A powerful warrior and mighty sorcerer-prophet of Hashut, Drazhoath the Ashen leads his warhost from the fore, riding into battle upon the Bale Taurus Cinderbreath to bring fire and ruin down upon the enemy.
Unit Size: 1 Points: 345
Battlefield Role: Leader, Behemoth
Base size: 120 x 92mm
Notes: Single, Unique
Drazhoath the Ashen is armed with the Graven Brazier.
MOUNT: This unit’s Bale Taurus, Cinderbreath, is armed with Gouts of Flame, Brazen Horns, and Burning Hooves.
WIZARD: This unit can attempt to
cast 2 spells in your
hero phase and attempt to
unbind 2 spells in the enemy hero phase.
Blazing Body: So fierce is the shimmering heat emitted by the Tauri of Hashut, that those who stand too close risk bursting into flame.
At the start of the
combat phase, roll a dice for each enemy unit within 3" of this unit. On a 4+, that enemy unit suffers 1
mortal wound.
Blood Rage: The fury of a Bale Taurus burns like an eternal flame, and is at its strongest when the Taurus is hurtling towards its prey.
Add 1 to
wound rolls for attacks made with this unit’s Brazen Horns if this unit made a
charge move in the same turn.
Hellshard Amulet: This glowing amulet is laced with protective enchantments.
This unit has a
ward of 5+.
Prophet of Ash and Flame: Few mortals can harness the fiery magical essence of Aqshy as instinctively as Drazhoath the Ashen.
Add 1 to
casting rolls for this unit if it is within 1" of any
terrain features with the Arcane or Mystical scenery rule from the Mysterious Terrain table (
core rules, 28.1.3).
Lord of the Black Fortress: In battle, the Legion of Azgorh follows Drazhoath without question, and at his bellowed word its warriors are instilled with unbreakable discipline.
Once per battle, you can use the
Inspiring Presence command ability without a
command point being spent if this model is picked to issue the command.
Flames of Azgorh: Drazhoath the Ashen conjures a devastating eruption of molten rock and furnace-hot flames, charring his enemies to ash.
Flames of Azgorh is a spell that has a
casting value of 8 and a range of 18". If successfully cast, pick 1 enemy unit range and visible to the caster. That unit suffers D6
mortal wounds.