Gloomspite Gitz – Dankhold Troggboss
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Dankhold Troggboss

Dankhold Troggbosses are ancient creatures that sometimes wake from their subterranean slumbers and go on the rampage. Though potent forces of destruction in their own right, Troggbosses also inspire any Gloomspite Gitz fighting in their shadow.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Boulder Club
Boulder Club2"43+3+-2D6

Unit Size: 1      Points: 210
Battlefield Role: Leader
Base size: 60mm
Notes: Single

A Dankhold Troggboss is armed with a Boulder Club.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Troggherd

Greater Regeneration: As they get to eat all the best shrooms, a Troggboss’s regenerative capacity is more pronounced than that of the average troggoth.
At the start of the hero phase, you can heal up to D6 wounds allocated to this unit.

Magical Resistance: The realmstone-infused mushrooms that Dankhold Troggoths consume make them naturally resistant to the effects of magic.
Each time this unit is affected by a spell or the abilities of an endless spell, you can roll a dice. On a 4+, ignore the effect of that spell or the effects of that endless spell’s abilities on this unit.

Squiggly-beast Followers: Dankhold Troggoths are accompanied by a horde of small, skittering cave-creatures that look to them for protection.
At the start of the combat phase, roll 1 dice for each enemy unit within 3" of any friendly units with this ability. If the roll is equal to or greater than the number of models in that enemy unit, that enemy unit suffers 1 mortal wound.

Crushing Grip: The vice-like grasp of a Dankhold Troggoth can squeeze the life out of all but the largest opponent.
At the end of the combat phase, pick 1 enemy model within 1" of this unit and roll a dice. If the roll is equal to or greater than that model’s Wounds characteristic, it is slain.

Shepherd of Destruction: The Dankhold Troggboss bellows so loud that the beasts of their herd come dangerously close to actually focusing their brutish efforts.
When this unit issues the All-out Attack command to a friendly GLOOMSPITE GITZ TROGGOTH unit in the combat phase, until the end of that phase, add 1 to the Attacks characteristic of melee weapons used by that unit.

Designer’s Note: This effect is in addition to the normal effect of All-out Attack.

14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

The DESTRUCTION keyword is used in the following Gloomspite Gitz warscrolls:

Army List
Warscrolls collated

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14.4 Healing Wounds
Some abilities allow you to heal wounds that have been allocated to a model. For each wound that is healed, reduce the number of wounds allocated to the model by 1, to a minimum of 0. You cannot heal wounds on a model that is slain.
All-out Attack
With a singular purpose, these warriors attack with all of their might.
You can use this command ability when you pick a friendly unit to shoot in your shooting phase or fight in the combat phase. That unit must receive the command. Add 1 to hit rolls for attacks made by that unit until the end of that phase.

The GLOOMSPITE GITZ and TROGGOTH keywords are used in the following Gloomspite Gitz warscrolls:

Leader, Behemoth
• Mollog

The TROGGOTH keyword is used in the following Gloomspite Gitz warscrolls:

Leader, Behemoth
• Mollog

The DANKHOLD keyword is used in the following Gloomspite Gitz warscrolls:

• Mollog
© Vyacheslav Maltsev 2013-2023