Blades of Khorne – Herald of Khorne on Blood Throne

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Herald of Khorne on Blood Throne

The Blood Throne roars into battle with its monstrous maw gaping wide, hungry for mortal flesh. Atop its dais, the Rendmaster bellows commands to his foot soldiers as he and his charioteers cut down any foes foolish enough to approach.
MELEE WEAPONSRangeAttacksTo HitTo WoundTo WndRendDamageDmg
Blade of Blood
Blade of Blood2"43+3+-12
Gnashing Maw
Gnashing Maw1"14+3+-1D3

Unit Size: 1      Points: 160
Battlefield Role: Leader
Base size: 120 x 92mm
Notes: Single

A Herald of Khorne on Blood Throne is armed with a Blade of Blood.

BATTALIONS: This warscroll can be used in the following warscroll battalions:
 • Gorethunder Cohort
 • Murder Host

MOUNT: This unit’s Blood Throne is armed with a Gnashing Maw.

CREW: This unit’s Bloodletter crew are armed with Hellblades.

Decapitating Blow: There are few weapons so feared as the hellforged blades of the Bloodletters.
If the unmodified hit roll for an attack made with a Blade of Blood or Hellblades is 6, that attack causes a number of mortal wounds to the target equal to its Damage characteristic and the attack sequence ends.

Gorefeast: The Blood Throne’s dark vitality increases with each mouthful of enemy flesh and bone.
Each time an enemy model is slain by an attack made by this unit, you can heal 1 wound allocated to this unit.

Blood Call: Words of wrath uttered in the Dark Tongue slice bleeding wounds in the skin of reality, from which pour more minions of the Blood God to reinforce his legions.
Blood Call is a prayer that has an answer value of 3 and a range of 16". Add 1 to the chanting roll if the chanter is within 3" of any enemy units. If answered, pick 1 friendly BLOODLETTER HOST or 1 friendly BLOODCRUSHERS unit wholly within range and visible to the chanter. If the unit is a BLOODLETTER HOST, you can return D6 slain models to that unit. If it is a BLOODCRUSHERS unit, you can return 1 slain model to that unit.

Hit Roll
Roll a dice. If the roll equals or beats the attacking weapon’s To Hit characteristic, the attack scores a hit and you must make a wound roll. If not, the attack fails and the attack sequence ends. An unmodified hit roll of 1 always fails and an unmodified hit roll of 6 always hits. A hit roll cannot be modified by more than +1 or -1 (this is an exception to the principle that abilities take precedence over core rules).

Sometimes an ability will allow a single hit roll to score two or more hits. If this is the case, make all of the wound and save rolls for those hits at the same time.
Army List
Warscrolls collated

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14.4 Healing Wounds
Some abilities allow you to heal wounds that have been allocated to a model. For each wound that is healed, reduce the number of wounds allocated to the model by 1, to a minimum of 0. You cannot heal wounds on a model that is slain.
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.

The BLOODLETTER keyword is used in the following Blades of Khorne warscrolls:

20.1 Chanting Prayers
In your hero phase, you can chant prayers with friendly PRIESTS. You cannot chant the same prayer more than once in the same hero phase, even with a different PRIEST. In order to chant a prayer, pick a friendly PRIEST, say which of the prayers that they know will be chanted, and then make a chanting roll by rolling a dice. If the chanting roll is equal to or greater than the answer value of the prayer, the prayer is answered.

The PRIEST keyword is used in the following Blades of Khorne warscrolls:


The HERALD OF KHORNE keyword is used in the following Blades of Khorne warscrolls:

14.2 Slain Models
Once the number of wounds allocated to a model equals its Wounds characteristic, the model is slain and you cannot allocate any more wounds to it. A slain model is removed from play (see 1.2.2) after all of the wounds caused to its unit have been allocated and all attacks that inflicted damage on the unit have been resolved.

The TOTEM keyword is used in the following Blades of Khorne warscrolls:

© Vyacheslav Maltsev 2013-2024