Gloomspite Gitz – Loonboss on Giant Cave Squig
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WARSCROLL

Loonboss on Giant Cave Squig

Giant Cave Squigs are especially huge and ferocious beasts that make excellent steeds for the more daring grot Loonbosses. They hurtle into battle like rubbery meteors, all fangs, prodding spikes and shrieked war cries.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Moon-cutta
Moon-cutta1"53+3+-12
Moonclan Stabba
Moonclan Stabba2"44+3+-12
Massive Fang-filled Gob
Massive Fang-filled Gob1"44+3+-1D3
PITCHED BATTLE PROFILE

Unit Size: 1      Points: 120
Battlefield Role: Leader
Base size: 40mm
Notes: Single

A Loonboss on Giant Cave Squig is armed with 1 of the following weapon options: Moon-cutta; or Moonclan Stabba.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Bosses of the Skrap
 • Skulkmob Horde
 • Squigalanche

MOUNT: This unit’s Giant Cave Squig is armed with a Massive Fang-filled Gob.

FLY: This unit can fly.

Moonclan Stabba: With the enemy in sight, this Loonboss lowers their Moonclan Stabba and charges into the fray.
If this unit made a charge move in the same turn, add 1 to the Damage characteristic of this unit’s Moonclan Stabba and improve the Rend characteristic of this unit’s Moonclan Stabba by 1.

Let’s Get Bouncin’!: As his Giant Cave Squig leaps and bounds towards the enemy lines, the Loonboss signals the command for Boingrot Bounderz to join the fight and get stabbin’!
In the combat phase, after this unit has fought for the first time in that phase, you can pick 1 friendly BOINGROT BOUNDERZ unit that has not yet fought in that phase, is within 3" of an enemy unit, and is wholly within 12" of this unit. That unit can fight immediately.

KEYWORDS
DESTRUCTION, GLOOMSPITE GITZ, GROT, SQUIG, MOONCLAN, HERO, LOONBOSS, LOONBOSS ON GIANT CAVE SQUIG

The DESTRUCTION keyword is used in the following Gloomspite Gitz warscrolls:

The SQUIG keyword is used in the following Gloomspite Gitz warscrolls:

Army List
Warscrolls collated

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11.1 Charge Moves
When you attempt a charge with a unit, make a charge roll for the unit by rolling 2D6. You can then make a charge move with each model in that unit by moving the model a distance in inches that is equal to or less than the charge roll. The first model you move in a unit attempting a charge must finish the move within 1/2" of an enemy unit. If this is impossible, no models in the unit can make a charge move.

You do not have to pick a target for a charge attempt before making the charge roll.
9.4 Flying
If the warscroll used by a model says that it can fly, you can ignore other models and terrain features when you trace the path of its move across the battlefield (it flies over them). In addition, when a model that can fly starts or finishes a move on a terrain feature, instead of tracing its move across the battlefield, you can trace it ‘through the air’, as shown in the diagram below.

A flying model cannot finish a move on top of another model or finish a normal move, run or retreat within 3" of an enemy unit.

The LOONBOSS keyword is used in the following Gloomspite Gitz warscrolls:

Leader, Behemoth
Leader
© Vyacheslav Maltsev 2013-2024