10" 16 3+ 10 Morga the Mighty is the Overtyrant of the Meatfist and the most fearsome ogor warlord alive. Though named the champion of the Gulping God by the Butchers, the truth is she has little interest in spiritual matters. Conquest and consumption alone enthuse this brutish matriarch, and she will use any method – be it inspirational acts of gluttony, canny promises of plunder or good-old fashioned extreme violence – to motivate her hordes to deliver it. | ||
| MELEE WEAPONS | Atk | Hit | Wnd | Rnd | Dmg | ||
| The Meatfist Masher [Crit (Mortal)] | |||||||
| The Meatfist Masher Crit (Mortal) | 4 | 3+ | 2+ | 2 | 3 | ||
Grutta’s Horn and Hooves [Charge (+1 Damage), Companion] | |||||||
Grutta’s Horn and HoovesCharge (+1 Damage), Companion | 8 | 4+ | 2+ | 2 | 3 | ||
Passive |
Passive |
Once Per Turn (Army), Any Combat Phase |
| KEYWORDS | RAMPAGE |
Any Combat Phase | 1 |
End of Any Turn |
KEYWORDS | WARMASTER, UNIQUE, HERO, MONSTER |
| DESTRUCTION, OGOR MAWTRIBES, OGOR, GUTBUSTERS |
The OGOR MAWTRIBES keyword is used in the following Ogor Mawtribes warscrolls:
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Passive |
The WARMASTER keyword is used in the following Ogor Mawtribes warscrolls:
The UNIQUE keyword is used in the following Ogor Mawtribes warscrolls:
The MONSTER keyword is used in the following Ogor Mawtribes warscrolls:
The DESTRUCTION keyword is used in the following Ogor Mawtribes warscrolls:
The OGOR MAWTRIBES keyword is used in the following Ogor Mawtribes warscrolls:
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| In some cases, it might not be immediately clear whether a model is visible. If so, stoop down to get a look from behind the observing model. If any part of the other model is visible, even if it is just the tip of a spear, then that model is visible for rules purposes. | ||
The OGOR keyword is used in the following Ogor Mawtribes warscrolls:
The GUTBUSTERS keyword is used in the following Ogor Mawtribes warscrolls:
The INFANTRY keyword is used in the following Ogor Mawtribes warscrolls:
| The Citadel Terrain List shows the number of scenery pieces each terrain feature can consist of. If you are using terrain features that are not included on that list, agree with your opponent before setting up the battlefield how many scenery pieces make up each terrain feature. | ||
| Critical hits have no effect on their own but often trigger additional effects (see 20.0 Weapon Abilities). | ||
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| Sometimes objective markers get accidentally nudged while you are moving models around. This is perfectly fine - just remember to put them back in their proper positions when determining objective control. | ||
End of Any Turn |