A malevolent warrior-priest of Hashut, Shar’tor is marked as the dark god’s favoured Ba’hal headsman. Adorned with the sacred mask of his patron, Shar’tor’s voice can stop the hearts of the weak-willed or instil unbreakable loyalty in Hashut’s servants.
Unit Size: 1 Points: 240
Battlefield Role: Leader
Base size: 105 x 70mm
Notes: Single, Unique
This warscroll can be used in the following warscroll battalions:
•
Execution Herd
Shar’tor is armed with the Darktide Axe and Crushing Hooves.
Darktide Reaping: Countless murderous spirits are bound within the Darktide Axe, their number increasing with each foe it slays.
If the unmodified
hit roll for an attack made with the Darktide Axe is a 6, that attack causes 1
mortal wound to the target in addition to any damage it inflicts.
The Mask of the Executioner: The malign spirits contained in the dark metal of Shar’tor’s mask can be unleashed upon his foes.
At the start of your
hero phase, you can pick 1 enemy unit within 8" of this unit and roll a dice. On a 1-2, nothing happens. On a 3-5, that enemy unit suffers D3
mortal wounds. On a 6, that enemy unit suffers D6 mortal wounds.
Trample and Gore: A charging Bull Centaur is an avalanche of muscle and rage that tramples all beneath its iron-shod hooves.
Add 1 to
charge rolls for this unit. In addition, this unit’s Crushing Hooves have a Damage characteristic of D3 instead of 1 if this unit made a
charge move in the same turn.
Lord of the Ba’hal: The Ba’hal warriors of the Legion of Azgorh eagerly await Shar’tor’s order to attack the foe.
You can use this
command ability at the start of your
charge phase. The command must be issued by this model and received by a friendly
BA’HAL unit. You can re-roll
charge rolls for the unit that receives the command in that phase. In addition, you can add 1 to
hit rolls for attacks made with Crushing Hooves by that unit in the subsequent
combat phase.