Gloomspite Gitz – Dankhold Troggoths

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Dankhold Troggoths

Dankhold Troggoths sleep deep underground until the Gloomspite moves them to lumber up to the surface and wreak havoc. They swat and crush everything within reach, soak up spellcraft like sponges, and are nigh unkillable in battle.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Colossal Boulder Club
Colossal Boulder Club2"43+2+-2D3+3

Unit Size: 1      Points: 190
Battlefield Role: None
Base size: 60mm

Each model in a Dankhold Troggoths unit is armed with a Colossal Boulder Club.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Troggherd

Regeneration: Troggoths are able to regrow injured flesh almost as quickly as it is harmed.
At the start of the hero phase, you can heal up to D3 wounds allocated to this unit.

Magical Resistance: The realmstone-infused mushrooms that Dankhold Troggoths consume make them naturally resistant to the effects of magic.
Each time this unit is affected by a spell or the abilities of an endless spell, you can roll a dice. On a 4+, ignore the effect of that spell or the effects of that endless spell’s abilities on this unit.

Squiggly-beast Followers: Dankhold Troggoths are accompanied by a horde of small, skittering cave-creatures that look to them for protection.
At the start of the combat phase, roll 1 dice for each enemy unit within 3" of any friendly units with this ability. If the roll is equal to or greater than the number of models in that enemy unit, that enemy unit suffers 1 mortal wound.

Crushing Grip: The vice-like grasp of a Dankhold Troggoth can squeeze the life out of all but the largest opponent.
At the end of the combat phase, pick 1 enemy model within 1" of this unit and roll a dice. If the roll is equal to or greater than that model’s Wounds characteristic, it is slain.

14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

The DESTRUCTION keyword is used in the following Gloomspite Gitz warscrolls:

Army List
Warscrolls collated

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14.4 Healing Wounds
Some abilities allow you to heal wounds that have been allocated to a model. For each wound that is healed, reduce the number of wounds allocated to the model by 1, to a minimum of 0. You cannot heal wounds on a model that is slain.

The TROGGOTH keyword is used in the following Gloomspite Gitz warscrolls:

Leader, Behemoth
• Mollog

The DANKHOLD keyword is used in the following Gloomspite Gitz warscrolls:

• Mollog
© Vyacheslav Maltsev 2013-2023