Gloomspite Gitz – Grot Mob
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5"
1
6+
4
WARSCROLL

Grot Mob*

MISSILE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Grot Bow
Grot Bow16"15+5+-1
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Slasha
Slasha1"15+4+-1
Jabbin’ Spear
Jabbin’ Spear2"15+4+-1
* This warscroll is part of the Warhammer Legends range of rules and can be used in any type of play - open, narrative or matched. However Legends units are not updated by GW and not supported by Wahapedia and therefore not recommended for competitive tournaments.
PITCHED BATTLE PROFILE

Unit Size: 20      Points: 110
Battlefield Role: Battleline

DESCRIPTION

Each model in a Grot Mob is armed with one of the following weapon options: Jabbin’ Spear and Grot Shield; or Grot Bow and Slasha. All models in the unit must be armed with the same weapon option.

SHIELD: If this unit is armed with Grot Shields, it has a Save characteristic of 5+ instead of 6+.

CHAMPION: 1 model in this unit can be a Grot Boss. Add 1 to the Attacks characteristic of that model’s melee weapon.

STANDARD BEARER: 1 in every 10 models in this unit can be a Flag Waver. Add 1 to the Bravery characteristic of this unit if it includes any Flag Wavers.

MUSICIAN: 1 in every 10 models in this unit can be a Hornblower. Add 1 to charge rolls for this unit if it includes any Hornblowers.

ABILITIES

Unruly Mob: Add 1 to hit rolls for this unit if it has 10 or more models.

KEYWORDS
DESTRUCTION, GLOOMSPITE GITZ, GROT, GROT MOB
Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.

The DESTRUCTION keyword is used in the following Gloomspite Gitz warscrolls:

Army List
Warscrolls collated

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11.1 Charge Moves
When you attempt a charge with a unit, make a charge roll for the unit by rolling 2D6. You can then make a charge move with each model in that unit by moving the model a distance in inches that is equal to or less than the charge roll. The first model you move in a unit attempting a charge must finish the move within 1/2" of an enemy unit. If this is impossible, no models in the unit can make a charge move.

You do not have to pick a target for a charge attempt before making the charge roll.
© Vyacheslav Maltsev 2013-2024