Blades of Khorne – Brass Stampede
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Warscroll Battalion

Brass Stampede

ORGANISATION
A Brass Stampede consists of the following units:
 • 0-1 Lords of Khorne on Juggernaut
 • 3-7 units of Mighty Skullcrushers
PITCHED BATTLE PROFILE

Unit Size: -      Points: 140
Battlefield Role: Warscroll Battalion

BATTALIONS

This warscroll battalion can be used in the following warscroll battalions:
 • Bloodbound Warhorde

ABILITIES

Obliterating Charge: Nothing can stop the thunderous onset of a Brass Stampede once it has scented the blood of the foe.
The Murderous Charge and Slaughterous Charge abilities used by units from this battalion automatically inflict mortal wounds after a model finishes a charge move, instead of inflicting mortal wounds on a roll of 2+.
11.1 Charge Moves
When you attempt a charge with a unit, make a charge roll for the unit by rolling 2D6. You can then make a charge move with each model in that unit by moving the model a distance in inches that is equal to or less than the charge roll. The first model you move in a unit attempting a charge must finish the move within 1/2" of an enemy unit. If this is impossible, no models in the unit can make a charge move.

You do not have to pick a target for a charge attempt before making the charge roll.
14.5 Mortal Wounds
Some attacks, spells and abilities cause mortal wounds. Do not make hit, wound or save rolls for mortal wounds. Instead, the damage inflicted on the target is equal to the number of mortal wounds that were caused.

Mortal wounds caused while a unit is attacking are allocated at the same time as wounds caused by the unit’s attacks: after all of the unit’s attacks have been made. Mortal wounds caused at other times are allocated as soon as they are caused. Mortal wounds are allocated in the same way as wounds and are treated in the same manner as wounds for rules purposes.
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