

Once of the World Eaters Legion, Endryd Haar and his command were believed long lost on-Crusade when their brethren cast in their lot with the Traitors. Endryd was driven to cold madness by the revelation of his Legion’s betrayal when he returned to find the Imperium riven by civil war, and he cast off all traces of his Legion’s insignia and honours, and swore a death oath to atone for the XIIth Legion’s crimes. Endryd Haar fought alongside the Loyalists as a field commander in the dark days before the Siege of Terra, accepting any mission, whatever the odds of survival, so long as in doing so he could spill the blood of the enemy.
| LD | CL | WP | IN | |||||||||||
| M | WS | BS | S | T | W | I | A | LD | CL | WP | IN | SAV | INV | |
| Endryd Haar (⌀32mm) | 10 | 9 | 10 | 8 | ||||||||||
| Endryd Haar (⌀32mm) | 7 | 6 | 5 | 4 | 5 | 4 | 5 | 5 | 10 | 9 | 10 | 8 | 2+ | 4+ |
| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Terrawatt-pattern power gauntlet | |||||||
| Terrawatt-pattern power gauntlet | 2 | -1 | +4 | 2 | 3 | - | Power |
A favoured tactic of Endryd Haar’s force was to pose as Traitor forces, even going so far as to mark their armour in Traitor colours, allowing them to draw close to the enemy without arousing suspicion before striking down their foes without warning.
All Units in the same Primary Detachment as Endryd Haar gain the Infiltrate (12) Special Rule.In battle Endryd Haar suffered under the lash of his foe’s onslaught so that he might fully charge the capacitors of his fist’s disruption nodes, unleashing a single blow of terrifying power in reply to the Traitor’s attacks.
This Gambit allows Endryd Haar to make a single attack with a higher Strength and that causes more Damage.Compact and deadly, pistols are ideal weapons in close quarters. They lack the sheer range of larger weapons, but can be brought to bear with impressive speed and are no less deadly than their larger counterparts.
A Model may attack with two Weapons that have the Pistol Special Rule.Some weapons trade precision for indiscriminate destruction, high explosive impacts that can devastate a wide area. From artillery shells to high energy blasts, such weapons are popular tools of destruction on the battlefields of the Horus Heresy.
Attacks made with the Blast (X) Special Rule use a Blast Marker to determine how many Hits are caused.Designed to be carefully attached to a target and blast precise holes in the thickest armour, these cumbersome devices are ill-suited to open war. However, when a vulnerable target can be isolated in battle, there are no better tools for piercing its protection.
Weapons with this Special Rule can only attack Vehicles and immobile Models.| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Krak grenades | |||||||
| Krak grenades | -3 | 1 | 6 | 4 | 2 | Detonation | - |
Infantry units include all types of foot soldiers. Infantry are fairly slow moving, but can cross almost any terrain and make the best use of cover to avoid enemy fire.
Infantry is the most basic Type, and is applied to most Models in the game. A Model with the Infantry Type uses the Core Rules without modification, gaining neither benefit nor penalty. Models with the Infantry Type may Embark and Disembark upon Models with the Transport Sub-Type.Designed to pierce the armour worn by heavy infantry, some weapons have gained a fearsome reputation on the battlefields of the Floras Heresy. While many such weapons are rare or temperamental in use, the sheer power of their attacks more than makes up for this.
With a Weapon that has the Breaching (X) Special Rule there is a chance that a Wound Test may result in the Wound ignoring Armour Saves.This class of grenade contains only a small explosive charge, and is intended primarily to disorientate and distract the foe while closing on a fixed position.
Frag grenades can be used to make attacks during the Volley Step.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Frag Grenades | |||||||
| Frag Grenades | 6 | 1 | 3 | 6 | 1 | Blast (3") | Assault |
The Loyalist Trait is used in the following Legiones Astartes datasheets:
The Master of the Legion Trait is used in the following Legiones Astartes datasheets:
Among the warriors and war machines of the Horus Heresy there are many whose names are known throughout the galaxy. Such heroes, prototypes and icons are rare, and though their power can tip any battle in their favour, they can only be in one place at a time.
The following Rules apply to all Models with the Unique Sub-Type:Transport vehicles are designed to balance armour and capacity, attempting to mount the most protection without compromising how many warriors they can carry. Yet, some warriors are plated in such imposing armour or even spawned in such an aberrant nature that they occupy far more space than any regular fighter. Such warriors are mighty in both power and stature, but prove more difficult to ferry into battle.
Models with the Bulky (X) Special Rule take up more space on Transport Models.Some warriors are either so preternaturally tough, so bitterly intransigent or so favoured by fortune that they can survive almost any attack. Devastating close combat strikes and huge explosions all fail to bring down this warrior in a single hit and only repeated attacks can end their rampage.
A Model with this Special Rule takes less Damage from attacks.| HIGH COMMAND – The highest ranked officers of an Army. |
| COMMAND – The line officers of an Army. |
Representing the elite of any army, commanders oversee the disposition of their troops, set strategy for the coming battle and often stand at the forefront of the conflict. The actions of such heroes can change the tide of battle in an instant.
The following Rules apply to all Models with the Command Sub-Type:This datasheet has High Command Battlefield Role. Full list of Legiones Astartes units sharing same Battlefield Role follows:
Hatred can be a force as potent as any munition, driving troops to fight harder and more ferociously. The Horus Heresy would stoke old hatreds and spawn many new ones, granting canny commanders ample opportunity to set troops against their chosen foes.
The Hatred (X) Special Rule grants bonuses against enemies of a specific Faction, Type or Trait.| Ranged Weapon | |||||||
Ranged Weapon | R | FP | RS | AP | D | Special Rules | Traits |
| Archaeotech pistol | |||||||
| Archaeotech pistol | 12 | 1 | 6 | 4 | 2 | Pistol, Breaching (3+) | Assault |
Some warriors are skilled at infiltrating enemy lines. When battle commences the foe will find such warriors almost upon them, ready to fight even before the first shot is fired.
Models with the Infiltrate (X) Special Rule can deploy outside of their Deployment Zone.| Melee Weapon | |||||||
Melee Weapon | IM | AM | SM | AP | D | Special Rules | Traits |
| Terrawatt-pattern power gauntlet | |||||||
| Terrawatt-pattern power gauntlet | 2 | -1 | +4 | 2 | 3 | - | Power |
The Blackshields Trait is used in the following Legiones Astartes datasheets:
A favoured tactic of Endryd Haar’s force was to pose as Traitor forces, even going so far as to mark their armour in Traitor colours, allowing them to draw close to the enemy without arousing suspicion before striking down their foes without warning.
All Units in the same Primary Detachment as Endryd Haar gain the Infiltrate (12) Special Rule.In battle Endryd Haar suffered under the lash of his foe’s onslaught so that he might fully charge the capacitors of his fist’s disruption nodes, unleashing a single blow of terrifying power in reply to the Traitor’s attacks.
This Gambit allows Endryd Haar to make a single attack with a higher Strength and that causes more Damage.