. When doing so, any of those units can be placed into
Strategic Reserves, regardless of how many units are already in Strategic Reserves.
This model is equipped with: Kroot rifle; Shaper’s blade.
This model can be attached to the following units:
KEYWORDS: INFANTRY, CHARACTER, KROOT, SHAPER, TRAIL SHAPER
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
Kroot Hunting Pack – Battle Tactic
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Battle Tactic
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Strategic Ploy
Kroot Raiding Party – Wargear
Kroot Raiding Party – Battle Tactic
Kroot Raiding Party – Strategic Ploy
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Precision of the Patient Hunter
15
Solid-image Projection Unit
30
| | | | | | |
| Dart-bow and tri-blade [ANTI-INFANTRY 3+, ASSAULT, HEAVY] |
| Dart-bow and tri-blade [ANTI-INFANTRY 3+, ASSAULT, HEAVY] | 24" | D3+1 | 4+ | 4 | 0 | 2 |
| Kroot pistol [pistol] |
| Kroot pistol [pistol] | 12" | 1 | 4+ | 4 | 0 | 1 |
| | | | | | |
| Bladestave and prey-hook [lethal hits] |
| Bladestave and prey-hook [lethal hits] | Melee | 4 | 2+ | 5 | -1 | 2 |
| Shaper’s blade |
| Shaper’s blade | Melee | 4 | 2+ | 5 | 0 | 1 |
- This model’s dart-bow and tri-bade can be replaced with 1 bladestave and prey-hook.
CORE: Infiltrators, Leader, Scouts 7", Stealth
War Leader: Once per
battle round, one unit from your army with this ability can use it when its unit is targeted with a
Stratagem. If it does, reduce the CP cost of that use of that Stratagem by 1CP.
Root of Honour: Once per battle, at the start of any phase, you can select one friendly
KROOT unit that is
Battle-shocked and within 12" of this model. That unit is no longer Battle-shocked.
This model is equipped with: dart-bow and tri-blade; Kroot pistol; Shaper’s blade.
This model can be attached to the following units:
KEYWORDS: INFANTRY, CHARACTER, KROOT, SHAPER, WAR SHAPER
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
Kroot Hunting Pack – Battle Tactic
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Battle Tactic
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Strategic Ploy
Kroot Raiding Party – Wargear
Kroot Raiding Party – Battle Tactic
Kroot Raiding Party – Strategic Ploy
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Precision of the Patient Hunter
15
Solid-image Projection Unit
30
| | | | | | |
| Fidelity [sustained hits 1] |
| Fidelity [sustained hits 1] | Melee | 6 | 3+ | 5 | -1 | 2 |
CORE: Leader
Inspirational Defiance: While this model is leading a unit, add 1 to the Objective Control characteristic of models in that unit.
Martial Warrior: Each time this model is selected to fight, select one of the following abilities to be active while resolving those attacks:
- Direct Grace: Fidelity has the [PRECISION] ability.
- Forceful Strike: Fidelity has the [DEVASTATING WOUNDS] ability.
- Whirling Stance: Fidelity has the [SUSTAINED HITS 2] ability instead of [SUSTAINED HITS 1].
This model is equipped with: Fidelity.
This model can be attached to the following units:
KEYWORDS: INFANTRY, CHARACTER, EPIC HERO, ETHEREAL, AUN’SHI
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
| | | | | | |
| Close combat weapon |
| Close combat weapon | Melee | 1 | 6+ | 2 | 0 | 1 |
| Supreme honour blade |
| Supreme honour blade | Melee | 3 | 3+ | 5 | 0 | 1 |
CORE: Lone Operative
Duality Shield: Once per battle, each time an attack targets this unit, it can use this ability. If it does, until the end of the phase, models in this unit have a 2+
invulnerable save.
Paradox of Duality: Each time an attack targets this unit, subtract 1 from the
Hit roll and subtract 1 from the
Wound roll.
Supreme Loyalty (Aura): While a friendly
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE unit is within 6" of this unit, each time that unit takes a
Battle-shock or
Leadership test, add 1 to that test.
Aun’Va is equipped with: close combat weapon.
Each Ethereal Guard is equipped with: supreme honour blade.
KEYWORDS – ALL MODELS: INFANTRYAUN’VA: CHARACTER, EPIC HERO, ETHEREAL, AUN’VA
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
| | | | | | |
| Airbursting fragmentation projector [blast, indirect fire] |
| Airbursting fragmentation projector [blast, indirect fire] | 24" | D6 | 3+ | 3 | 0 | 1 |
| Burst cannon |
| Burst cannon | 18" | 4 | 3+ | 5 | 0 | 1 |
| Cyclic ion blaster – standard |
| Cyclic ion blaster – standard | 18" | 3 | 3+ | 7 | -1 | 1 |
| Cyclic ion blaster – overcharge [hazardous] |
| Cyclic ion blaster – overcharge [hazardous] | 18" | 3 | 3+ | 8 | -2 | 2 |
| Fusion blaster [melta 2] |
| Fusion blaster [melta 2] | 12" | 1 | 3+ | 9 | -4 | D6 |
| Missile pod |
| Missile pod | 30" | 2 | 3+ | 7 | -1 | 2 |
| Plasma rifle |
| Plasma rifle | 24" | 1 | 3+ | 8 | -3 | 3 |
| T’au flamer [ignores cover, torrent] |
| T’au flamer [ignores cover, torrent] | 12" | D6 | N/A | 4 | 0 | 1 |
| | | | | | |
| Battlesuit fists |
| Battlesuit fists | Melee | 3 | 4+ | 5 | 0 | 1 |
- This model’s burst cannon can be replaced with one of the following:
- 1 airbursting fragmentation projector*
- 1 battlesuit support system*
- 1 cyclic ion blaster
- 1 fusion blaster
- 1 missile pod
- 1 plasma rifle
- 1 shield generator*
- 1 T’au flamer
- 1 weapon support system*
- This model can be equipped with up to two of the following, and can take duplicates:
- 1 gun drone
- 1 marker drone
- 1 shield drone
- This model can be equipped with up to three of the following, and can take duplicates:
- 1 airbursting fragmentation projector*
- 1 battlesuit support system*
- 1 burst cannon
- 1 cyclic ion blaster
- 1 fusion blaster
- 1 missile pod
- 1 plasma rifle
- 1 shield generator*
- 1 T’au flamer
- 1 weapon support system*
CORE: Deep Strike, Leader
FACTION: For the Greater Good
Crisis Commander: While this model is leading a unit, each time a model in that unit makes a ranged attack, re-roll a Hit roll of 1.
Battlesuit Support System: The bearer’s unit is eligible to shoot in a turn in which it
Fell Back, but when doing so only models equipped with this wargear can
make ranged attacks.
Shield Generator: The bearer has a 4+ invulnerable save.
Weapon Support System: Each time the bearer makes a ranged attack, you can ignore any or all modifiers to the Hit roll.
- 1 Commander in Crisis Battlesuit
This model is equipped with: burst cannon; battlesuit fists.
This model can be attached to the following units:
KEYWORDS: VEHICLE, WALKER, FLY, CHARACTER, BATTLESUIT, COMMANDER IN CRISIS BATTLESUIT
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Retaliation Cadre – Epic Deed
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Wargear
Retaliation Cadre – Battle Tactic
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Strategic Ploy
Precision of the Patient Hunter
15
Through Unity, Devastation
25
Solid-image Projection Unit
30
Exemplar of the Mont’ka
10
Coordinated Exploitation
20
Prototype Weapon System
15
Starflare Ignition System
20
Puretide Engram Neurochip
25
| | | | | | |
| Accelerator burst cannon |
| Accelerator burst cannon | 18" | 4 | 4+ | 6 | -1 | 1 |
| Ion cannon – standard [blast] |
| Ion cannon – standard [blast] | 60" | D6+3 | 3+ | 7 | -1 | 2 |
| Ion cannon – overcharge [blast, hazardous] |
| Ion cannon – overcharge [blast, hazardous] | 60" | D6+3 | 3+ | 8 | -2 | 3 |
| Railgun [devastating wounds, heavy] |
| Railgun [devastating wounds, heavy] | 72" | 1 | 3+ | 20 | -5 | D6+6 |
| Seeker missile [one shot] |
| Seeker missile [one shot] | 48" | 1 | 4+ | 14 | -3 | D6+1 |
| Twin pulse carbine [assault, twin-linked] |
| Twin pulse carbine [assault, twin-linked] | 20" | 2 | 4+ | 5 | 0 | 1 |
| Twin smart missile system [indirect fire, twin-linked] |
| Twin smart missile system [indirect fire, twin-linked] | 30" | 4 | 4+ | 5 | 0 | 1 |
| | | | | | |
| Armoured hull |
| Armoured hull | Melee | 3 | 5+ | 6 | 0 | 1 |
One Shot: The bearer can only shoot with this weapon once per battle.
- This model’s railgun can be replaced with 1 ion cannon.
- This model’s 2 twin pulse carbines can be replaced with one of the following:
- 2 accelerator burst cannons
- 2 twin smart missile systems
- This model can be equipped with up to 2 seeker missiles.
CORE: Deadly Demise D3
FACTION: For the Greater Good
Armour Hunter: Each time this model makes an attack that targets a
MONSTER or
VEHICLE, add 1 to the
Hit roll.
Targeting Array: Each time this model is selected to shoot, you can re-roll one
Hit roll or you can re-roll one
Wound roll when resolving its attacks.
XV02 Pilot Battlesuit: In your
Command phase, you can select one friendly
HAMMERHEAD GUNSHIP unit within 12". Until the start of your next Command phase, ranged weapons equipped by models in that unit have the
[LETHAL HITS] ability.
This model is equipped with: 2 twin pulse carbines; railgun; armoured hull.
While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
KEYWORDS: VEHICLE, FLY, CHARACTER, EPIC HERO, LONGSTRIKE
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
| | | | | | |
| Experimental pulse submunitions rifle – EMP [anti-vehicle 3+, devastating wounds] |
| Experimental pulse submunitions rifle – EMP [anti-vehicle 3+, devastating wounds] | 24" | 1 | 3+ | 1 | 0 | 3 |
| Experimental pulse submunitions rifle – ionic [blast] |
| Experimental pulse submunitions rifle – ionic [blast] | 24" | D6 | 3+ | 6 | -1 | 1 |
| | | | | | |
| Battlesuit fists |
| Battlesuit fists | Melee | 3 | 4+ | 5 | 0 | 1 |
CORE: Deep Strike, Leader
FACTION: For the Greater Good
Eclipse Field Generator: While this model is leading a unit, models in that unit have a 5+
invulnerable save.
Assassin: Each time this model makes an attack that targets a Character unit, you can re-roll the
Hit roll.
Blacklight Marker Drones: Twice per battle, when this unit is an Observer unit, until the end of the phase, each time a ranged attack is made by a model in their Guided unit that targets their Spotted unit, re-roll a Wound roll of 1.
Designer’s Note: Place two Blacklight Marker Drone tokens next to this model, removing one each time this ability has been used.
- 1 Shas'o R'alai – EPIC HERO
This model is equipped with: experimental pulse submunitions rifle; battlesuit fists; blacklight marker drones.
This model can be attached to the following unit:
KEYWORDS: VEHICLE, WALKER, FLY, CHARACTER, MARKERLIGHT, EPIC HERO, BATTLESUIT, SHAS'O R'ALAI
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Strategic Ploy
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Retaliation Cadre – Epic Deed
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Wargear
Retaliation Cadre – Battle Tactic
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Strategic Ploy
| | | | | | |
| Pulse blaster [assault] |
| Pulse blaster [assault] | 10" | 2 | 3+ | 6 | -1 | 1 |
| Pulse pistol [pistol] |
| Pulse pistol [pistol] | 12" | 1 | 4+ | 5 | 0 | 1 |
| Support turret [indirect fire, twin-linked] |
| Support turret [indirect fire, twin-linked] | 30" | 2 | 5+ | 5 | 0 | 1 |
| | | | | | |
| Close combat weapon |
| Close combat weapon | Melee | 1 | 5+ | 3 | 0 | 1 |
- The Breacher Fire Warrior Shas’ui can be equipped with up to two of the following, and can take duplicates:
- 1 guardian drone (it cannot take duplicates of this piece of wargear)
- 1 gun drone
- 1 marker drone
- 1 shield drone
FACTION: For the Greater Good
Breach and Clear: Each time a model in this unit makes a ranged attack that targets an enemy unit within range of an
objective marker, you can re-roll the
Wound roll.
DS8 Support Turret: In your
Movement phase, if this unit
Remains Stationary, until the start of your next Movement phase, its Fire Warrior Shas’ui model is equipped with the support turret missile system weapon.
Designer’s Note: Place a Support Turret token next to this unit to remind you.
- 1 Breacher Fire Warrior Shas’ui
Every model is equipped with: pulse blaster; pulse pistol; close combat weapon.
KEYWORDS: INFANTRY, BATTLELINE, GRENADES, MARKERLIGHT, FIRE WARRIOR, BREACHER TEAM
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Starfire Cadre – Battle Tactic
Starfire Cadre – Battle Tactic
Starfire Cadre – Strategic Ploy
Starfire Cadre – Strategic Ploy
This unit can be led by the following units:
| | | | | | |
| Pulse carbine |
| Pulse carbine | 20" | 2 | 4+ | 5 | 0 | 1 |
| Pulse pistol [pistol] |
| Pulse pistol [pistol] | 12" | 1 | 4+ | 5 | 0 | 1 |
| Pulse rifle [rapid fire 1] |
| Pulse rifle [rapid fire 1] | 30" | 1 | 4+ | 5 | 0 | 1 |
| Support turret [indirect fire, twin-linked] |
| Support turret [indirect fire, twin-linked] | 30" | 2 | 5+ | 5 | 0 | 1 |
| | | | | | |
| Close combat weapon |
| Close combat weapon | Melee | 1 | 5+ | 3 | 0 | 1 |
- The Fire Warrior Shas’ui can be equipped with up to two of the following, and can take duplicates:
- 1 guardian drone (it cannot take duplicates of this piece of wargear)
- 1 gun drone
- 1 marker drone
- 1 shield drone
- Any number of Fire Warrior models can each have their pulse rifle replaced with 1 pulse carbine.
FACTION: For the Greater Good
Suppression Volley: In your
Shooting phase, after this unit has shot, select one enemy
INFANTRY unit hit by one or more of those attacks. Until the start of your next turn, while this unit is on the battlefield, that enemy unit is suppressed. While a unit is suppressed, each time a model in that unit makes an attack, subtract 1 from the
Hit roll.
DS8 Support Turret: In your
Movement phase, if this unit
Remains Stationary, until the start of your next Movement phase, its Fire Warrior Shas’ui model is equipped with the support turret missile system weapon.
Designer’s Note: Place a Support Turret token next to this unit to remind you.
Every model is equipped with: pulse pistol; pulse rifle; close combat weapon.
KEYWORDS: INFANTRY, BATTLELINE, GRENADES, MARKERLIGHT, FIRE WARRIOR, STRIKE TEAM
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Starfire Cadre – Battle Tactic
Starfire Cadre – Battle Tactic
Starfire Cadre – Strategic Ploy
Starfire Cadre – Strategic Ploy
This unit can be led by the following units:
| | | | | | |
| Accelerator burst cannon |
| Accelerator burst cannon | 18" | 4 | 4+ | 6 | -1 | 1 |
| Seeker missile [one shot] |
| Seeker missile [one shot] | 48" | 1 | 4+ | 14 | -3 | D6+1 |
| Twin pulse carbine [assault, twin-linked] |
| Twin pulse carbine [assault, twin-linked] | 20" | 2 | 4+ | 5 | 0 | 1 |
| Smart missile system [indirect fire] |
| Smart missile system [indirect fire] | 30" | 3 | 4+ | 5 | 0 | 1 |
| | | | | | |
| Armoured hull |
| Armoured hull | Melee | 3 | 5+ | 6 | 0 | 1 |
One Shot: The bearer can only shoot with this weapon once per battle.
- This model’s 2 twin pulse carbines can be replaced with 2 smart missile systems.
- This model can be equipped with up to 2 seeker missiles.
CORE: Deadly Demise D3
FACTION: For the Greater Good
Rapid Deployment: Units can
disembark from this
TRANSPORT after it has
Advanced. Units that do so count as having made a
Normal move that phase, and cannot
declare a charge in the same turn, but can otherwise act normally in the remainder of the turn.
This model is equipped with: accelerator burst cannon; 2 twin pulse carbines; armoured hull.
This model has a transport capacity of 12
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE INFANTRY models. It cannot transport
BATTLESUIT,
KROOT or
VESPID STINGWINGS models.
KEYWORDS: VEHICLE, FLY, TRANSPORT, DEDICATED TRANSPORT, DEVILFISH
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
| | | | | | |
| Drone defenders [assault, twin-linked] |
| Drone defenders [assault, twin-linked] | 20" | 8 | 5+ | 5 | 0 | 1 |
CORE: Deadly Demise D3, Firing Deck 11
Droneport: Each time this
FORTIFICATION is selected to shoot, its drone defender’s weapon will target and
resolve attacks against every enemy unit that is an eligible target to this
FORTIFICATION.
Fortification: While an enemy unit is only within
Engagement Range of one or more
FORTIFICATIONS from your army:
- That unit can still be selected as the target of ranged attacks, but each time such an attack is made, unless it is made with a Pistol, subtract 1 from the Hit roll.
- Models in that unit do not need to take Desperate Escape tests due to Falling Back while Battle-shocked, except for those that will move over enemy models when doing so.
Tidewall Cover: Each time a ranged attack is allocated to a model, if that model is not fully visible to every model in the attacking unit because of this Fortification, that model has the
Benefit of Cover against that attack.
This model is equipped with: drone defenders.
This model has a transport capacity of 11
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE INFANTRY models. It cannot transport
BATTLESUIT,
KROOT or
VESPID STINGWINGS models.
KEYWORDS: FORTIFICATION, VEHICLE, TRANSPORT, FLY, TIDEWALL DRONEPORT
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
| | | | | | |
| Supremacy railgun [devastating wounds, twin-linked] |
| Supremacy railgun [devastating wounds, twin-linked] | 72" | 1 | 5+ | 20 | -5 | D6+6 |
CORE: Deadly Demise D3, Firing Deck 11
Fortification: While an enemy unit is only within
Engagement Range of one or more
FORTIFICATIONS from your army:
- That unit can still be selected as the target of ranged attacks, but each time such an attack is made, unless it is made with a Pistol, subtract 1 from the Hit roll.
- Models in that unit do not need to take Desperate Escape tests due to Falling Back while Battle-shocked, except for those that will move over enemy models when doing so.
Tidewall Cover: Each time a ranged attack is allocated to a model, if that model is not fully visible to every model in the attacking unit because of this
FORTIFICATION, that model has the
Benefit of Cover against that attack.
This model is equipped with: supremacy railgun.
This model has a transport capacity of 11
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE INFANTRY models. It cannot transport
BATTLESUIT,
KROOT or
VESPID STINGWINGS models.
KEYWORDS: FORTIFICATION, VEHICLE, TRANSPORT, FLY, TIDEWALL GUNRIG
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
- This model can be equipped with 1 Tidewall defence platform.
CORE: Deadly Demise D3, Firing Deck 20
Fortification: While an enemy unit is only within
Engagement Range of one or more
FORTIFICATIONS from your army:
- That unit can still be selected as the target of ranged attacks, but each time such an attack is made, unless it is made with a Pistol, subtract 1 from the Hit roll.
- Models in that unit do not need to take Desperate Escape tests due to Falling Back while Battle-shocked, except for those that will move over enemy models when doing so.
Tidewall Cover: Each time a ranged attack is allocated to a model, if that model is not fully visible to every model in the attacking unit because of this
FORTIFICATION, that model has the
Benefit of Cover against that attack.
Tidewall Defence Platform: If equipped with a Tidewall defence platform, this
FORTIFICATION has a Wounds characteristic of 15.
This model can be equipped with 1 Tidewall defence platform
1 model | 85 |
Tidewall Defence Platform | +20 |
This model has a transport capacity of 11
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE INFANTRY models. It cannot transport
BATTLESUIT,
KROOT or
VESPID STINGWINGS models. If this model is equipped with a Tidewall defence platform, it has a transport capacity of 22 T’au Infantry models instead.
KEYWORDS: FORTIFICATION, VEHICLE, TRANSPORT, FLY, TIDEWALL SHIELDLINE
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
| | | | | | |
| Twin burst cannon [twin-linked] |
| Twin burst cannon [twin-linked] | 18" | 4 | 5+ | 5 | 0 | 1 |
| Twin fusion blaster [melta 2, twin-linked] |
| Twin fusion blaster [melta 2, twin-linked] | 12" | 1 | 5+ | 9 | -4 | D6 |
| Twin missile pod [twin-linked] |
| Twin missile pod [twin-linked] | 30" | 2 | 5+ | 7 | -1 | 2 |
| Twin plasma rifle [twin-linked] |
| Twin plasma rifle [twin-linked] | 24" | 1 | 5+ | 8 | -3 | 3 |
- This model’s twin plasma rifle can be replaced with one of the following:
- 1 twin burst cannon
- 1 twin fusion blaster
- 1 twin missile pod
Sentinel Protocols: Each time you select this
FORTIFICATION for the
Fire Overwatch Stratagem, hits are scored on unmodified
Hit rolls of 5+ when resolving that Stratagem.
Reinforced Cover: Each time a ranged attack is allocated to a model, if that model is not fully visible to every model in the attacking unit because of this
FORTIFICATION, that model has the
Benefit of Cover against that attack.
Fortification: While an enemy unit is only within
Engagement Range of one or more
FORTIFICATIONS from your army:
- That unit can still be selected as the target of ranged attacks, but each time such an attack is made, unless it is made with a Pistol, subtract 1 from the Hit roll.
- Models in that unit do not need to take Desperate Escape tests due to Falling Back while Battle-shocked, except for those that will move over enemy models when doing so.
This model is equipped with: twin plasma rifle.
KEYWORDS: FORTIFICATION, VEHICLE, DRONE SENTRY TURRET
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Orbital Comms Array (Aura): While a friendly
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE unit is within 6" of this
FORTIFICATION, each time you target that unit with a
Stratagem, roll one D6: on a 5+, you gain 1CP.
Reinforced Cover: Each time a ranged attack is allocated to a model, if that model is not fully visible to every model in the attacking unit because of this
FORTIFICATION, that model has the
Benefit of Cover against that attack.
Fortification: While an enemy unit is only within
Engagement Range of one or more
FORTIFICATIONS from your army:
- That unit can still be selected as the target of ranged attacks, but each time such an attack is made, unless it is made with a Pistol, subtract 1 from the Hit roll.
- Models in that unit do not need to take Desperate Escape tests due to Falling Back while Battle-shocked, except for those that will move over enemy models when doing so.
This model is equipped with: nothing.
KEYWORDS: FORTIFICATION, REMOTE SENSOR TOWER
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
| | | | | | |
| Heavy rail rifle [heavy, devastating wounds] |
| Heavy rail rifle [heavy, devastating wounds] | 60" | 2 | 4+ | 12 | -4 | D6+1 |
| High-yield missile pods [twin-linked] |
| High-yield missile pods [twin-linked] | 30" | 6 | 4+ | 7 | -1 | 2 |
| Seeker missile [one shot] |
| Seeker missile [one shot] | 48" | 1 | 4+ | 14 | -3 | D6+1 |
| Twin plasma rifle [twin-linked] |
| Twin plasma rifle [twin-linked] | 18" | 1 | 4+ | 8 | -3 | 3 |
| Twin smart missile system [indirect fire, twin-linked] |
| Twin smart missile system [indirect fire, twin-linked] | 30" | 4 | 4+ | 5 | 0 | 1 |
| | | | | | |
| Crushing bulk |
| Crushing bulk | Melee | 3 | 5+ | 6 | 0 | 1 |
One Shot: The bearer can only shoot with this weapon once per battle.
- Any number of models can each have their heavy rail rifle replaced with 1 high-yield missile pods.
- Any number of models can each be equipped with up to two of the following, but cannot take duplicates:
- 1 seeker missile
- 1 twin plasma rifle*
- 1 twin smart missile system*
- 1 weapon support system
- Any number of models can each be equipped with up to two of the following, and can take duplicates:
- 1 gun drone
- 1 marker drone
- 1 missile drone
- 1 shield drone
FACTION: For the Greater Good
Advanced Armour: Models in this unit have the Feel No Pain 4+ ability against mortal wounds.
Weapon Support System: Each time the bearer makes a ranged attack, you can ignore any or all modifiers to the Hit roll.
Every model is equipped with: heavy rail rifle; crushing bulk.
1 model | 90 |
2 models | 180 |
3 models | 300 |
KEYWORDS: VEHICLE, WALKER, BATTLESUIT, BROADSIDE
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Retaliation Cadre – Epic Deed
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Wargear
Retaliation Cadre – Battle Tactic
Retaliation Cadre – Strategic Ploy
| | | | | | |
| Missile pod |
| Missile pod | 30" | 2 | 4+ | 7 | -1 | 2 |
| Plasma rifle |
| Plasma rifle | 18" | 1 | 4+ | 8 | -3 | 3 |
| | | | | | |
| Battlesuit fists |
| Battlesuit fists | Melee | 3 | 5+ | 5 | 0 | 1 |
- Any number of models can each have their plasma rifle replaced with 1 missile pod.
- Any number of models can each have their missile pod replaced with 1 plasma rifle.
- Any number of models can be equipped with up to two of the following, but cannot take duplicates
- 1 gun drone
- 1 marker drone
- 1 shield drone
CORE: Deep Strike
FACTION: For the Greater Good
Fireknife: Each time a model in this unit makes a ranged attack, re-roll a
Hit roll of 1. If that attack targets a unit that is at its
Starting Strength, you can re-roll the Hit roll instead.
Weapon Support System: Each time a model in this unit makes a ranged attack, you can ignore any or all modifiers to the
Hit roll.
- 1 Crisis Fireknife Shas’vre
- 2 Crisis Fireknife Shas’ui
Every model is equipped with: plasma rifle; missile pod; battlesuit fists.
KEYWORDS: VEHICLE, WALKER, FLY, BATTLESUIT, CRISIS, FIREKNIFE
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Retaliation Cadre – Epic Deed
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Wargear
Retaliation Cadre – Battle Tactic
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Strategic Ploy
This unit can be led by the following units:
| | | | | | |
| Burst cannon |
| Burst cannon | 18" | 4 | 4+ | 5 | 0 | 1 |
| T’au flamer [ignores cover, torrent] |
| T’au flamer [ignores cover, torrent] | 12" | D6 | N/A | 4 | 0 | 1 |
| | | | | | |
| Battlesuit fists |
| Battlesuit fists | Melee | 3 | 5+ | 5 | 0 | 1 |
- Any number of models can each have their burst cannon replaced with 1 T’au flamer.
- Any number of models can each have their T’au flamer replaced with 1 burst cannon.
- Any number of models can be equipped with up to two of the following, but cannot take duplicates
- 1 gun drone
- 1 marker drone
- 1 shield drone
CORE: Deep Strike
FACTION: For the Greater Good
Starscythe: Each time a model in this unit makes a ranged attack (excluding attacks that target
MONSTERS and
VEHICLES), improve the Armour Penetration characteristic of that attack by 1.
Battlesuit Support System: This unit is eligible to shoot in a turn in which it
Fell Back.
- 1 Crisis Starscythe Shas’vre
- 2 Crisis Starscythe Shas’ui
Every model is equipped with: burst cannon; T’au flamer; battlesuit fists.
KEYWORDS: VEHICLE, WALKER, FLY, BATTLESUIT, CRISIS, STARSCYTHE
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Retaliation Cadre – Epic Deed
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Wargear
Retaliation Cadre – Battle Tactic
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Strategic Ploy
This unit can be led by the following units:
| | | | | | |
| Fusion blaster [melta 2] |
| Fusion blaster [melta 2] | 12" | 1 | 4+ | 9 | -4 | D6 |
| | | | | | |
| Battlesuit fists |
| Battlesuit fists | Melee | 3 | 5+ | 5 | 0 | 1 |
- Any number of models can be equipped with up to two of the following, but cannot take duplicates:
- 1 gun drone
- 1 marker drone
- 1 shield drone
CORE: Deep Strike
FACTION: For the Greater Good
Sunforge: Each time a model in this unit makes a ranged attack that targets a MONSTER or VEHICLE unit, you can re-roll the Wound roll and you can re-roll the Damage roll.
- 1 Crisis Sunforge Shas’vre
- 2 Crisis Sunforge Shas’ui
Every model is equipped with: 2 fusion blasters; battlesuit fists.
KEYWORDS: VEHICLE, WALKER, FLY, BATTLESUIT, CRISIS, SUNFORGE
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Retaliation Cadre – Epic Deed
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Wargear
Retaliation Cadre – Battle Tactic
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Strategic Ploy
This unit can be led by the following units:
| | | | | | |
| Cyclic ion raker – standard |
| Cyclic ion raker – standard | 36" | 6 | 4+ | 7 | -1 | 2 |
| Cyclic ion raker – overcharge [hazardous] |
| Cyclic ion raker – overcharge [hazardous] | 36" | 6 | 4+ | 8 | -2 | 3 |
| Fusion collider [melta 2] |
| Fusion collider [melta 2] | 18" | 2 | 4+ | 12 | -4 | D6 |
| Twin burst cannon [twin-linked] |
| Twin burst cannon [twin-linked] | 18" | 4 | 4+ | 5 | 0 | 1 |
| Twin fusion blaster [melta 2, twin-linked] |
| Twin fusion blaster [melta 2, twin-linked] | 12" | 1 | 4+ | 9 | -4 | D6 |
| Twin T’au flamer [ignores cover, torrent, twin-linked] |
| Twin T’au flamer [ignores cover, torrent, twin-linked] | 12" | D6 | N/A | 4 | 0 | 1 |
| | | | | | |
| Ghostkeel fists |
| Ghostkeel fists | Melee | 3 | 5+ | 6 | 0 | 2 |
- This model’s fusion collider can be replaced with 1 cyclic ion raker.
- This model’s twin T’au flamer can be replaced with one of the following:
- 1 twin fusion blaster
- 1 twin burst cannon
- This model can be equipped with one battlesuit support system.
CORE: Deadly Demise D3, Infiltrators, Lone Operative, Stealth
FACTION: For the Greater Good
Stealth Drones: Twice per battle, after an attack has been allocated to this model, you can change the Damage characteristic of that attack to 0.
Designer’s Note: Place two Stealth Drone tokens next to the unit, removing one each time this ability has been used.
Battlesuit Support System: The bearer is eligible to shoot in a turn in which it Fell Back but it loses the SMOKE keyword.
This model is equipped with: fusion collider; twin T’au flamer; Ghostkeel fists.
While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
KEYWORDS: VEHICLE, WALKER, FLY, SMOKE, BATTLESUIT, GHOSTKEEL
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
Retaliation Cadre – Epic Deed
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Wargear
Retaliation Cadre – Battle Tactic
Retaliation Cadre – Strategic Ploy
Retaliation Cadre – Strategic Ploy
| | | | | | |
| Accelerator burst cannon |
| Accelerator burst cannon | 18" | 4 | 4+ | 6 | -1 | 1 |
| Ion cannon – standard [blast] |
| Ion cannon – standard [blast] | 60" | D6+3 | 4+ | 7 | -1 | 2 |
| Ion cannon – overcharge [blast, hazardous] |
| Ion cannon – overcharge [blast, hazardous] | 60" | D6+3 | 4+ | 8 | -2 | 3 |
| Railgun [heavy, devastating wounds] |
| Railgun [heavy, devastating wounds] | 72" | 1 | 4+ | 20 | -5 | D6+6 |
| Seeker missile [one shot] |
| Seeker missile [one shot] | 48" | 1 | 4+ | 14 | -3 | D6+1 |
| Twin pulse carbine [twin-linked] |
| Twin pulse carbine [twin-linked] | 20" | 2 | 4+ | 5 | 0 | 1 |
| Smart missile system [indirect fire] |
| Smart missile system [indirect fire] | 30" | 3 | 4+ | 5 | 0 | 1 |
| | | | | | |
| Armoured hull |
| Armoured hull | Melee | 3 | 5+ | 6 | 0 | 1 |
One Shot: The bearer can only shoot with this weapon once per battle.
- This model’s railgun can be replaced with 1 ion cannon.
- This model’s 2 twin pulse carbines can be replaced with one of the following:
- 2 accelerator burst cannons
- 2 smart missile systems
- This model can be equipped with up to 2 seeker missiles.
CORE: Deadly Demise D3
FACTION: For the Greater Good
Armour Hunter: Each time this model makes an attack that targets a
MONSTER or
VEHICLE, add 1 to the
Hit roll.
Targeting Array: Each time this model is selected to shoot, you can re-roll one
Hit roll or you can re-roll one
Wound roll when resolving those attacks.
This model is equipped with: 1 railgun; 2 twin pulse carbines; armoured hull.
While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.
KEYWORDS: VEHICLE, FLY, HAMMERHEAD GUNSHIP
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
PINPOINT COUNTER-OFFENSIVE
1CP
Mont’ka – Battle Tactic
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
| | | | | | |
| Tanglebomb launcher [Blast] |
| Tanglebomb launcher [Blast] | 24" | D3 | 4+ | 5 | 0 | 1 |
| Kroot pistol [Pistol] |
| Kroot pistol [Pistol] | 12" | 1 | 4+ | 4 | 0 | 1 |
| Kroot rifle [rapid fire 1] |
| Kroot rifle [rapid fire 1] | 24" | 1 | 4+ | 4 | 0 | 1 |
| Kroot carbine |
| Kroot carbine | 18" | 1 | 4+ | 4 | 0 | 2 |
| | | | | | |
| Close combat weapon |
| Close combat weapon | Melee | 2 | 3+ | 4 | 0 | 1 |
- The Long-quill’s Kroot rifle can be replaced with 1 Kroot carbine.
- For every 10 models in this unit, one Kroot Carnivore’s Kroot rifle can be replaced with 1 Tanglebomb launcher.
CORE: Scouts 7", Stealth
Fieldcraft: At the end of your
Command phase, if this unit is within range of an
objective marker you control, that objective marker remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn.
The Lang-quill is equipped with: Kroot pistol; Kroot rifle; close combat weapon.
Every Kroot Carnivore is equipped with: Kroot rifle; close combat weapon.
If this unit has a
Starting Strength of 20, you can attach up to two Leader units to it instead of one, provided those Leaders are not duplicates (e.g. you cannot attach two
WAR SHAPERS to this unit). If you do, and this unit is
destroyed, the Leader units
attached to it become separate units with their original
Starting Strengths.
KEYWORDS: INFANTRY, GRENADES, KROOT, CARNIVORES
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
Kroot Hunting Pack – Battle Tactic
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Battle Tactic
Kroot Hunting Pack – Wargear
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Strategic Ploy
Kroot Raiding Party – Wargear
Kroot Raiding Party – Battle Tactic
Kroot Raiding Party – Strategic Ploy
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
This unit can be led by the following units:
FARSTALKERS & KILL-BROKER(⌀28mm)
| | | | | | |
| Dvorgite skinner [ignores cover, torrent] |
| Dvorgite skinner [ignores cover, torrent] | 12" | D6 | N/A | 4 | -1 | 1 |
| Farstalker firearm [rapid fire 1] |
| Farstalker firearm [rapid fire 1] | 24" | 1 | 4+ | 4 | 0 | 1 |
| Kroot pistol [pistol] |
| Kroot pistol [pistol] | 12" | 1 | 4+ | 4 | 0 | 1 |
| Londaxi tribalest [anti-vehicle 4+, devastating wounds, heavy] |
| Londaxi tribalest [anti-vehicle 4+, devastating wounds, heavy] | 18" | 3 | 5+ | 7 | -1 | 1 |
| T’au-tech rifle [rapid fire 1] |
| T’au-tech rifle [rapid fire 1] | 30" | 1 | 4+ | 5 | 0 | 1 |
| | | | | | |
| Close combat weapon |
| Close combat weapon | Melee | 2 | 3+ | 4 | 0 | 1 |
| Ripping fangs |
| Ripping fangs | Melee | 3 | 3+ | 3 | 0 | 1 |
| Ritual blade |
| Ritual blade | Melee | 3 | 3+ | 5 | 0 | 1 |
- The Kroot Kill-broker’s Farstalker firearm can be replaced with 1 T’au-tech rifle.
- 1 Kroot Farstalker’s Farstalker firearm can be replaced with one of the following:
- 1 Dvorgite skinner
- 1 Londaxi tribalest
- 1 Kroot Farstalker equipped with a Farstalker firearm can be equipped with 1 Pech’ra.
CORE: Infiltrators, Stealth
Bounty Hunters: At the start of the battle, select one unit from your opponent’s army. Each time a model in this unit makes an attack that targets that unit, that attack has the [LETHAL HITS] and [PRECISION] abilities.
Pech’ra: Ranged weapons equipped by the bearer’s unit have the [IGNORES COVER] ability.
The Kroot Kill-broker is equipped with: Farstalker firearm; Kroot pistol; ritual blade.
Every Kroot Farstalker is equipped with: Farstalker firearm; Kroot pistol; close combat weapon.
Every Kroot Hound is equipped with: ripping fangs.
KEYWORDS: INFANTRY, KROOT, GRENADES, FARSTALKERS
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
Kroot Hunting Pack – Battle Tactic
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Battle Tactic
Kroot Hunting Pack – Wargear
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Strategic Ploy
Kroot Raiding Party – Wargear
Kroot Raiding Party – Battle Tactic
Kroot Raiding Party – Strategic Ploy
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
This unit can be led by the following units:
| | | | | | |
| Ripping fangs |
| Ripping fangs | Melee | 3 | 3+ | 3 | 0 | 1 |
CORE: Scouts 7", Stealth
Loping Pounce: At the start of your
Command phase, if this unit is within 6" of one or more friendly
KROOT INFANTRY units, then until the end of the turn, this unit is eligible to
declare a charge in a turn in which it
Advanced.
Hunting Hounds: While this unit is within 12" of one or more friendly
KROOT CHARACTER models, the Objective Control characteristic of models in this unit is 1.
Every model is equipped with: ripping fangs.
KEYWORDS: BEASTS, KROOT, HOUNDS
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
Kroot Hunting Pack – Battle Tactic
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Battle Tactic
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Strategic Ploy
Kroot Raiding Party – Wargear
Kroot Raiding Party – Battle Tactic
Kroot Raiding Party – Strategic Ploy
COUNTERFIRE DEFENCE SYSTEMS
2CP
Mont’ka – Wargear
| | | | | | |
| Kroot pistol and hunting javelins [assault, pistol] |
| Kroot pistol and hunting javelins [assault, pistol] | 12" | 2 | 4+ | 4 | 0 | 1 |
| | | | | | |
| Close combat weapon [Lance] |
| Close combat weapon [Lance] | Melee | 3 | 3+ | 4 | -1 | 1 |
| Krootox fists [EXTRA ATTACKS, sustained hits 1] |
| Krootox fists [EXTRA ATTACKS, sustained hits 1] | Melee | 4 | 3+ | 6 | -1 | 2 |
CORE: Scouts 7"
Kroot Linebreakers: Each time this unit ends a Charge move, select one enemy unit within Engagement Range of it, then roll one D6 for each model in this unit that is within Engagement Range of that enemy unit: for each 4+, that enemy unit suffers D3 mortal wounds. If one or more enemy models are destroyed as a result of these mortal wounds, that enemy unit must take a Battle-shock test.
Every model is equipped with: Kroot pistol and hunting javelins; hunting blades; Rampager fists.
KEYWORDS: MOUNTED, GRENADES, KROOT, KROOTOX RAMPAGERS
FACTION KEYWORDS:
T’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRET’AU EMPIRE
Boarding Actions – Epic Deed
BA
Boarding Actions – Epic Deed
BA
Boarding Actions – Battle Tactic
BA
Boarding Actions – Strategic Ploy
BA
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Battle Tactic
Kroot Hunting Pack – Wargear
Kroot Hunting Pack – Strategic Ploy
Kroot Hunting Pack – Strategic Ploy