RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Boltgun rapid fire 1 | |||||||
Boltgun rapid fire 1 | 24" | 1 | 3+ | 4 | 0 | 1 | |
Bolt pistol pistol | |||||||
Bolt pistol pistol | 12" | 1 | 3+ | 4 | 0 | 1 | |
Laspistol pistol | |||||||
Laspistol pistol | 12" | 1 | 3+ | 3 | 0 | 1 | |
Plasma pistol – standard pistol | |||||||
Plasma pistol – standard pistol | 12" | 1 | 3+ | 7 | -2 | 1 | |
Plasma pistol – supercharge hazardous pistol | |||||||
Plasma pistol – supercharge hazardous pistol | 12" | 1 | 3+ | 8 | -3 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Chainsword | |||||||
Chainsword | Melee | 5 | 3+ | 3 | 0 | 1 | |
Close combat weapon | |||||||
Close combat weapon | Melee | 3 | 3+ | 3 | 0 | 1 | |
Power fist | |||||||
Power fist | Melee | 3 | 3+ | 6 | -2 | 2 | |
Power weapon | |||||||
Power weapon | Melee | 4 | 3+ | 4 | -2 | 1 |
1 model | 55 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Bolt pistol pistol | |||||||
Bolt pistol pistol | 12" | 1 | 4+ | 4 | 0 | 1 | |
Flamer ignores cover torrent | |||||||
Flamer ignores cover torrent | 12" | D6 | N/A | 4 | 0 | 1 | |
Grenade launcher – frag blast | |||||||
Grenade launcher – frag blast | 24" | D3 | 4+ | 4 | 0 | 1 | |
Grenade launcher – krak | |||||||
Grenade launcher – krak | 24" | 1 | 4+ | 9 | -2 | D3 | |
Lasgun rapid fire 1 | |||||||
Lasgun rapid fire 1 | 24" | 1 | 4+ | 3 | 0 | 1 | |
Laspistol pistol | |||||||
Laspistol pistol | 12" | 1 | 4+ | 3 | 0 | 1 | |
Meltagun melta 2 | |||||||
Meltagun melta 2 | 12" | 1 | 4+ | 9 | -4 | D6 | |
Plasma gun – standard rapid fire 1 | |||||||
Plasma gun – standard rapid fire 1 | 24" | 1 | 4+ | 7 | -2 | 1 | |
Plasma gun – supercharge hazardous rapid fire 1 | |||||||
Plasma gun – supercharge hazardous rapid fire 1 | 24" | 1 | 4+ | 8 | -3 | 2 | |
Plasma pistol – standard pistol | |||||||
Plasma pistol – standard pistol | 12" | 1 | 4+ | 7 | -2 | 1 | |
Plasma pistol – supercharge hazardous pistol | |||||||
Plasma pistol – supercharge hazardous pistol | 12" | 1 | 4+ | 8 | -3 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Chainsword | |||||||
Chainsword | Melee | 4 | 4+ | 3 | 0 | 1 | |
Close combat weapon | |||||||
Close combat weapon | Melee | 2 | 4+ | 3 | 0 | 1 | |
Power fist | |||||||
Power fist | Melee | 3 | 4+ | 6 | -2 | 2 | |
Power weapon | |||||||
Power weapon | Melee | 3 | 4+ | 4 | -2 | 1 |
5 models | 65 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Bolt pistol PISTOL | |||||||
Bolt pistol PISTOL | 12" | 1 | 4+ | 4 | 0 | 1 | |
Boltgun rapid fire 1 | |||||||
Boltgun rapid fire 1 | 24" | 1 | 4+ | 4 | 0 | 1 | |
Flamer ignores cover torrent | |||||||
Flamer ignores cover torrent | 12" | D6 | N/A | 4 | 0 | 1 | |
Grenade launcher – frag blast | |||||||
Grenade launcher – frag blast | 24" | D3 | 4+ | 4 | 0 | 1 | |
Grenade launcher – krak | |||||||
Grenade launcher – krak | 24" | 1 | 4+ | 9 | -2 | D3 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Lasgun rapid fire 1 | |||||||
Lasgun rapid fire 1 | 24" | 1 | 4+ | 3 | 0 | 1 | |
Laspistol pistol | |||||||
Laspistol pistol | 12" | 1 | 4+ | 3 | 0 | 1 | |
Meltagun melta 2 | |||||||
Meltagun melta 2 | 12" | 1 | 4+ | 9 | -4 | D6 | |
Plasma gun – standard rapid fire 1 | |||||||
Plasma gun – standard rapid fire 1 | 24" | 1 | 4+ | 7 | -2 | 1 | |
Plasma gun – supercharge hazardous rapid fire 1 | |||||||
Plasma gun – supercharge hazardous rapid fire 1 | 24" | 1 | 4+ | 8 | -3 | 2 | |
Plasma pistol – standard pistol | |||||||
Plasma pistol – standard pistol | 12" | 1 | 4+ | 7 | -2 | 1 | |
Plasma pistol – supercharge hazardous pistol | |||||||
Plasma pistol – supercharge hazardous pistol | 12" | 1 | 4+ | 8 | -3 | 2 | |
Sniper rifle heavy precision | |||||||
Sniper rifle heavy precision | 36" | 1 | 4+ | 4 | -2 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Chainsword | |||||||
Chainsword | Melee | 4 | 4+ | 3 | 0 | 1 | |
Close combat weapon | |||||||
Close combat weapon | Melee | 2 | 4+ | 3 | 0 | 1 | |
Power fist | |||||||
Power fist | Melee | 3 | 4+ | 6 | -2 | 2 | |
Power weapon | |||||||
Power weapon | Melee | 3 | 4+ | 4 | -2 | 1 |
5 models | 65 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Bolt pistol pistol | |||||||
Bolt pistol pistol | 12" | 1 | 3+ | 4 | 0 | 1 | |
Plasma pistol – standard pistol | |||||||
Plasma pistol – standard pistol | 12" | 1 | 3+ | 7 | -2 | 1 | |
Plasma pistol – supercharge hazardous pistol | |||||||
Plasma pistol – supercharge hazardous pistol | 12" | 1 | 3+ | 8 | -3 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Chainsword | |||||||
Chainsword | Melee | 4 | 3+ | 3 | 0 | 1 | |
Power weapon | |||||||
Power weapon | Melee | 3 | 3+ | 4 | -2 | 1 |
1 model | 30 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Bragg’s autocannon heavy | |||||||
Bragg’s autocannon heavy | 48" | 4 | 5+ | 9 | -1 | 3 | |
Bolt pistol pistol | |||||||
Bolt pistol pistol | 12" | 1 | 2+ | 4 | 0 | 1 | |
Corbec’s hot-shot lascarbine assault | |||||||
Corbec’s hot-shot lascarbine assault | 24" | 3 | 3+ | 3 | -1 | 1 | |
Larkin’s long-las heavy precision | |||||||
Larkin’s long-las heavy precision | 36" | 1 | 2+ | 5 | -2 | 4 | |
Lascarbine assault | |||||||
Lascarbine assault | 24" | 3 | 3+ | 3 | 0 | 1 | |
Rawne’s lascarbine assault sustained hits 1 | |||||||
Rawne’s lascarbine assault sustained hits 1 | 24" | 3 | 3+ | 3 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Gaunt’s chainsword | |||||||
Gaunt’s chainsword | Melee | 5 | 2+ | 3 | -1 | 1 | |
Straight silver knife | |||||||
Straight silver knife | Melee | 3 | 3+ | 3 | 0 | 1 | |
Mkoll’s straight silver knife devastating wounds precision | |||||||
Mkoll’s straight silver knife devastating wounds precision | Melee | 5 | 2+ | 3 | -1 | 1 |
6 models | 100 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Boltgun rapid fire 1 | |||||||
Boltgun rapid fire 1 | 24" | 1 | 4+ | 4 | 0 | 1 | |
Bolt pistol pistol | |||||||
Bolt pistol pistol | 12" | 1 | 4+ | 4 | 0 | 1 | |
Flamer ignores cover torrent | |||||||
Flamer ignores cover torrent | 12" | D6 | N/A | 4 | 0 | 1 | |
Grenade launcher – frag blast | |||||||
Grenade launcher – frag blast | 24" | D3 | 4+ | 4 | 0 | 1 | |
Grenade launcher – krak | |||||||
Grenade launcher – krak | 24" | 1 | 4+ | 9 | -2 | D3 | |
Lasgun rapid fire 1 | |||||||
Lasgun rapid fire 1 | 24" | 1 | 4+ | 3 | 0 | 1 | |
Laspistol pistol | |||||||
Laspistol pistol | 12" | 1 | 4+ | 3 | 0 | 1 | |
Meltagun melta 2 | |||||||
Meltagun melta 2 | 12" | 1 | 4+ | 9 | -4 | D6 | |
Plasma gun – standard rapid fire 1 | |||||||
Plasma gun – standard rapid fire 1 | 24" | 1 | 4+ | 7 | -2 | 1 | |
Plasma gun – supercharge hazardous rapid fire 1 | |||||||
Plasma gun – supercharge hazardous rapid fire 1 | 24" | 1 | 4+ | 8 | -3 | 2 | |
Plasma pistol – standard pistol | |||||||
Plasma pistol – standard pistol | 12" | 1 | 4+ | 7 | -2 | 1 | |
Plasma pistol – supercharge hazardous pistol | |||||||
Plasma pistol – supercharge hazardous pistol | 12" | 1 | 4+ | 8 | -3 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Chainsword | |||||||
Chainsword | Melee | 4 | 4+ | 3 | 0 | 1 | |
Close combat weapon | |||||||
Close combat weapon | Melee | 2 | 4+ | 3 | 0 | 1 | |
Power fist | |||||||
Power fist | Melee | 3 | 4+ | 6 | -2 | 2 | |
Power weapon | |||||||
Power weapon | Melee | 3 | 4+ | 4 | -2 | 1 | |
Trench club | |||||||
Trench club | Melee | 3 | 4+ | 4 | 0 | 1 |
6 models | 65 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Demolisher battle cannon blast | |||||||
Demolisher battle cannon blast | 24" | D6+1 | 4+ | 14 | -3 | D6 | |
Eradicator nova cannon blast ignores cover | |||||||
Eradicator nova cannon blast ignores cover | 36" | D3+6 | 4+ | 7 | -1 | 2 | |
Executioner plasma cannon – standard blast | |||||||
Executioner plasma cannon – standard blast | 36" | D6+3 | 4+ | 7 | -2 | 2 | |
Executioner plasma cannon – supercharge blast hazardous | |||||||
Executioner plasma cannon – supercharge blast hazardous | 36" | D6+3 | 4+ | 8 | -3 | 3 | |
Exterminator autocannon rapid fire 4 twin-linked | |||||||
Exterminator autocannon rapid fire 4 twin-linked | 48" | 4 | 4+ | 9 | -1 | 3 | |
Punisher gatling cannon | |||||||
Punisher gatling cannon | 24" | 20 | 4+ | 6 | 0 | 1 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Leman Russ battle cannon blast | |||||||
Leman Russ battle cannon blast | 48" | D6+3 | 4+ | 10 | -1 | 3 | |
Multi-melta melta 2 | |||||||
Multi-melta melta 2 | 18" | 2 | 4+ | 9 | -4 | D6 | |
Plasma cannon – standard blast | |||||||
Plasma cannon – standard blast | 36" | D3 | 4+ | 7 | -2 | 1 | |
Plasma cannon – supercharge blast hazardous | |||||||
Plasma cannon – supercharge blast hazardous | 36" | D3 | 4+ | 8 | -3 | 2 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
Vanquisher battle cannon heavy | |||||||
Vanquisher battle cannon heavy | 72" | 1 | 4+ | 18 | -4 | D6+6 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 235 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Laspistol pistol | |||||||
Laspistol pistol | 12" | 1 | 3+ | 3 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Sabre of Sacrifice anti-infantry 4+ | |||||||
Sabre of Sacrifice anti-infantry 4+ | Melee | 6 | 2+ | 6 | -2 | 1 | |
Savage claws extra attacks | |||||||
Savage claws extra attacks | Melee | 2 | 4+ | 4 | -1 | 1 |
1 model | 100 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Sol’s Righteous Gaze pistol | |||||||
Sol’s Righteous Gaze pistol | 12" | 2 | 2+ | 8 | -2 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Conquest | |||||||
Conquest | Melee | 6 | 2+ | 6 | -2 | 2 | |
Konstantin’s hooves extra attacks | |||||||
Konstantin’s hooves extra attacks | Melee | 2 | 4+ | 4 | 0 | 1 |
1 model | 130 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Bolt pistol pistol | |||||||
Bolt pistol pistol | 12" | 1 | 3+ | 4 | 0 | 1 | |
Flamer ignores cover torrent | |||||||
Flamer ignores cover torrent | 12" | D6 | N/A | 4 | 0 | 1 | |
Grenade launcher – frag blast | |||||||
Grenade launcher – frag blast | 24" | D3 | 3+ | 4 | 0 | 1 | |
Grenade launcher – krak | |||||||
Grenade launcher – krak | 24" | 1 | 3+ | 9 | -2 | D3 | |
Hot-shot lasgun rapid fire 1 | |||||||
Hot-shot lasgun rapid fire 1 | 24" | 1 | 3+ | 3 | -1 | 1 | |
Hot-shot laspistol pistol | |||||||
Hot-shot laspistol pistol | 12" | 1 | 3+ | 3 | -1 | 1 | |
Hot-shot volley gun rapid fire 2 | |||||||
Hot-shot volley gun rapid fire 2 | 30" | 2 | 3+ | 4 | -1 | 1 | |
Meltagun melta 2 | |||||||
Meltagun melta 2 | 12" | 1 | 3+ | 9 | -4 | D6 | |
Plasma gun – standard rapid fire 1 | |||||||
Plasma gun – standard rapid fire 1 | 24" | 1 | 3+ | 7 | -2 | 1 | |
Plasma gun – supercharge hazardous rapid fire 1 | |||||||
Plasma gun – supercharge hazardous rapid fire 1 | 24" | 1 | 3+ | 8 | -3 | 2 | |
Plasma pistol – standard pistol | |||||||
Plasma pistol – standard pistol | 12" | 1 | 3+ | 7 | -2 | 1 | |
Plasma pistol – supercharge hazardous pistol | |||||||
Plasma pistol – supercharge hazardous pistol | 12" | 1 | 3+ | 8 | -3 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 2 | 4+ | 3 | 0 | 1 | |
Tempestus dagger | |||||||
Tempestus dagger | Melee | 4 | 3+ | 3 | 0 | 1 |
5 models | 85 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Holy pistol pistol | |||||||
Holy pistol pistol | 12" | 3 | 4+ | 4 | 0 | 1 | |
Zealot’s vindictor ignores cover torrent | |||||||
Zealot’s vindictor ignores cover torrent | 12" | D6 | N/A | 5 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Power weapon | |||||||
Power weapon | Melee | 3 | 3+ | 4 | -2 | 1 | |
Zealot’s vindictor | |||||||
Zealot’s vindictor | Melee | 3 | 4+ | 5 | -1 | 2 |
1 model | 35 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Ripper gun rapid fire 3 | |||||||
Ripper gun rapid fire 3 | 18" | 3 | 3+ | 5 | -1 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Huge knife devastating wounds | |||||||
Huge knife devastating wounds | Melee | 6 | 2+ | 8 | -1 | 2 |
1 model | 60 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Grenadier gauntlet blast | |||||||
Grenadier gauntlet blast | 18" | D6 | 4+ | 4 | 0 | 1 | |
Ripper gun rapid fire 3 | |||||||
Ripper gun rapid fire 3 | 18" | 3 | 4+ | 5 | -1 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Bullgryn maul | |||||||
Bullgryn maul | Melee | 5 | 3+ | 7 | -1 | 2 | |
Close combat weapon | |||||||
Close combat weapon | Melee | 4 | 3+ | 6 | 0 | 1 | |
Huge knife | |||||||
Huge knife | Melee | 6 | 3+ | 8 | -1 | 2 | |
Ripper gun | |||||||
Ripper gun | Melee | 5 | 3+ | 6 | -1 | 1 |
1 model | 40 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Laspistol pistol | |||||||
Laspistol pistol | 12" | 1 | 3+ | 3 | 0 | 1 | |
Psychic Maelstrom – witchfire blast devastating wounds psychic | |||||||
Psychic Maelstrom – witchfire blast devastating wounds psychic | 18" | D6 | 3+ | 5 | -2 | 1 | |
Psychic Maelstrom – focused witchfire blast devastating wounds hazardous psychic | |||||||
Psychic Maelstrom – focused witchfire blast devastating wounds hazardous psychic | 18" | D6+1 | 3+ | 6 | -2 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Force weapon psychic | |||||||
Force weapon psychic | Melee | 3 | 4+ | 6 | -1 | D3 |
1 model | 60 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Castigator gatling cannon | |||||||
Castigator gatling cannon | 24" | 12 | 4+ | 5 | 0 | 1 | |
Coaxial autocannon | |||||||
Coaxial autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Meltagun melta 2 | |||||||
Meltagun melta 2 | 12" | 1 | 4+ | 9 | -4 | D6 | |
Multi-melta melta 2 | |||||||
Multi-melta melta 2 | 18" | 2 | 4+ | 9 | -4 | D6 | |
Oppressor cannon blast | |||||||
Oppressor cannon blast | 72" | D6+3 | 4+ | 12 | -2 | 3 | |
Pulveriser cannon blast | |||||||
Pulveriser cannon blast | 24" | D6 | 4+ | 9 | -3 | 3 | |
Twin battle cannon blast twin-linked | |||||||
Twin battle cannon blast twin-linked | 48" | D6+3 | 4+ | 10 | -1 | 3 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 275 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Ripper pistol anti-infantry 2+ pistol precision | |||||||
Ripper pistol anti-infantry 2+ pistol precision | 12" | 3 | 2+ | 5 | -1 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Envenomed blade anti-infantry 2+ precision | |||||||
Envenomed blade anti-infantry 2+ precision | Melee | 5 | 2+ | 5 | -1 | 2 |
1 model | 55 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Mechanicus pistol devastating wounds pistol | |||||||
Mechanicus pistol devastating wounds pistol | 12" | 1 | 3+ | 6 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Enginseer axe | |||||||
Enginseer axe | Melee | 3 | 4+ | 6 | -2 | 2 | |
Servo-arm extra attacks | |||||||
Servo-arm extra attacks | Melee | 1 | 4+ | 6 | -2 | 2 |
1 model | 45 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Duty and Vengeance pistol | |||||||
Duty and Vengeance pistol | 12" | 4 | 3+ | 5 | -2 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Power weapon | |||||||
Power weapon | Melee | 4 | 3+ | 4 | -2 | 1 |
1 model | 85 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Auto shotgun assault | |||||||
Auto shotgun assault | 12" | 3 | 3+ | 4 | 0 | 2 | |
Plasma pistol – standard pistol | |||||||
Plasma pistol – standard pistol | 12" | 1 | 3+ | 7 | -2 | 1 | |
Plasma pistol – supercharge hazardous pistol | |||||||
Plasma pistol – supercharge hazardous pistol | 12" | 1 | 3+ | 8 | -3 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Bionic arm with devil’s claw anti-monster 4+ | |||||||
Bionic arm with devil’s claw anti-monster 4+ | Melee | 6 | 2+ | 6 | -2 | 2 |
1 model | 55 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Commissar’s pistol pistol | |||||||
Commissar’s pistol pistol | 12" | 1 | 3+ | 3 | -1 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Commissar’s close combat weapon | |||||||
Commissar’s close combat weapon | Melee | 3 | 3+ | 4 | -2 | 1 | |
Savage claws extra attacks | |||||||
Savage claws extra attacks | Melee | 2 | 4+ | 4 | -1 | 1 |
1 model | 35 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Bolt pistol pistol | |||||||
Bolt pistol pistol | 12" | 1 | 3+ | 4 | 0 | 1 | |
Demolitions blast one shot | |||||||
Demolitions blast one shot | 6" | D6 | 4+ | 9 | -2 | 2 | |
Hot-shot laspistol pistol | |||||||
Hot-shot laspistol pistol | 12" | 1 | 3+ | 3 | -1 | 1 | |
Meltagun melta 2 | |||||||
Meltagun melta 2 | 12" | 1 | 3+ | 9 | -4 | D6 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 2 | 4+ | 3 | 0 | 1 | |
Dirk precision | |||||||
Dirk precision | Melee | 3 | 3+ | 3 | -1 | 1 | |
Power weapon | |||||||
Power weapon | Melee | 4 | 3+ | 4 | -2 | 1 |
5 model | 80 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Sniper rifle heavy precision | |||||||
Sniper rifle heavy precision | 36" | 1 | 3+ | 4 | -2 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapons | |||||||
Close combat weapons | Melee | 2 | 5+ | 2 | 0 | 1 |
1 model | 40 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Quartermaster’s pistol pistol | |||||||
Quartermaster’s pistol pistol | 12" | 1 | 3+ | 3 | -1 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Medical scalpels | |||||||
Medical scalpels | Melee | 1 | 5+ | 3 | 0 | 1 | |
Quartermaster’s close combat weapon | |||||||
Quartermaster’s close combat weapon | Melee | 2 | 3+ | 4 | -2 | 1 |
5 models | 45 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Demolition charge blast hazardous one shot | |||||||
Demolition charge blast hazardous one shot | 6" | D6+3 | 4+ | 12 | -2 | 2 | |
Sniper rifle heavy precision | |||||||
Sniper rifle heavy precision | 36" | 1 | 3+ | 4 | -2 | 2 | |
Stub pistol pistol | |||||||
Stub pistol pistol | 12" | 1 | 3+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 1 | 5+ | 2 | 0 | 1 |
2 models | 50 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Payback sustained hits 1 | |||||||
Payback sustained hits 1 | 36" | 3 | 3+ | 5 | -1 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 4 | 3+ | 4 | 0 | 1 |
1 model | 40 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Bolt pistol pistol | |||||||
Bolt pistol pistol | 12" | 1 | 4+ | 4 | 0 | 1 | |
Flamer ignores cover torrent | |||||||
Flamer ignores cover torrent | 12" | D6 | N/A | 4 | 0 | 1 | |
Grenade launcher – frag blast | |||||||
Grenade launcher – frag blast | 24" | D3 | 4+ | 4 | 0 | 1 | |
Grenade launcher – krak | |||||||
Grenade launcher – krak | 24" | 1 | 4+ | 9 | -2 | D3 | |
Lasgun rapid fire 1 | |||||||
Lasgun rapid fire 1 | 24" | 1 | 4+ | 3 | 0 | 1 | |
Laspistol pistol | |||||||
Laspistol pistol | 12" | 1 | 4+ | 3 | 0 | 1 | |
Meltagun melta 2 | |||||||
Meltagun melta 2 | 12" | 1 | 4+ | 9 | -4 | D6 | |
Plasma gun – standard rapid fire 1 | |||||||
Plasma gun – standard rapid fire 1 | 24" | 1 | 4+ | 7 | -2 | 1 | |
Plasma gun – supercharge hazardous rapid fire 1 | |||||||
Plasma gun – supercharge hazardous rapid fire 1 | 24" | 1 | 4+ | 8 | -3 | 2 | |
Sergeant's autogun | |||||||
Sergeant's autogun | 24" | 2 | 4+ | 3 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Chainsword | |||||||
Chainsword | Melee | 3 | 4+ | 3 | 0 | 1 | |
Close combat weapon | |||||||
Close combat weapon | Melee | 1 | 4+ | 3 | 0 | 1 |
10 models | 65 |
20 models | 120 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Flamer ignores cover torrent | |||||||
Flamer ignores cover torrent | 12" | D6 | N/A | 4 | 0 | 1 | |
Lasgun rapid fire 1 | |||||||
Lasgun rapid fire 1 | 24" | 1 | 4+ | 3 | 0 | 1 | |
Laspistol pistol | |||||||
Laspistol pistol | 12" | 1 | 4+ | 3 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 1 | 4+ | 3 | 0 | 1 |
10 models | 65 |
20 models | 120 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Bolt pistol PISTOL | |||||||
Bolt pistol PISTOL | 12" | 1 | 4+ | 4 | 0 | 1 | |
Boltgun rapid fire 1 | |||||||
Boltgun rapid fire 1 | 24" | 1 | 4+ | 4 | 0 | 1 | |
Flamer ignores cover torrent | |||||||
Flamer ignores cover torrent | 12" | D6 | N/A | 4 | 0 | 1 | |
Grenade launcher – frag blast | |||||||
Grenade launcher – frag blast | 24" | D3 | 4+ | 4 | 0 | 1 | |
Grenade launcher – krak | |||||||
Grenade launcher – krak | 24" | 1 | 4+ | 9 | -2 | D3 | |
Lasgun rapid fire 1 | |||||||
Lasgun rapid fire 1 | 24" | 1 | 4+ | 3 | 0 | 1 | |
Laspistol pistol | |||||||
Laspistol pistol | 12" | 1 | 4+ | 3 | 0 | 1 | |
Long-las heavy precision | |||||||
Long-las heavy precision | 36" | 1 | 4+ | 4 | -2 | 2 | |
Meltagun melta 2 | |||||||
Meltagun melta 2 | 12" | 1 | 4+ | 9 | -4 | D6 | |
Plasma gun – standard rapid fire 1 | |||||||
Plasma gun – standard rapid fire 1 | 24" | 1 | 4+ | 7 | -2 | 1 | |
Plasma gun – supercharge hazardous rapid fire 1 | |||||||
Plasma gun – supercharge hazardous rapid fire 1 | 24" | 1 | 4+ | 8 | -3 | 2 | |
Plasma pistol – standard pistol | |||||||
Plasma pistol – standard pistol | 12" | 1 | 4+ | 7 | -2 | 1 | |
Plasma pistol – supercharge hazardous pistol | |||||||
Plasma pistol – supercharge hazardous pistol | 12" | 1 | 4+ | 8 | -3 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Chainsword | |||||||
Chainsword | Melee | 3 | 4+ | 3 | 0 | 1 | |
Close combat weapon | |||||||
Close combat weapon | Melee | 1 | 4+ | 3 | 0 | 1 | |
Power weapon | |||||||
Power weapon | Melee | 2 | 4+ | 4 | -2 | 1 |
10 models | 65 |
20 models | 145 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lasgun array rapid fire 6 | |||||||
Lasgun array rapid fire 6 | 24" | 6 | 4+ | 3 | 0 | 1 | |
Multi-laser | |||||||
Multi-laser | 36" | 4 | 4+ | 6 | 0 | 1 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 85 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Twin autocannon twin-linked | |||||||
Twin autocannon twin-linked | 48" | 2 | 4+ | 9 | -1 | 3 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 75 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 3+ | 4 | 0 | 1 | |
Taurox battle cannon blast | |||||||
Taurox battle cannon blast | 48" | D6 | 3+ | 8 | -1 | 2 | |
Taurox gatling cannon devastating wounds twin-linked | |||||||
Taurox gatling cannon devastating wounds twin-linked | 24" | 8 | 3+ | 4 | 0 | 1 | |
Taurox missile launcher – frag blast twin-linked | |||||||
Taurox missile launcher – frag blast twin-linked | 48" | D6 | 3+ | 4 | 0 | 1 | |
Taurox missile launcher – krak twin-linked | |||||||
Taurox missile launcher – krak twin-linked | 48" | 1 | 3+ | 9 | -2 | D6 | |
Twin autocannon twin-linked | |||||||
Twin autocannon twin-linked | 48" | 2 | 3+ | 9 | -1 | 3 | |
Twin Taurox hot-shot volley gun rapid fire 3 twin-linked | |||||||
Twin Taurox hot-shot volley gun rapid fire 3 twin-linked | 30" | 3 | 3+ | 4 | -1 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 90 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autocannon | |||||||
Autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 90 |
1 model | 145 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Earthshaker cannon blast indirect fire | |||||||
Earthshaker cannon blast indirect fire | 240" | D6+3 | 4+ | 8 | -2 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapons | |||||||
Close combat weapons | Melee | 3 | 4+ | 3 | 0 | 1 |
1 model | 110 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Hydra quad autocannon anti-fly 2+ twin-linked | |||||||
Hydra quad autocannon anti-fly 2+ twin-linked | 72" | 4 | 4+ | 9 | -1 | 3 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapons | |||||||
Close combat weapons | Melee | 3 | 4+ | 3 | 0 | 1 |
1 model | 95 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Storm eagle rockets blast indirect fire | |||||||
Storm eagle rockets blast indirect fire | 120" | D6+1 | 4+ | 10 | -2 | 3 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapons | |||||||
Close combat weapons | Melee | 3 | 4+ | 3 | 0 | 1 |
1 model | 95 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Twin autocannon twin-linked | |||||||
Twin autocannon twin-linked | 48" | 2 | 4+ | 9 | -1 | 3 | |
Twin heavy bolter sustained hits 1 twin-linked | |||||||
Twin heavy bolter sustained hits 1 twin-linked | 36" | 3 | 4+ | 5 | -1 | 2 | |
Twin heavy stubber rapid fire 3 twin-linked | |||||||
Twin heavy stubber rapid fire 3 twin-linked | 36" | 3 | 4+ | 4 | 0 | 1 | |
Twin lascannon twin-linked | |||||||
Twin lascannon twin-linked | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 1 | 4+ | 3 | 0 | 1 |
1 model | 45 |
2 models | 90 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autocannon | |||||||
Autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Multi-laser | |||||||
Multi-laser | 36" | 4 | 4+ | 6 | 0 | 1 | |
Missile launcher – frag blast heavy | |||||||
Missile launcher – frag blast heavy | 48" | D6 | 4+ | 4 | 0 | 1 | |
Missile launcher – krak heavy | |||||||
Missile launcher – krak heavy | 48" | 1 | 4+ | 9 | -2 | D6 | |
Plasma cannon – standard blast | |||||||
Plasma cannon – standard blast | 36" | D3 | 4+ | 7 | -2 | 1 | |
Plasma cannon – supercharge blast hazardous | |||||||
Plasma cannon – supercharge blast hazardous | 36" | D3 | 4+ | 8 | -3 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 2 | 4+ | 6 | 0 | 1 | |
Sentinel chainsaw | |||||||
Sentinel chainsaw | Melee | 3 | 4+ | 6 | -1 | 1 |
1 model | 65 |
2 models | 130 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy mortar blast heavy indirect fire | |||||||
Heavy mortar blast heavy indirect fire | 48" | D6+3 | 5+ | 8 | -1 | 2 | |
Heavy quad launcher blast heavy indirect fire twin-linked | |||||||
Heavy quad launcher blast heavy indirect fire twin-linked | 48" | 2D6 | 5+ | 5 | 0 | 1 | |
Lasgun rapid fire 1 | |||||||
Lasgun rapid fire 1 | 24" | 1 | 4+ | 3 | 0 | 1 | |
Multiple rocket launcher anti-infantry 3+ blast heavy indirect fire | |||||||
Multiple rocket launcher anti-infantry 3+ blast heavy indirect fire | 48" | D6+3 | 5+ | 2 | -1 | 1 | |
Siege cannon blast heavy indirect fire | |||||||
Siege cannon blast heavy indirect fire | 48" | D6 | 5+ | 12 | -2 | 3 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Crew close combat weapons | |||||||
Crew close combat weapons | Melee | 3 | 4+ | 3 | 0 | 1 |
1 model | 95 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Lasgun rapid fire 1 | |||||||
Lasgun rapid fire 1 | 24" | 1 | 4+ | 3 | 0 | 1 | |
Laspistol pistol | |||||||
Laspistol pistol | 12" | 1 | 4+ | 3 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Goad lance lance | |||||||
Goad lance lance | Melee | 2 | 3+ | 6 | -2 | 2 | |
Hunting lance – frag tip lance | |||||||
Hunting lance – frag tip lance | Melee | D6 | 3+ | 4 | 0 | 1 | |
Hunting lance – melta tip lance | |||||||
Hunting lance – melta tip lance | Melee | 1 | 3+ | 9 | -4 | D6 | |
Power sabre | |||||||
Power sabre | Melee | 4 | 3+ | 4 | -2 | 1 | |
Steed’s hooves extra attacks | |||||||
Steed’s hooves extra attacks | Melee | 2 | 4+ | 4 | 0 | 1 |
5 models | 60 |
10 models | 120 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Baneblade cannon blast | |||||||
Baneblade cannon blast | 72" | 3D6 | 4+ | 12 | -2 | 3 | |
Coaxial autocannon | |||||||
Coaxial autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Demolisher cannon blast | |||||||
Demolisher cannon blast | 24" | D6+3 | 4+ | 14 | -3 | D6 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Twin heavy bolter sustained hits 1 twin-linked | |||||||
Twin heavy bolter sustained hits 1 twin-linked | 36" | 3 | 4+ | 5 | -1 | 2 | |
Twin heavy flamer ignores cover torrent twin-linked | |||||||
Twin heavy flamer ignores cover torrent twin-linked | 12" | D6 | N/A | 5 | -1 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 450 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Tremor cannon blast | |||||||
Tremor cannon blast | 36" | 2D6+3 | 4+ | 12 | -2 | 3 | |
Twin heavy bolter sustained hits 1 twin-linked | |||||||
Twin heavy bolter sustained hits 1 twin-linked | 36" | 3 | 4+ | 5 | -1 | 2 | |
Twin heavy flamer ignores cover torrent twin-linked | |||||||
Twin heavy flamer ignores cover torrent twin-linked | 12" | D6 | N/A | 5 | -1 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 420 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Quake cannon blast ignores cover | |||||||
Quake cannon blast ignores cover | 72" | D6+6 | 4+ | 16 | -4 | 4 | |
Twin heavy bolter sustained hits 1 twin-linked | |||||||
Twin heavy bolter sustained hits 1 twin-linked | 36" | 3 | 4+ | 5 | -1 | 2 | |
Twin heavy flamer ignores cover torrent twin-linked | |||||||
Twin heavy flamer ignores cover torrent twin-linked | 12" | D6 | N/A | 5 | -1 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 450 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Earthshaker cannon blast indirect fire | |||||||
Earthshaker cannon blast indirect fire | 240" | D6+3 | 4+ | 8 | -2 | 2 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 140 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Grenadier gauntlet blast | |||||||
Grenadier gauntlet blast | 18" | D6 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Bullgryn maul | |||||||
Bullgryn maul | Melee | 4 | 3+ | 7 | -1 | 2 | |
Close combat weapon | |||||||
Close combat weapon | Melee | 4 | 3+ | 6 | 0 | 1 |
3 models | 100 |
6 models | 200 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autocannon heavy | |||||||
Autocannon heavy | 48" | 2 | 5+ | 9 | -1 | 3 | |
Heavy bolter heavy sustained hits 1 | |||||||
Heavy bolter heavy sustained hits 1 | 36" | 3 | 5+ | 5 | -1 | 2 | |
Lascannon heavy | |||||||
Lascannon heavy | 48" | 1 | 5+ | 12 | -3 | D6+1 | |
Laspistol pistol | |||||||
Laspistol pistol | 12" | 2 | 4+ | 3 | 0 | 1 | |
Missile launcher – frag blast heavy | |||||||
Missile launcher – frag blast heavy | 48" | D6 | 5+ | 4 | 0 | 1 | |
Missile launcher – krak heavy | |||||||
Missile launcher – krak heavy | 48" | 1 | 5+ | 9 | -2 | D6 | |
Mortar blast heavy indirect fire | |||||||
Mortar blast heavy indirect fire | 48" | D6 | 5+ | 5 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Weapons team close combat weapons | |||||||
Weapons team close combat weapons | Melee | 2 | 4+ | 3 | 0 | 1 |
3 models | 65 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autocannon heavy | |||||||
Autocannon heavy | 48" | 2 | 5+ | 9 | -1 | 3 | |
Heavy bolter heavy sustained hits 1 | |||||||
Heavy bolter heavy sustained hits 1 | 36" | 3 | 5+ | 5 | -1 | 2 | |
Lasgun rapid fire 1 | |||||||
Lasgun rapid fire 1 | 24" | 1 | 4+ | 3 | 0 | 1 | |
Lascannon heavy | |||||||
Lascannon heavy | 48" | 1 | 5+ | 12 | -3 | D6+1 | |
Missile launcher – frag blast heavy | |||||||
Missile launcher – frag blast heavy | 48" | D6 | 5+ | 4 | 0 | 1 | |
Missile launcher – krak heavy | |||||||
Missile launcher – krak heavy | 48" | 1 | 5+ | 9 | -2 | D6 | |
Mortar blast heavy indirect fire | |||||||
Mortar blast heavy indirect fire | 48" | D6 | 5+ | 5 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Weapons team close combat weapons | |||||||
Weapons team close combat weapons | Melee | 2 | 4+ | 3 | 0 | 1 |
3 models | 65 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Death Rider lascarbine assault | |||||||
Death Rider lascarbine assault | 18" | 2 | 4+ | 3 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Frag lance lance | |||||||
Frag lance lance | Melee | D6 | 3+ | 4 | 0 | 1 | |
Power sabre | |||||||
Power sabre | Melee | 3 | 3+ | 4 | -2 | 1 | |
Steed's savage claws extra attacks | |||||||
Steed's savage claws extra attacks | Melee | 2 | 4+ | 4 | -1 | 1 |
5 models | 60 |
10 models | 120 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Deathstrike missile blast one shot plasma warhead | |||||||
Deathstrike missile blast one shot plasma warhead | N/A | 2D6 | 2+ | 16 | -4 | 1 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 3+ | 14 | -3 | D6 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 145 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Magma cannon blast melta 6 | |||||||
Magma cannon blast melta 6 | 24" | D6+3 | 4+ | 12 | -4 | D6 | |
Twin heavy bolter sustained hits 1 twin-linked | |||||||
Twin heavy bolter sustained hits 1 twin-linked | 36" | 3 | 4+ | 5 | -1 | 2 | |
Twin heavy flamer ignores cover torrent twin-linked | |||||||
Twin heavy flamer ignores cover torrent twin-linked | 12" | D6 | N/A | 5 | -1 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 415 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Bombast field gun blast heavy indirect fire | |||||||
Bombast field gun blast heavy indirect fire | 48" | D6 | 5+ | 7 | -1 | 2 | |
Heavy lascannon heavy | |||||||
Heavy lascannon heavy | 48" | 2 | 5+ | 14 | -3 | D6+1 | |
Lasgun rapid fire 1 | |||||||
Lasgun rapid fire 1 | 24" | 1 | 4+ | 3 | 0 | 1 | |
Laspistol pistol | |||||||
Laspistol pistol | 12" | 1 | 4+ | 3 | 0 | 1 | |
Malleus rocket launcher blast heavy | |||||||
Malleus rocket launcher blast heavy | 48" | D6+6 | 5+ | 6 | -1 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Battery close combat weapons | |||||||
Battery close combat weapons | Melee | 3 | 4+ | 3 | 0 | 1 |
2 models | 110 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Coaxial autocannon | |||||||
Coaxial autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Demolisher cannon blast | |||||||
Demolisher cannon blast | 24" | D6+3 | 4+ | 14 | -3 | D6 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hellhammer cannon blast ignores cover | |||||||
Hellhammer cannon blast ignores cover | 30" | 4D6 | 4+ | 7 | -1 | 2 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Twin heavy bolter sustained hits 1 twin-linked | |||||||
Twin heavy bolter sustained hits 1 twin-linked | 36" | 3 | 4+ | 5 | -1 | 2 | |
Twin heavy flamer ignores cover torrent twin-linked | |||||||
Twin heavy flamer ignores cover torrent twin-linked | 12" | D6 | N/A | 5 | -1 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 420 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Chem cannon anti-infantry 2+ torrent | |||||||
Chem cannon anti-infantry 2+ torrent | 12" | D6+1 | N/A | 2 | -2 | 2 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Inferno cannon ignores cover torrent | |||||||
Inferno cannon ignores cover torrent | 18" | 2D6 | N/A | 6 | -2 | 1 | |
Melta cannon blast melta 4 | |||||||
Melta cannon blast melta 4 | 18" | D3 | 4+ | 9 | -4 | D6 | |
Multi-melta melta 2 | |||||||
Multi-melta melta 2 | 18" | 2 | 4+ | 9 | -4 | D6 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 125 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Hydra autocannon anti-fly 2+ twin-linked | |||||||
Hydra autocannon anti-fly 2+ twin-linked | 72" | 4 | 4+ | 9 | -1 | 3 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 95 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Bolt pistol PISTOL | |||||||
Bolt pistol PISTOL | 12" | 1 | 3+ | 4 | 0 | 1 | |
Flamer ignores cover torrent | |||||||
Flamer ignores cover torrent | 12" | D6 | N/A | 4 | 0 | 1 | |
Grenade launcher – frag blast | |||||||
Grenade launcher – frag blast | 24" | D3 | 3+ | 4 | 0 | 1 | |
Grenade launcher – krak | |||||||
Grenade launcher – krak | 24" | 1 | 3+ | 9 | -2 | D3 | |
Hot-shot lasgun rapid fire 1 | |||||||
Hot-shot lasgun rapid fire 1 | 24" | 1 | 3+ | 3 | -1 | 1 | |
Hot-shot laspistol pistol | |||||||
Hot-shot laspistol pistol | 12" | 1 | 3+ | 3 | -1 | 1 | |
Hot-shot marksman rifle heavy precision | |||||||
Hot-shot marksman rifle heavy precision | 36" | 1 | 3+ | 4 | -2 | 3 | |
Hot-shot volley gun rapid fire 2 | |||||||
Hot-shot volley gun rapid fire 2 | 30" | 2 | 3+ | 4 | -1 | 1 | |
Meltagun melta 2 | |||||||
Meltagun melta 2 | 12" | 1 | 3+ | 9 | -4 | D6 | |
Plasma gun – standard rapid fire 1 | |||||||
Plasma gun – standard rapid fire 1 | 24" | 1 | 3+ | 7 | -2 | 1 | |
Plasma gun – supercharge hazardous rapid fire 1 | |||||||
Plasma gun – supercharge hazardous rapid fire 1 | 24" | 1 | 3+ | 8 | -3 | 2 | |
Plasma pistol – standard pistol | |||||||
Plasma pistol – standard pistol | 12" | 1 | 3+ | 7 | -2 | 1 | |
Plasma pistol – supercharge hazardous pistol | |||||||
Plasma pistol – supercharge hazardous pistol | 12" | 1 | 3+ | 8 | -3 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Chainsword | |||||||
Chainsword | Melee | 4 | 4+ | 3 | 0 | 1 | |
Close combat weapon | |||||||
Close combat weapon | Melee | 2 | 4+ | 3 | 0 | 1 | |
Power weapon | |||||||
Power weapon | Melee | 3 | 4+ | 4 | -2 | 1 |
10 models | 110 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autopistol pistol | |||||||
Autopistol pistol | 12" | 1 | 4+ | 3 | 0 | 1 | |
Bolt pistol PISTOL | |||||||
Bolt pistol PISTOL | 12" | 1 | 4+ | 4 | 0 | 1 | |
Combat shotgun assault | |||||||
Combat shotgun assault | 12" | 2 | 4+ | 4 | 0 | 1 | |
Flamer ignores cover torrent | |||||||
Flamer ignores cover torrent | 12" | D6 | N/A | 4 | 0 | 1 | |
Hand flamer ignores cover pistol torrent | |||||||
Hand flamer ignores cover pistol torrent | 12" | D6 | N/A | 3 | 0 | 1 | |
Plasma pistol – standard pistol | |||||||
Plasma pistol – standard pistol | 12" | 1 | 4+ | 7 | -2 | 1 | |
Plasma pistol – supercharge hazardous pistol | |||||||
Plasma pistol – supercharge hazardous pistol | 12" | 1 | 4+ | 8 | -3 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Chainsword | |||||||
Chainsword | Melee | 4 | 4+ | 3 | 0 | 1 | |
Close combat weapon | |||||||
Close combat weapon | Melee | 2 | 4+ | 3 | 0 | 1 | |
Power weapon | |||||||
Power weapon | Melee | 3 | 4+ | 4 | -2 | 1 | |
Trench club | |||||||
Trench club | Melee | 2 | 4+ | 4 | 0 | 1 |
5 models | 60 |
10 models | 95 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Krieg heavy flamer ignores cover torrent | |||||||
Krieg heavy flamer ignores cover torrent | 18" | D6 | N/A | 5 | -1 | 2 | |
Lascannon heavy | |||||||
Lascannon heavy | 48" | 1 | 5+ | 12 | -3 | D6+1 | |
Laspistol pistol | |||||||
Laspistol pistol | 12" | 1 | 4+ | 3 | 0 | 1 | |
Twin Krieg heavy stubber heavy rapid fire 3 twin-linked | |||||||
Twin Krieg heavy stubber heavy rapid fire 3 twin-linked | 48" | 3 | 5+ | 6 | -1 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 1 | 4+ | 3 | 0 | 1 |
4 models | 75 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Leman Russ battle cannon blast | |||||||
Leman Russ battle cannon blast | 48" | D6+3 | 4+ | 10 | -1 | 3 | |
Multi-melta melta 2 | |||||||
Multi-melta melta 2 | 18" | 2 | 4+ | 9 | -4 | D6 | |
Plasma cannon – standard blast | |||||||
Plasma cannon – standard blast | 36" | D3 | 4+ | 7 | -2 | 1 | |
Plasma cannon – supercharge blast hazardous | |||||||
Plasma cannon – supercharge blast hazardous | 36" | D3 | 4+ | 8 | -3 | 2 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 185 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Demolisher battle cannon blast | |||||||
Demolisher battle cannon blast | 24" | D6+1 | 4+ | 14 | -3 | D6 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Multi-melta melta 2 | |||||||
Multi-melta melta 2 | 18" | 2 | 4+ | 9 | -4 | D6 | |
Plasma cannon – standard blast | |||||||
Plasma cannon – standard blast | 36" | D3 | 4+ | 7 | -2 | 1 | |
Plasma cannon – supercharge blast hazardous | |||||||
Plasma cannon – supercharge blast hazardous | 36" | D3 | 4+ | 8 | -3 | 2 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 190 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Eradicator nova cannon blast ignores cover | |||||||
Eradicator nova cannon blast ignores cover | 36" | D3+6 | 4+ | 7 | -1 | 2 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Multi-melta melta 2 | |||||||
Multi-melta melta 2 | 18" | 2 | 4+ | 9 | -4 | D6 | |
Plasma cannon – standard blast | |||||||
Plasma cannon – standard blast | 36" | D3 | 4+ | 7 | -2 | 1 | |
Plasma cannon – supercharge blast hazardous | |||||||
Plasma cannon – supercharge blast hazardous | 36" | D3 | 4+ | 8 | -3 | 2 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 170 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Executioner plasma cannon – standard blast | |||||||
Executioner plasma cannon – standard blast | 36" | D6+3 | 4+ | 7 | -2 | 2 | |
Executioner plasma cannon – supercharge blast hazardous | |||||||
Executioner plasma cannon – supercharge blast hazardous | 36" | D6+3 | 4+ | 8 | -3 | 3 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Multi-melta melta 2 | |||||||
Multi-melta melta 2 | 18" | 2 | 4+ | 9 | -4 | D6 | |
Plasma cannon – standard blast | |||||||
Plasma cannon – standard blast | 36" | D3 | 4+ | 7 | -2 | 1 | |
Plasma cannon – supercharge blast hazardous | |||||||
Plasma cannon – supercharge blast hazardous | 36" | D3 | 4+ | 8 | -3 | 2 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 170 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Exterminator autocannon rapid fire 4 twin-linked | |||||||
Exterminator autocannon rapid fire 4 twin-linked | 48" | 4 | 4+ | 9 | -1 | 3 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Multi-melta melta 2 | |||||||
Multi-melta melta 2 | 18" | 2 | 4+ | 9 | -4 | D6 | |
Plasma cannon – standard blast | |||||||
Plasma cannon – standard blast | 36" | D3 | 4+ | 7 | -2 | 1 | |
Plasma cannon – supercharge blast hazardous | |||||||
Plasma cannon – supercharge blast hazardous | 36" | D3 | 4+ | 8 | -3 | 2 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 180 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Multi-melta melta 2 | |||||||
Multi-melta melta 2 | 18" | 2 | 4+ | 9 | -4 | D6 | |
Plasma cannon – standard blast | |||||||
Plasma cannon – standard blast | 36" | D3 | 4+ | 7 | -2 | 1 | |
Plasma cannon – supercharge blast hazardous | |||||||
Plasma cannon – supercharge blast hazardous | 36" | D3 | 4+ | 8 | -3 | 2 | |
Punisher gatling cannon | |||||||
Punisher gatling cannon | 24" | 20 | 4+ | 6 | 0 | 1 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 150 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Multi-melta melta 2 | |||||||
Multi-melta melta 2 | 18" | 2 | 4+ | 9 | -4 | D6 | |
Plasma cannon – standard blast | |||||||
Plasma cannon – standard blast | 36" | D3 | 4+ | 7 | -2 | 1 | |
Plasma cannon – supercharge blast hazardous | |||||||
Plasma cannon – supercharge blast hazardous | 36" | D3 | 4+ | 8 | -3 | 2 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
Vanquisher battle cannon heavy | |||||||
Vanquisher battle cannon heavy | 72" | 1 | 4+ | 18 | -4 | D6+6 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 145 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Storm eagle rockets anti-infantry 2+ blast indirect fire | |||||||
Storm eagle rockets anti-infantry 2+ blast indirect fire | 120" | D6 | 4+ | 7 | -2 | 3 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 165 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Ripper gun rapid fire 3 | |||||||
Ripper gun rapid fire 3 | 18" | 3 | 4+ | 5 | -1 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Ripper gun | |||||||
Ripper gun | Melee | 4 | 3+ | 6 | -1 | 1 |
3 models | 60 |
6 models | 130 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Tankstopper rifle heavy | |||||||
Tankstopper rifle heavy | 36" | 1 | 3+ | 9 | -3 | D6 | |
Sniper rifle heavy precision | |||||||
Sniper rifle heavy precision | 36" | 1 | 3+ | 4 | -2 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 1 | 5+ | 2 | 0 | 1 |
5 models | 60 |
10 models | 100 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Castigator gatling cannon | |||||||
Castigator gatling cannon | 24" | 12 | 4+ | 5 | 0 | 1 | |
Coaxial autocannon | |||||||
Coaxial autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Meltagun melta 2 | |||||||
Meltagun melta 2 | 12" | 1 | 4+ | 9 | -4 | D6 | |
Multi-melta melta 2 | |||||||
Multi-melta melta 2 | 18" | 2 | 4+ | 9 | -4 | D6 | |
Oppressor cannon blast | |||||||
Oppressor cannon blast | 72" | D6+3 | 4+ | 12 | -2 | 3 | |
Pulveriser cannon blast | |||||||
Pulveriser cannon blast | 24" | D6 | 4+ | 9 | -3 | 3 | |
Twin battle cannon blast twin-linked | |||||||
Twin battle cannon blast twin-linked | 48" | D6+3 | 4+ | 10 | -1 | 3 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 250 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autocannon | |||||||
Autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Multi-laser | |||||||
Multi-laser | 36" | 4 | 4+ | 6 | 0 | 1 | |
Missile launcher – frag blast heavy | |||||||
Missile launcher – frag blast heavy | 48" | D6 | 4+ | 4 | 0 | 1 | |
Missile launcher – krak heavy | |||||||
Missile launcher – krak heavy | 48" | 1 | 4+ | 9 | -2 | D6 | |
Plasma cannon – standard blast | |||||||
Plasma cannon – standard blast | 36" | D3 | 4+ | 7 | -2 | 1 | |
Plasma cannon – supercharge blast hazardous | |||||||
Plasma cannon – supercharge blast hazardous | 36" | D3 | 4+ | 8 | -3 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 2 | 4+ | 6 | 0 | 1 | |
Sentinel chainsaw | |||||||
Sentinel chainsaw | Melee | 3 | 4+ | 6 | -1 | 1 |
1 model | 55 |
2 models | 110 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Twin heavy bolter sustained hits 1 twin-linked | |||||||
Twin heavy bolter sustained hits 1 twin-linked | 36" | 3 | 4+ | 5 | -1 | 2 | |
Twin heavy flamer ignores cover torrent twin-linked | |||||||
Twin heavy flamer ignores cover torrent twin-linked | 12" | D6 | N/A | 5 | -1 | 1 | |
Volcano cannon blast heavy | |||||||
Volcano cannon blast heavy | 96" | D3+1 | 4+ | 24 | -5 | 12 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 410 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Twin heavy bolter sustained hits 1 twin-linked | |||||||
Twin heavy bolter sustained hits 1 twin-linked | 36" | 3 | 4+ | 5 | -1 | 2 | |
Twin heavy flamer ignores cover torrent twin-linked | |||||||
Twin heavy flamer ignores cover torrent twin-linked | 12" | D6 | N/A | 5 | -1 | 1 | |
Vulcan mega-bolter sustained hits 1 | |||||||
Vulcan mega-bolter sustained hits 1 | 48" | 20 | 4+ | 6 | -1 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 430 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Stormsword siege cannon blast ignores cover | |||||||
Stormsword siege cannon blast ignores cover | 48" | D6+6 | 4+ | 16 | -4 | D6+2 | |
Twin heavy bolter sustained hits 1 twin-linked | |||||||
Twin heavy bolter sustained hits 1 twin-linked | 36" | 3 | 4+ | 5 | -1 | 2 | |
Twin heavy flamer ignores cover torrent twin-linked | |||||||
Twin heavy flamer ignores cover torrent twin-linked | 12" | D6 | N/A | 6 | -1 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 465 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Bolt pistol PISTOL | |||||||
Bolt pistol PISTOL | 12" | 1 | 3+ | 4 | 0 | 1 | |
Hot-shot lascarbine ASSAULT | |||||||
Hot-shot lascarbine ASSAULT | 18" | 2 | 3+ | 3 | -1 | 1 | |
Hot-shot laspistol pistol | |||||||
Hot-shot laspistol pistol | 12" | 1 | 3+ | 3 | -1 | 1 | |
Hot-shot long-las HEAVY PRECISION | |||||||
Hot-shot long-las HEAVY PRECISION | 36" | 1 | 3+ | 4 | -2 | 3 | |
Sentry flamer IGNORES COVER TORRENT | |||||||
Sentry flamer IGNORES COVER TORRENT | 12" | D6+3 | N/A | 4 | 0 | 1 | |
Sentry grenade launcher – frag blast | |||||||
Sentry grenade launcher – frag blast | 24" | D3+3 | 4+ | 4 | 0 | 1 | |
Sentry grenade launcher – krak | |||||||
Sentry grenade launcher – krak | 24" | 2 | 4+ | 9 | -2 | D3 | |
Sentry hot-shot volley gun RAPID FIRE 4 | |||||||
Sentry hot-shot volley gun RAPID FIRE 4 | 30" | 4 | 4+ | 4 | -1 | 1 | |
Melta carbine ASSAULT MELTA 2 | |||||||
Melta carbine ASSAULT MELTA 2 | 10" | 1 | 3+ | 9 | -4 | D6 | |
Plasma carbine – standard ASSAULT | |||||||
Plasma carbine – standard ASSAULT | 18" | 2 | 3+ | 7 | -2 | 1 | |
Plasma carbine – supercharge ASSAULT HAZARDOUS | |||||||
Plasma carbine – supercharge ASSAULT HAZARDOUS | 18" | 2 | 3+ | 8 | -3 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Chainsword | |||||||
Chainsword | Melee | 4 | 4+ | 3 | 0 | 1 | |
Close combat weapon | |||||||
Close combat weapon | Melee | 2 | 4+ | 3 | 0 | 1 | |
Power weapon | |||||||
Power weapon | Melee | 3 | 4+ | 4 | -2 | 1 |
10 models | 100 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Bolt pistol PISTOL | |||||||
Bolt pistol PISTOL | 12" | 1 | 3+ | 4 | 0 | 1 | |
Flamer ignores cover torrent | |||||||
Flamer ignores cover torrent | 12" | D6 | N/A | 4 | 0 | 1 | |
Grenade launcher – frag blast | |||||||
Grenade launcher – frag blast | 24" | D3 | 3+ | 4 | 0 | 1 | |
Grenade launcher – krak | |||||||
Grenade launcher – krak | 24" | 1 | 3+ | 9 | -2 | D3 | |
Hot-shot lasgun rapid fire 1 | |||||||
Hot-shot lasgun rapid fire 1 | 24" | 1 | 3+ | 3 | -1 | 1 | |
Hot-shot laspistol pistol | |||||||
Hot-shot laspistol pistol | 12" | 1 | 3+ | 3 | -1 | 1 | |
Hot-shot volley gun rapid fire 2 | |||||||
Hot-shot volley gun rapid fire 2 | 30" | 2 | 3+ | 4 | -1 | 1 | |
Meltagun melta 2 | |||||||
Meltagun melta 2 | 12" | 1 | 3+ | 9 | -4 | D6 | |
Plasma gun – standard rapid fire 1 | |||||||
Plasma gun – standard rapid fire 1 | 24" | 1 | 3+ | 7 | -2 | 1 | |
Plasma gun – supercharge hazardous rapid fire 1 | |||||||
Plasma gun – supercharge hazardous rapid fire 1 | 24" | 1 | 3+ | 8 | -3 | 2 | |
Plasma pistol – standard PISTOL | |||||||
Plasma pistol – standard PISTOL | 12" | 1 | 3+ | 7 | -2 | 1 | |
Plasma pistol – supercharge HAZARDOUS PISTOL | |||||||
Plasma pistol – supercharge HAZARDOUS PISTOL | 12" | 1 | 3+ | 8 | -3 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Chainsword | |||||||
Chainsword | Melee | 4 | 4+ | 3 | 0 | 1 | |
Close combat weapon | |||||||
Close combat weapon | Melee | 2 | 4+ | 3 | 0 | 1 | |
Power fist | |||||||
Power fist | Melee | 3 | 4+ | 6 | -2 | 2 | |
Power weapon | |||||||
Power weapon | Melee | 3 | 4+ | 4 | -2 | 1 |
5 models | 70 |
10 models | 140 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Hellstrike missiles anti-fly 2+ | |||||||
Hellstrike missiles anti-fly 2+ | 48" | 1 | 4+ | 10 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Multi-laser | |||||||
Multi-laser | 36" | 4 | 4+ | 6 | 0 | 1 | |
Multiple rocket pod blast | |||||||
Multiple rocket pod blast | 36" | D6 | 4+ | 6 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured hull | |||||||
Armoured hull | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 190 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Wyvern quad stormshard mortar blast indirect fire twin-linked | |||||||
Wyvern quad stormshard mortar blast indirect fire twin-linked | 48" | 2D6 | 4+ | 5 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 110 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Avenger bolt cannon sustained hits 1 | |||||||
Avenger bolt cannon sustained hits 1 | 36" | 10 | 4+ | 6 | -1 | 2 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured hull | |||||||
Armoured hull | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 130 |
1 model | 25 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autocannon | |||||||
Autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Multi-laser | |||||||
Multi-laser | 36" | 4 | 4+ | 6 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured hull | |||||||
Armoured hull | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 120 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Multi-laser | |||||||
Multi-laser | 36" | 4 | 4+ | 6 | 0 | 1 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
Stormhammer cannon blast | |||||||
Stormhammer cannon blast | 72" | 3D6 | 4+ | 12 | -2 | 3 | |
Twin battle cannon blast twin-linked | |||||||
Twin battle cannon blast twin-linked | 48" | D6+3 | 4+ | 9 | -1 | 3 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 480 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Medusa siege cannon blast indirect fire | |||||||
Medusa siege cannon blast indirect fire | 36" | D6 | 4+ | 12 | -2 | 4 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 105 |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured hull | |||||||
Armoured hull | Melee | 2 | 4+ | 5 | 0 | 1 |
1 model | 95 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 80 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autocannon | |||||||
Autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Carnodon twin autocannon twin-linked | |||||||
Carnodon twin autocannon twin-linked | 48" | 2 | 4+ | 9 | -1 | 3 | |
Carnodon twin lascannon twin-linked | |||||||
Carnodon twin lascannon twin-linked | 48" | 1 | 4+ | 14 | -3 | D6+1 | |
Carnodon twin multi-laser twin-linked | |||||||
Carnodon twin multi-laser twin-linked | 36" | 6 | 4+ | 6 | 0 | 1 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Militarum Multi-laser | |||||||
Militarum Multi-laser | 36" | 4 | 4+ | 6 | 0 | 1 | |
Volkite caliver devastating wounds | |||||||
Volkite caliver devastating wounds | 24" | 2 | 4+ | 5 | 0 | 2 | |
Volkite culverin devastating wounds | |||||||
Volkite culverin devastating wounds | 36" | 4 | 4+ | 6 | 0 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 160 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 40 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Colossus siege mortar blast devastating wounds | |||||||
Colossus siege mortar blast devastating wounds | 120" | D6 | 4+ | 6 | -1 | D6+2 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 160 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 180 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Flamer ignores cover torrent | |||||||
Flamer ignores cover torrent | 12" | D6 | N/A | 4 | 0 | 1 | |
Grenade launcher – frag blast | |||||||
Grenade launcher – frag blast | 24" | D3 | 3+ | 4 | 0 | 1 | |
Grenade launcher – krak | |||||||
Grenade launcher – krak | 24" | 1 | 3+ | 9 | -2 | D3 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber heavy rapid fire 3 | |||||||
Heavy stubber heavy rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hot-shot lasgun rapid fire 1 | |||||||
Hot-shot lasgun rapid fire 1 | 24" | 1 | 3+ | 3 | -1 | 1 | |
Meltagun melta 2 | |||||||
Meltagun melta 2 | 12" | 1 | 3+ | 9 | -4 | D6 | |
Plasma gun – standard rapid fire 1 | |||||||
Plasma gun – standard rapid fire 1 | 24" | 1 | 3+ | 7 | -2 | 1 | |
Plasma gun – supercharge hazardous rapid fire 1 | |||||||
Plasma gun – supercharge hazardous rapid fire 1 | 24" | 1 | 3+ | 8 | -3 | 2 | |
Sergeant’s pistol pistol | |||||||
Sergeant’s pistol pistol | 12" | 1 | 3+ | 3 | -1 | 1 | |
Sniper rifle heavy precision | |||||||
Sniper rifle heavy precision | 36" | 1 | 3+ | 4 | -2 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 1 | 4+ | 3 | 0 | 1 | |
Sergeant’s close combat weapon | |||||||
Sergeant’s close combat weapon | Melee | 2 | 4+ | 4 | -2 | 1 |
10 models | 110 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autocannon | |||||||
Autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Dominus triple bombard blast indirect fire | |||||||
Dominus triple bombard blast indirect fire | 48" | 2D6 | 4+ | 12 | -2 | 3 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 325 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Earthshaker cannon blast heavy indirect fire | |||||||
Earthshaker cannon blast heavy indirect fire | 240" | D6+3 | 5+ | 8 | -2 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Battery close combat weapons | |||||||
Battery close combat weapons | Melee | 5 | 4+ | 3 | 0 | 1 |
1 model | 120 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Multi-melta melta 2 | |||||||
Multi-melta melta 2 | 18" | 2 | 4+ | 9 | -4 | D6 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 2 | 4+ | 6 | 0 | 1 |
1 model | 85 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Lasgun rapid fire 1 | |||||||
Lasgun rapid fire 1 | 24" | 1 | 4+ | 3 | 0 | 1 | |
Sniper rifle heavy precision | |||||||
Sniper rifle heavy precision | 36" | 1 | 3+ | 4 | -2 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 1 | 4+ | 3 | 0 | 1 |
3 models | 65 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Gorgon mortar blast indirect fire | |||||||
Gorgon mortar blast indirect fire | 48" | D6 | 4+ | 5 | 0 | 1 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Twin heavy stubber rapid fire 3 twin-linked | |||||||
Twin heavy stubber rapid fire 3 twin-linked | 36" | 3 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Landing ramp | |||||||
Landing ramp | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 275 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Griffon heavy mortar blast indirect fire | |||||||
Griffon heavy mortar blast indirect fire | 48" | D6 | 4+ | 7 | -1 | 2 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 115 |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Melta-cutter drill | |||||||
Melta-cutter drill | Melee | 6 | 4+ | 9 | -4 | D6+2 |
1 model | 110 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy mortar heavy blast indirect fire | |||||||
Heavy mortar heavy blast indirect fire | 48" | D6 | 5+ | 6 | -1 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapons | |||||||
Close combat weapons | Melee | 3 | 4+ | 3 | 0 | 1 |
1 model | 50 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy quad launcher blast indirect fire | |||||||
Heavy quad launcher blast indirect fire | 48" | 2D6 | 4+ | 5 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapons | |||||||
Close combat weapons | Melee | 3 | 4+ | 3 | 0 | 1 |
1 model | 50 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Macharius twin battle cannon blast twin-linked | |||||||
Macharius twin battle cannon blast twin-linked | 48" | D6+3 | 4+ | 10 | -1 | 3 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
Twin heavy stubber rapid fire 3 twin-linked | |||||||
Twin heavy stubber rapid fire 3 twin-linked | 36" | 3 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 310 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autocannon | |||||||
Autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Omega-pattern plasma blastgun – standard blast | |||||||
Omega-pattern plasma blastgun – standard blast | 60" | 2D6 | 4+ | 8 | -2 | 2 | |
Omega-pattern plasma blastgun – supercharge blast hazardous | |||||||
Omega-pattern plasma blastgun – supercharge blast hazardous | 60" | 2D6 | 4+ | 9 | -3 | 3 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 310 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Macharius twin vanquisher cannon heavy twin-linked | |||||||
Macharius twin vanquisher cannon heavy twin-linked | 72" | 1 | 4+ | 18 | -4 | D6+6 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
Twin heavy stubber rapid fire 3 twin-linked | |||||||
Twin heavy stubber rapid fire 3 twin-linked | 36" | 3 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 285 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Macharius vulcan mega-bolter sustained hits 1 | |||||||
Macharius vulcan mega-bolter sustained hits 1 | 48" | 16 | 4+ | 6 | -1 | 2 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
Twin heavy stubber rapid fire 3 twin-linked | |||||||
Twin heavy stubber rapid fire 3 twin-linked | 36" | 3 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 310 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autocannon | |||||||
Autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Malcador battle cannon blast | |||||||
Malcador battle cannon blast | 48" | D6+3 | 4+ | 9 | -1 | 3 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 1 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 250 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autocannon | |||||||
Autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Demolisher cannon blast | |||||||
Demolisher cannon blast | 24" | D6+3 | 4+ | 14 | -3 | D6 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Malcador twin lascannon twin-linked | |||||||
Malcador twin lascannon twin-linked | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 1 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 270 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autocannon | |||||||
Autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Demolisher cannon blast | |||||||
Demolisher cannon blast | 24" | D6+3 | 4+ | 14 | -3 | D6 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 1 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 310 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autocannon | |||||||
Autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Inferno gun ignores cover torrent | |||||||
Inferno gun ignores cover torrent | 18" | D6+3 | N/A | 5 | -2 | 2 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 1 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 235 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured hull | |||||||
Armoured hull | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 345 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Assault cannon devastating wounds | |||||||
Assault cannon devastating wounds | 24" | 6 | 4+ | 6 | 0 | 1 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Hellstrike missile rack anti-fly 2+ | |||||||
Hellstrike missile rack anti-fly 2+ | 48" | 2 | 4+ | 10 | -3 | D6 | |
Marauder nose autocannons twin-linked | |||||||
Marauder nose autocannons twin-linked | 48" | 4 | 4+ | 10 | -2 | 3 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured hull | |||||||
Armoured hull | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 375 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Medusa siege cannon blast heavy indirect fire | |||||||
Medusa siege cannon blast heavy indirect fire | 36" | D6 | 5+ | 10 | -3 | 3 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Battery close combat weapons | |||||||
Battery close combat weapons | Melee | 5 | 4+ | 3 | 0 | 1 |
1 model | 125 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Minotaur twin earthshaker cannon blast indirect fire twin-linked | |||||||
Minotaur twin earthshaker cannon blast indirect fire twin-linked | 240" | D6+3 | 4+ | 8 | -2 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 225 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Flamer ignores cover torrent | |||||||
Flamer ignores cover torrent | 12" | D6 | N/A | 4 | 0 | 1 | |
Grenade launcher – frag blast | |||||||
Grenade launcher – frag blast | 24" | D3 | 4+ | 4 | 0 | 1 | |
Grenade launcher – krak | |||||||
Grenade launcher – krak | 24" | 1 | 4+ | 9 | -2 | D3 | |
Laspistol pistol | |||||||
Laspistol pistol | 12" | 1 | 4+ | 3 | 0 | 1 | |
Meltagun melta 2 | |||||||
Meltagun melta 2 | 12" | 1 | 4+ | 9 | -4 | D6 | |
Plasma gun – standard rapid fire 1 | |||||||
Plasma gun – standard rapid fire 1 | 24" | 1 | 4+ | 7 | -2 | 1 | |
Plasma gun – supercharge hazardous rapid fire 1 | |||||||
Plasma gun – supercharge hazardous rapid fire 1 | 24" | 1 | 4+ | 8 | -3 | 2 | |
Plasma pistol – standard rapid fire 1 | |||||||
Plasma pistol – standard rapid fire 1 | 24" | 1 | 4+ | 7 | -2 | 1 | |
Plasma pistol – supercharge hazardous rapid fire 1 | |||||||
Plasma pistol – supercharge hazardous rapid fire 1 | 24" | 1 | 4+ | 8 | -3 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Chainsword | |||||||
Chainsword | Melee | 4 | 4+ | 3 | 0 | 1 | |
Hunting lance lance | |||||||
Hunting lance lance | Melee | 3 | 4+ | 4 | 0 | 1 | |
Power weapon | |||||||
Power weapon | Melee | 3 | 4+ | 4 | -2 | 1 | |
Stomping feet extra attacks | |||||||
Stomping feet extra attacks | Melee | 2 | 4+ | 4 | 0 | 1 |
3 models | 110 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter heavy sustained hits 1 | |||||||
Heavy bolter heavy sustained hits 1 | 36" | 3 | 6+ | 5 | -1 | 2 | |
Multi-melta heavy melta 2 | |||||||
Multi-melta heavy melta 2 | 18" | 2 | 6+ | 9 | -4 | D6 | |
Plasma cannon – standard blast heavy | |||||||
Plasma cannon – standard blast heavy | 36" | D3 | 6+ | 7 | -2 | 1 | |
Plasma cannon – supercharge blast hazardous heavy | |||||||
Plasma cannon – supercharge blast hazardous heavy | 36" | D3 | 6+ | 8 | -3 | 2 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 1 | 5+ | 3 | 0 | 1 | |
Servitor’s servo-arm | |||||||
Servitor’s servo-arm | Melee | 1 | 5+ | 6 | -2 | 3 |
4 models | 35 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Praetor launcher – firestorm blast heavy ignores cover indirect fire | |||||||
Praetor launcher – firestorm blast heavy ignores cover indirect fire | 120" | 2D6 | 4+ | 6 | -1 | 2 | |
Praetor launcher – foehammer anti-monster 4+ anti-vehicle 4+ blast heavy indirect fire | |||||||
Praetor launcher – foehammer anti-monster 4+ anti-vehicle 4+ blast heavy indirect fire | 120" | D6+1 | 4+ | 4 | -2 | 3 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 7 | 0 | 1 |
1 model | 275 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Laser destroyer heavy twin-linked | |||||||
Laser destroyer heavy twin-linked | 36" | 2 | 5+ | 12 | -2 | D6+1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 2 | 4+ | 3 | 0 | 1 |
1 model | 35 |
2 models | 70 |
3 models | 105 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Laspistol pistol | |||||||
Laspistol pistol | 12" | 1 | 4+ | 3 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 1 | 4+ | 3 | 0 | 1 | |
Astropath’s stave psychic | |||||||
Astropath’s stave psychic | Melee | 1 | 4+ | 6 | -1 | D3 |
3 models | 40 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 80 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autocannon | |||||||
Autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 95 |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Powerlifter | |||||||
Powerlifter | Melee | 3 | 4+ | 10 | -2 | D3 |
1 model | 55 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 1 | 4+ | 4 | 0 | 1 | |
Stormblade plasma blastgun – standard blast | |||||||
Stormblade plasma blastgun – standard blast | 48" | D6+3 | 4+ | 9 | -2 | 3 | |
Stormblade plasma blastgun – supercharge blast hazardous | |||||||
Stormblade plasma blastgun – supercharge blast hazardous | 48" | D6+3 | 4+ | 10 | -3 | 4 | |
Twin heavy bolter sustained hits 1 twin-linked | |||||||
Twin heavy bolter sustained hits 1 twin-linked | 36" | 3 | 4+ | 5 | -1 | 2 | |
Twin heavy flamer ignores cover torrent twin-linked | |||||||
Twin heavy flamer ignores cover torrent twin-linked | 12" | D6 | N/A | 5 | -1 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 415 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
Stygies laser destroyer heavy | |||||||
Stygies laser destroyer heavy | 72" | 2 | 4+ | 14 | -4 | D6+3 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 180 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Twin heavy bolter sustained hits 1 twin-linked | |||||||
Twin heavy bolter sustained hits 1 twin-linked | 36" | 3 | 4+ | 5 | -1 | 2 | |
Twin lascannon twin-linked | |||||||
Twin lascannon twin-linked | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Close combat weapon | |||||||
Close combat weapon | Melee | 1 | 4+ | 4 | 0 | 1 |
1 model | 40 |
2 models | 80 |
3 models | 120 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Tauros grenade launcher – frag blast | |||||||
Tauros grenade launcher – frag blast | 24" | D6 | 4+ | 4 | 0 | 1 | |
Tauros grenade launcher – krak | |||||||
Tauros grenade launcher – krak | 24" | 2 | 4+ | 9 | -2 | D3 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured frame | |||||||
Armoured frame | Melee | 2 | 4+ | 5 | 0 | 1 |
1 model | 50 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Twin lascannon twin-linked | |||||||
Twin lascannon twin-linked | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Twin multi-laser twin-linked | |||||||
Twin multi-laser twin-linked | 36" | 4 | 4+ | 6 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured frame | |||||||
Armoured frame | Melee | 2 | 4+ | 5 | 0 | 1 |
1 model | 50 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 80 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Autocannon | |||||||
Autocannon | 48" | 2 | 4+ | 9 | -1 | 3 | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Heavy flamer ignores cover torrent | |||||||
Heavy flamer ignores cover torrent | 12" | D6 | N/A | 5 | -1 | 1 | |
Heavy stubber rapid fire 3 | |||||||
Heavy stubber rapid fire 3 | 36" | 3 | 4+ | 4 | 0 | 1 | |
Hunter-killer missile one shot | |||||||
Hunter-killer missile one shot | 48" | 1 | 4+ | 14 | -3 | D6 | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Storm bolter rapid fire 2 | |||||||
Storm bolter rapid fire 2 | 24" | 2 | 4+ | 4 | 0 | 1 | |
Valdor neutron laser heavy | |||||||
Valdor neutron laser heavy | 48" | 2 | 4+ | 16 | -4 | D6+1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured tracks | |||||||
Armoured tracks | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 285 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Hellstrike missile anti-fly 2+ | |||||||
Hellstrike missile anti-fly 2+ | 48" | 1 | 4+ | 10 | -3 | D6 | |
Multiple rocket pod blast | |||||||
Multiple rocket pod blast | 36" | D6 | 4+ | 6 | 0 | 1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured hull | |||||||
Armoured hull | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 185 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Vendetta hellstrike rack anti-fly 2+ | |||||||
Vendetta hellstrike rack anti-fly 2+ | 48" | 2 | 4+ | 10 | -3 | D6 | |
Vendetta twin lascannon twin-linked | |||||||
Vendetta twin lascannon twin-linked | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured hull | |||||||
Armoured hull | Melee | 3 | 4+ | 6 | 0 | 1 |
1 model | 255 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Lascannon | |||||||
Lascannon | 48" | 1 | 4+ | 12 | -3 | D6+1 | |
Lightning hellstrike rack anti-fly 2+ | |||||||
Lightning hellstrike rack anti-fly 2+ | 48" | 2 | 4+ | 10 | -3 | D6 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured hull | |||||||
Armoured hull | Melee | 6 | 4+ | 8 | 0 | 1 |
1 model | 130 |
RANGED WEAPONS | RANGE | A | BS | S | AP | D | |
Heavy bolter sustained hits 1 | |||||||
Heavy bolter sustained hits 1 | 36" | 3 | 4+ | 5 | -1 | 2 | |
Multiple rocket pod blast | |||||||
Multiple rocket pod blast | 36" | D6 | 4+ | 6 | 0 | 1 | |
Vulture gatling cannon sustained hits 1 | |||||||
Vulture gatling cannon sustained hits 1 | 24" | 18 | 4+ | 5 | 0 | 1 | |
Vulture hellstrike rack anti-fly 2+ | |||||||
Vulture hellstrike rack anti-fly 2+ | 48" | 2 | 4+ | 10 | -3 | D6 | |
MELEE WEAPONS | RANGE | A | WS | S | AP | D | |
Armoured hull | |||||||
Armoured hull | Melee | 6 | 4+ | 4 | 0 | 1 |
1 model | 225 |
Mighty heroes fight at the forefront of battle.
Some CHARACTER units have ‘Leader’ listed on their datasheets. Such CHARACTER units are known as Leaders, and the units they can lead – known as their Bodyguard units – are listed on their datasheet.The OFFICER keyword is used in the following Astra Militarum datasheets:
The TRANSPORT keyword is used in the following Astra Militarum datasheets:
Rapid fire weapons are capable of long-ranged precision shots or controlled bursts at nearby targets.
Weapons with [RAPID FIRE X] in their profile are known as Rapid Fire weapons. Each time such a weapon targets a unit within half that weapon’s range, the Attacks characteristic of that weapon is increased by the amount denoted by ‘x’.Raised and trained to instil unwavering obedience, officers of the Imperial Guard command authority and respect, and issue orders with imperious bellows that cut through the clamour of war.
Move! Move! Move! M +3" |
Fix Bayonets! WS +1 |
Take Aim! BS +1 |
First Rank, Fire! Second Rank, Fire! A +1 |
Take Cover! SV +1 |
Duty and Honour! LD +1 OC +1 |
Some weapons strike in a flurry of blows, tearing the foe apart with relentless ferocity.
Weapons with [SUSTAINED HITS X] in their profile are known as Sustained Hits weapons. Each time an attack is made with such a weapon, if a Critical Hit is rolled, that attack scores a number of additional hits on the target as denoted by ‘x’.The REGIMENT keyword is used in the following Astra Militarum datasheets:
Pistols can be wielded even at point-blank range.
Weapons with [PISTOL] in their profile are known as Pistols. If a unit contains any models equipped with Pistols, that unit is eligible to shoot in its controlling player’s Shooting phase even while it is within Engagement Range of one or more enemy units. When such a unit is selected to shoot, it can only resolve attacks using its Pistols and can only target one of the enemy units it is within Engagement Range of. In such circumstances, a Pistol can target an enemy unit even if other friendly units are within Engagement Range of the same enemy unit.Weapons powered by unstable and dangerous energy sources pose a substantial risk to the wielder every time they are used.
Weapons with [HAZARDOUS] in their profile are known as Hazardous weapons. Each time a unit is selected to shoot or fight, after that unit has resolved all of its attacks, for each Hazardous weapon that targets were selected for when resolving those attacks, that unit must take one Hazardous test. To do so, roll one D6: on a 1, that test is failed. For each failed test you must resolve the following sequence (resolve each failed test one at a time):The
keyword is used in the following Astra Militarum datasheets:The INFANTRY keyword is used in the following Astra Militarum datasheets:
The CHARACTER keyword is used in the following Astra Militarum datasheets:
The GRENADES keyword is used in the following Astra Militarum datasheets:
The IMPERIUM keyword is used in the following Astra Militarum datasheets:
The OFFICER keyword is used in the following Astra Militarum datasheets:
|
High-explosives can fell several warriors in a single blast, but firing them where your comrades will get caught in the ensuing detonation is simply unwise.
Weapons with [BLAST] in their profile are known as Blast weapons, and they make a random number of attacks. Each time you determine how many attacks are made with a Blast weapon, add 1 to the result for every five models that were in the target unit when you selected it as the target (rounding down). Blast weapons can never be used to make attacks against a unit that is within Engagement Range of one or more units from the attacking model’s army (including its own unit).The INFANTRY keywords are used in the following Astra Militarum datasheets:
andSome units make their way to battle via tunnelling, teleportation, high-altitude descent or other extraordinary means that allow them to appear suddenly in the thick of the fighting.
During the Declare Battle Formations step, if every model in a unit has this ability, you can set it up in Reserves instead of setting it up on the battlefield. If you do, in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" horizontally away from all enemy models. If a unit with the Deep Strike ability arrives from Strategic Reserves, the controlling player can choose for that unit to be set up either using the rules for Strategic Reserves or using the Deep Strike ability.The TITANIC keyword is used in the following Astra Militarum datasheets:
Shattered ruins and twisted wreckage afford much-needed shelter from enemy salvoes. Even heavily armoured warriors unfazed by small arms fire are thankful for such cover when foes bring their biggest guns to bear.
Models can sometimes gain a measure of protection from terrain features. The rules below detail the conditions under which a terrain feature confers the Benefit of Cover on a model.The OFFICER keywords are used in the following Astra Militarum datasheets:
andThe SQUADRON keyword is used in the following Astra Militarum datasheets:
Some attacks are so powerful that no armour or force field can withstand their fury.
Some rules inflict mortal wounds on units. Each time mortal wounds are inflicted on a unit, each of those mortal wounds inflicts one point of damage to that unit, and they are always applied one at a time. Each mortal wound is allocated to a model in the same manner as allocating an attack. Excess damage from mortal wounds is not lost if the damage can be allocated to another model. Instead, keep allocating damage to another model in the target unit until either all the damage has been allocated or the target unit is destroyed.Whether shielded by force fields, enveloped in mystical energies or simply possessed of preternatural senses and lightning-fast reflexes, some warriors are protected by more than mere physical armour.
Some models have an invulnerable save listed on their datasheet. Each time an attack is allocated to a model with an invulnerable save, the controlling player must choose to use either that model’s Save characteristic or its invulnerable save, but not both. If a model has more than one invulnerable save, it can only use one of them – choose which it will use.Many warriors thunder headlong into combat, using the impetus of their charge to bring swift death to their foes.
Each time a unit makes a Charge move, until the end of the turn, that unit has the Fights First ability.Precision attacks can pick high-value targets out in a crowd, whether through the unerring aim of a sniper or the pinpoint accuracy of a blade-master’s strike.
Weapons with [PRECISION] in their profile are known as Precision weapons. Each time an attack made with such a weapon successfully wounds an Attached unit (see Leader ability), if a CHARACTER model in that unit is visible to the attacking model, the attacking model’s player can choose to have that attack allocated to that CHARACTER model instead of following the normal attack sequence.The OGRYN keyword is used in the following Astra Militarum datasheets:
The TRANSPORT keywords are used in the following Astra Militarum datasheets:
andThe INFANTRY and OFFICER keywords are used in the following Astra Militarum datasheets:
The MOUNTED keyword is used in the following Astra Militarum datasheets:
Some warriors refuse to be laid low, even by what should be fatal wounds.
Some models have ‘Feel No Pain x+’ listed in their abilities. Each time a model with this ability suffers damage and so would lose a wound (including wounds lost due to mortal wounds), roll one D6: if the result is greater than or equal to the number denoted by ‘x’, that wound is ignored and is not lost. If a model has more than one Feel No Pain ability, you can only use one of those abilities each time that model suffers damage and so would lose a wound.The GRENADES keywords are used in the following Astra Militarum datasheets:
andThe INFANTRY and REGIMENT keywords are used in the following Astra Militarum datasheets:
The CHARACTER keywords are used in the following Astra Militarum datasheets:
andThe soldiers who make up such targeted strike forces are hand-picked for their excellence and – where possible – provided with rigorous additional training to prepare them for conditions and foes on the ground.
Each time an INFANTRY model from your army makes a ranged attack, re‐roll a Hit roll of 1.Artillery barrages lay the ground for the assault to come.
At the start of the battle round, select one of the following types of artillery support.
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Astra Militarum mechanised forces combine heavy armour with elite infantry. Reliant on speed and short-ranged firepower, the armoured spearhead hurtles through the enemy line and deploys its cargo of shock troops to cut the enemy down with volleys of lasgun fire.
Each time an model from your army makes a ranged attack in a turn in which it disembarked from a TRANSPORT, add 1 to the Wound roll.At a shouted command from their superiors, Imperial Guardsmen throw themselves flat to the decks, allowing the ranks behind to fire over their heads.
Each time an unit from your army is selected to shoot, you can select one other friendly unit (excluding OGRYN units). Until the end of the phase, models in the attacking unit can ignore models in that friendly unit for the purposes of determining visibility.This mask depicts in obsidian and void-fired bronze the agonised visage of Saint Ollanius. Soldiers in the ancient artefacts presence are gifted the determination and endurance of the famous martyr himself.
OFFICER model only. While the bearer’s unit is Battle-shocked, subtract 1 from the Objective Control characteristic of models in that unit, instead of changing it to 0.
This commander can precisely anticipate the ebb and flow of war, their seemingly reactive tactics often prepared far in advance.
OFFICER model only. In your Command phase, the bearer can issue one additional Order.
A natural tactician, this officer responds to their opponent’s manoeuvres in swift and decisive fashion, never allowing the foe to dictate the battle.
OFFICER model only. Each time an enemy unit is set up within 9" of the bearer’s unit, the bearer can issue one Order. This is not counted towards the number of Orders the bearer can issue in a battle round.
This officer has spent countless hours putting their soldiers through ceaseless firing drills. In the heat of combat, the worth of this training reveals itself.
OFFICER model only. While the bearer is leading a unit, each time a model in that unit makes a ranged attack, if that unit Remained Stationary this turn, a Critical Hit is scored on a successful unmodified Hit roll of 5+.
This tactically astute officer insists on orbital sensor sweeps and psy-scrying ahead of the operation’s commencement, providing vital intelligence.
INFANTRY OFFICER model only. After both players have deployed their armies, select up to three REGIMENT units from your army and redeploy them. When doing so, you can set those units up in Strategic Reserves, regardless of how many units are already in Strategic Reserves.
Such is this officer’s aura of confidence that the soldiers under their command march into battle heedless of incoming fire, trusting in that old adage of the faithful - the Emperor protects.
OFFICER model only. While the bearer is leading a unit, when that unit is issued an Order, it is also affected by the Take Cover! Order.
Scouts form the vanguard of many armies. Unnoticed by the enemy, they range ahead of the main force.
Some units have ‘Scouts x"’ listed in their abilities. If every model in a unit has this ability, then at the start of the first battle round, before the first turn begins, it can make a Normal move of up to x", with the exception that, while making that move, the distance moved by each model in that unit can be greater than that model's Move characteristic, as long as it is not greater than x".These grenades emit loud bangs and bright flashes of light, disorienting defenders and allowing the officer and their bodyguard to press home their assault.
INFANTRY OFFICER model only. Enemy units cannot use the Fire Overwatch Stratagem to shoot at the bearer’s unit.
Some warriors are masters of disguise and concealment.
If every model in a unit has this ability, then each time a ranged attack is made against it, subtract 1 from that attack’s Hit roll.Smokescreens provide cover for the infantry advance and enable troops to disembark safely.
INFANTRY OFFICER model only. The bearer’s unit has the Benefit of Cover and the Stealth ability while the bearer’s unit is wholly within 3" of one or more friendly TRANSPORT models.
Decorated veteran officers know when and where to press home the assault, ensuring their squad disembarks in the optimum position.
INFANTRY OFFICER model only. The bearer’s unit can disembark from a TRANSPORT after it has Advanced. If it does, it counts as having made a Normal move that phase, and cannot declare a charge in the same turn, but can otherwise act normally in the remainder of the turn.
This officer’s aggressive command style sees them lead the advance personally, planting the regiment’s colours on seized objectives and leaving following troops to defend the ground they have gained.
INFANTRY OFFICER model only. If you control an objective marker at the end of your Command phase, and the bearer’s unit (or any TRANSPORT it is embarked within) is within range of that objective marker, that objective marker remains under you control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn.
Carefully placed tripwires detonate booby traps as the enemy advance, the resulting explosions causing the foe to halt in their tracks.
INFANTRY model only. Each time an enemy INFANTRY or MOUNTED unit ends a Normal, Advance, Charge or Fall Back move within 9" of the bearer’s unit, roll one D6: on a 4+, until the start of your next turn, that enemy unit is stunned. While a unit is stunned, each time a model in that unit makes an attack, subtract 1 from the Hit roll.
This officer is a specialist in covert warfare, their experience ensuring they know exactly when to redeploy their forces and close the jaws of their pre-prepared trap.
INFANTRY OFFICER model only. After both players have deployed their armies, if the bearer is on the battlefield, select up to three other INFANTRY units from your army and redeploy them. When doing so, you can set those units up in Strategic Reserves if you wish, regardless of how many units are already in Strategic Reserves.
Filled with powerful hallucinogens, these grenades overwhelm the senses of those who breathe their fumes, causing them to panic and flee their positions.
INFANTRY model only. Once per battle, at the start of any phase, the bearer can use this Enhancement. If it does, select one enemy unit within 8" of the bearer’s unit (excluding MONSTER and VEHICLE units); that unit must take a Battle-shock test.
Whether intending to defend some contraband stash or as a precaution to slow down enemy boarding parties, the Imperial Guardsmen have booby trapped this hatch with a bundle of blind grenades.
Once per battle, when an enemy unit opens a Hatchway, if the bearer is on the battlefield, it can use this Enhancement. If it does, roll one D6: on a 2+, that enemy unit is Battle-shocked.
This officer has coordinated more than their fair share of boarding actions and voidship defence actions, and knows precisely which strategic gambits will bring them victory in such conditions.
Each time you target an unit is visible to the bearer, roll one D6: on a 4+, you gain 1CP.
unit from your army with a Stratagem, if thatSome weapons are designed to root enemy formations out of entrenched positions.
Weapons with [IGNORES COVER] in their profile are known as Ignores Cover weapons. Each time an attack is made with such a weapon, the target cannot have the Benefit of Cover against that attack.Torrent weapons shoot clouds of fire, gas or other lethal substances that few foes can hope to evade.
Weapons with [TORRENT] in their profile are known as Torrent weapons. Each time an attack is made with such a weapon, that attack automatically hits the target.Melta weapons are powerful heat rays whose fury is magnified at close range.
Weapons with [MELTA X] in their profile are known as Melta weapons. Each time an attack made with such a weapon targets a unit within half that weapon’s range, that attack’s Damage characteristic is increased by the amount denoted by ‘x’.The PLATOON keyword is used in the following Astra Militarum datasheets:
The CADIAN keyword is used in the following Astra Militarum datasheets:
The COMMAND SQUAD keyword is used in the following Astra Militarum datasheets:
Assault weapons fire so indiscriminately that they can be shot from the hip as warriors dash forward.
Weapons with [ASSAULT] in their profile are known as Assault weapons. If a unit that Advanced this turn contains any models equipped with Assault weapons, it is still eligible to shoot in this turn’s Shooting phase. When such a unit is selected to shoot, you can only resolve attacks using Assault weapons its models are equipped with.Heavy weapons are amongst the biggest guns on the battlefield, but require bracing to fire at full effect and are unwieldy to bring to bear at close quarters.
Weapons with [HEAVY] in their profile are known as Heavy weapons. Each time an attack is made with such a weapon, if the attacking model’s unit Remained Stationary this turn, add 1 to that attack’s Hit roll.The MILITARUM TEMPESTUS keyword is used in the following Astra Militarum datasheets:
Moving with stealth and urgency, these Scions have already bypassed the enemy’s outer defences before their presence is even detected.
At the start of the first battle round, the bearer’s unit can make a Normal move of up to 6".
Tasked with the destruction of a specific enemy asset, the Tempestus Scions focus their most lethal attentions against it as per their explicit orders.
At the start of the first battle round, select one enemy unit. Each time a model in the bearer’s unit makes an attack that targets that enemy unit, if the Strength characteristic of that attack is less than the Toughness characteristic of that enemy unit, add 1 to the Wound roll.
Some warriors attack with blinding speed, landing their blows before their foes can react.
Units with this ability that are eligible to fight do so in the Fights First step, provided every model in the unit has this ability.Many armies employ reconnaissance units who can sit concealed, waiting for the right moment to strike.
During deployment, if every model in a unit has this ability, then when you set it up, it can be set up anywhere on the battlefield that is more than 9" horizontally away from the enemy deployment zone and all enemy models.Assassins and other covert agents are difficult to track and pinpoint in the swirling maelstrom of battle.
Unless part of an Attached unit (see Leader), this unit can only be selected as the target of a ranged attack if the attacking model is within 12".The EPIC HERO keyword is used in the following Astra Militarum datasheets:
From detonating ammo stores to corrosive innards or frenzied death throes, some targets are deadly even in defeat.
Some models have ‘Deadly Demise x’ listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by ‘x’ (if this is a random number, roll separately for each unit within 6").Dual weapons are often grafted to the same targeting system for greater lethality.
Weapons with [TWIN-LINKED] in their profile are known as Twin-linked weapons. Each time an attack is made with such a weapon, you can re-roll that attack’s Wound roll.The VEHICLE keyword is used in the following Astra Militarum datasheets:
The SMOKE keyword is used in the following Astra Militarum datasheets:
The SQUADRON keyword is used in the following Astra Militarum datasheets:
The VEHICLE keywords are used in the following Astra Militarum datasheets:
andRegiments of numerous origins and tactical roles inculcate their soldiers from an early age with the legendary doctrines of the Tactica Imperium. Infantry train in close-range fire patterns intended to decimate enemy soldiers, whilst tank crews spend countless hours practising to bring down enemy armour and rampaging monstrosities.
Each time a model in a REGIMENT unit from your army makes a ranged attack that targets a visible unit (excluding MONSTERS and VEHICLES), that attack has the [LETHAL HITS] ability.The armoured spearhead of an Astra Militarum army group grinds relentlessly forward, ploughing through enemy infantry with arrogant disregard.
Each time a SQUADRON unit from your army Advances, do not make an Advance roll for it; until the end of the phase, add 6" to the Move characteristic of models in that unit, and when making that Advance move, that unit can move within Engagement Range of enemy models but cannot end that move within Engagement Range of enemy models.The VEHICLE and OFFICER keywords are used in the following Astra Militarum datasheets:
In clipped tones, this officer issues clear and precise orders to the vehicles under their command - regardless of the bloodshed.
VEHICLE OFFICER model only. Once per turn, after the bearer issues an Order to a SQUADRON unit from your army, it can issue the same Order to another SQUADRON unit from your army.
This officer goes to war in a favoured vehicle that - whether by fortune or apparent divine intervention - has survived dozens of battles despite suffering heavy damage on multiple occasions.
VEHICLE OFFICER model only. The bearer has the Feel No Pain 6+ ability.
Certain weapons are the bane of a particular foe.
Weapons with [ANTI-KEYWORD X+] in their profile are known as Anti weapons. Each time an attack is made with such a weapon against a target with the keyword after the word ‘Anti-’, an unmodified Wound roll of ‘x+’ scores a Critical Wound.Some warriors ride to battle atop trusty mounts that gore and trample nearby foes. Others wield combat weapons that deliver a frenzy of additional blows.
Weapons with [EXTRA ATTACKS] in their profile are known as Extra Attacks weapons. Each time the bearer of one or more Extra Attacks weapons fights, it makes attacks with each of the Extra Attacks melee weapons it is equipped with and it makes attacks with one of the melee weapons it is equipped with that does not have the [EXTRA ATTACKS] ability (if any). The number of attacks made with an Extra Attacks weapon cannot be modified by other rules, unless that weapon’s name is explicitly specified in that rule.The MOUNTED keyword is used in the following Astra Militarum datasheets:
The WALKER keyword is used in the following Astra Militarum datasheets:
The MILITARUM TEMPESTUS keyword is used in the following Astra Militarum datasheets:
Key to this force’s mission is the swift purgation of local enemy forces through sudden deployment and focused firefights. As such, whether they hit the ground from a low-altitude drop or deploy from armoured transports, the soldiers of this formation are trained to find targets and start shooting the instant the foe is in sight.
Each time a MILITARUM TEMPESTUS model from your army makes a ranged attack in a turn in which it was set up on the battlefield from Reserves or it disembarked from a TRANSPORT, add 1 to the Hit roll.Tempestus Scions are drilled to progress through voidships chamber by chamber, corridor by corridor, clearing each with blitzing firepower before sweeping on to the next.
Each time a MILITARUM TEMPESTUS unit from your army is selected to shoot, if one or more models in that unit are within 1" of an open Hatchway and every model in that unit is on the same side of that Hatchway, select one enemy unit on the opposite side of that Hatchway from that unit. Until the end of the phase, ranged weapons equipped by models in that unit have the [LETHAL HiTS] ability while targeting that enemy unit.Believed to be the roost of protective machine spirits, this small tech-ossuary is worn on a chain around the neck and obfuscates the bearer and their comrades when moving.
MILITARUM TEMPESTUS OFFICER model only. Enemy units cannot use the Fire Overwatch Stratagem to shoot at the bearer’s unit.
Locked to the designator runes of this officer’s dropship and heavily warded against interference, this predeployed beacon ensures they land swiftly and on target.
MILITARUM TEMPESTUS OFFICER model only. The bearer’s unit can be set up using the Deep Strike ability in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules.
This device is a precious example of an omni-frequency master vox-array manufactured on the long-lost forge world of Urvax. It facilitates the rapid dissemination of orders throughout the entire strike force.
MILITARUM TEMPESTUS OFFICER model only. Each time the bearer issues an Order, if the bearer’s unit contains one or more models equipped with a master vox, it can issue that Order to up to three different REGIMENT units, instead of only one.
The LOYAL PROTECTOR keyword is used in the following Astra Militarum datasheets:
The LOYAL PROTECTOR keyword is used in the following Astra Militarum datasheets:
The OGRYN keyword is used in the following Astra Militarum datasheets:
The PSYKER keyword is used in the following Astra Militarum datasheets:
The REGIMENT keyword is used in the following Astra Militarum datasheets:
The REGIMENT and INFANTRY keywords are used in the following Astra Militarum datasheets:
Reconnaissance infantry use face paint, camo-pattern fatigues, ghillie suits and more to conceal themselves from the foe. Vehicles are camouflaged using netting and disruptive camo patterns, enabling them to blend into surrounding terrain. Suitably outfitted, recon forces need only rely upon stealth and concealment rather than heavy armour for protection.
WALKER and REGIMENT models from your army have the Benefit of Cover. While such a model has the Benefit of Cover for any other reason (e.g. because it is wholly within a RUIN), improve the Save characteristic of that model by 1 (to a maximum of 3+).The AIRCRAFT keyword is used in the following Astra Militarum datasheets:
Regimental Tech-Priests bless the vehicles under their charge with holy prayer and sacred oils.
ASTRA MILITARUM TECH-PRIEST ENGINSEER model only. At the start of your Shooting phase, select one TRANSPORT from your army (excluding AIRCRAFT and TITANIC units) within 3" of the bearer. Until the end of the phase, each time that TRANSPORT makes an attack, you can re-roll the Hit roll.
Some weapons can inflict fatal injuries on any foe, no matter their resilience.
Weapons with [LETHAL HITS] in their profile are known as Lethal Hits weapons. Each time an attack is made with such a weapon, a Critical Hit automatically wounds the target.The BATTLELINE keyword is used in the following Astra Militarum datasheets:
Some transports have firing hatches, ports or platforms from which embarked passengers can shoot.
Some TRANSPORT models have ‘Firing Deck x’ listed in their abilities. Each time such a model is selected to shoot in the Shooting phase, you can select up to ‘x’ models embarked within it whose units have not already shot this phase. Then, for each of those embarked models, you can select one ranged weapon that embarked model is equipped with (excluding weapons with the [ONE SHOT] ability). Until that TRANSPORT model has resolved all of its attacks, it counts as being equipped with all of the weapons you selected in this way, in addition to its other weapons. Until the end of the phase, those selected models’ units are not eligible to shoot.Some transports have firing hatches, ports or platforms from which embarked passengers can shoot.
Some TRANSPORT models have ‘Firing Deck x’ listed in their abilities. Each time such a model is selected to shoot in the Shooting phase, you can select up to ‘x’ models embarked within it whose units have not already shot this phase. Then, for each of those embarked models, you can select one ranged weapon that embarked model is equipped with (excluding weapons with the [ONE SHOT] ability). Until that TRANSPORT model has resolved all of its attacks, it counts as being equipped with all of the weapons you selected in this way, in addition to its other weapons. Until the end of the phase, those selected models’ units are not eligible to shoot.The ARTILLERY keyword is used in the following Astra Militarum datasheets:
The TRANSPORT keyword is used in the following Astra Militarum datasheets:
The DEDICATED TRANSPORT keyword is used in the following Astra Militarum datasheets:
The MILITARUM TEMPESTUS and INFANTRY keywords are used in the following Astra Militarum datasheets:
The INFANTRY and CHARACTER keywords are used in the following Astra Militarum datasheets:
,The FORTIFICATION keyword is used in the following Astra Militarum datasheets:
The FORTIFICATION keyword is used in the following Astra Militarum datasheets:
Indirect fire weapons launch munitions over or around intervening obstacles – nowhere is safe from their fury.
Weapons with [INDIRECT FIRE] in their profile are known as Indirect Fire weapons, and attacks can be made with them even if the target is not visible to the attacking model. These attacks can destroy enemy models in a target unit even though none may have been visible to the attacking unit when you selected that target.The ARTILLERY keyword is used in the following Astra Militarum datasheets:
The WALKER keyword is used in the following Astra Militarum datasheets:
Lance weapons are deadly on the charge.
Weapons with [LANCE] in their profile are known as Lance weapons. Each time an attack is made with such a weapon, if the bearer made a Charge move this turn, add 1 to that attack’s Wound roll.The TITANIC keyword is used in the following Astra Militarum datasheets:
Some aircraft can use vectored thrusters or anti-grav technology to hover over the battlefield, the better to hunt their prey or deploy embarked troops.
Some AIRCRAFT models have ‘Hover’ listed in their abilities. When you are instructed to Declare Battle Formations, before doing anything else, you must first declare which models from your army with this ability will be in Hover mode.The FLY keyword is used in the following Astra Militarum datasheets:
The AIRCRAFT keyword is used in the following Astra Militarum datasheets:
The COMMAND SQUAD and PLATOON keywords are used in the following Astra Militarum datasheets:
The ARTILLERY keywords are used in the following Astra Militarum datasheets:
andThe TAUROS keyword is used in the following Astra Militarum datasheets: